Player Matchup

Danzaburou
Danzaburou
Kyle-Feirick
Danzaburou
Level 88
God Stats
1W - 1L
1,816 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
LITTLEYAS
Aphrodite
Level 16
God Stats
9W - 0L
1,842 SR
Queue Stats
10W - 0L
1,897 Elo+
Party 3
Nike
Nike
McTrixter0818
Nike
Level 137
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 4L
1,792 Elo+
Party 3
Sobek
Sobek
ShaunFeirick
Sobek
Level 122
God Stats
1W - 1L
1,719 SR
Queue Stats
15W - 32L
1,486 Elo+
Party 1
Team Averages
Level 91
1,665 SR
1,669 Elo+

VS

Team Averages
Level 60
1,399 SR
1,459 Elo+
Mulan
Mulan
Baldy_Lockzz
Mulan
Level 28
God Stats
0W - 4L
1,324 SR
Queue Stats
0W - 6L
1,290 Elo+
Party 2
Merlin
Merlin
Betelgeux
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,730 Elo+
Solo
Ao Kuang
Ao Kuang
Kie-Aarreon
Ao Kuang
Level 27
God Stats
0W - 3L
1,273 SR
Queue Stats
1W - 5L
1,312 Elo+
Party 2
Apollo
Apollo
NoStepBro3489
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kyle-Feirick
Danzaburou
15
5 / 2 / 3
9,908
901
6,612
7,650
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
LITTLEYAS
Aphrodite
14
1 / 1 / 4
8,850
805
4,985
5,334
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 3
9,183
835
9,891
10,822
6,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 1 / 8
10,022
911
8,204
13,976
10,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,213
747
5,324
10,437
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Betelgeux
Merlin
14
1 / 3 / 2
8,304
755
6,971
8,525
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Kie-Aarreon
Ao Kuang
14
2 / 5 / 2
8,439
767
5,281
11,811
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 0 / 0
8,997
818
2,541
4,156
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Merlin
Betelgeux
Merlin
1
3
2
0.67
L
Ao Kuang
Kie-Aarreon
Ao Kuang
2
5
2
0.6
W
Danzaburou
Kyle-Feirick
Danzaburou
5
2
3
3.25
W
Aphrodite
LITTLEYAS
Aphrodite
1
1
4
3
W
3
1
3
4.5
L
1
0
0
1
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,692
Damage
20,117
37,782
Taken
34,929
22,105
Mitigated
15,718
14,809
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,324
516
0
2,712
10,437
7,114
0
5,458
4,922
14
18,648
L
Merlin
Betelgeux
Merlin
6,971
319
0
1,689
8,525
2,728
0
2,749
5,618
24,514
0
L
Ao Kuang
Kie-Aarreon
Ao Kuang
5,281
770
0
2,774
11,811
3,884
0
3,423
8,312
16,157
0
W
Danzaburou
Kyle-Feirick
Danzaburou
6,612
2,878
0
1,854
7,650
2,528
2,696
4,647
2,826
0
29,661
W
Aphrodite
LITTLEYAS
Aphrodite
4,985
62
4,839
2,690
5,334
2,320
584
1,779
3,402
24,120
0
W
9,891
1,645
0
790
10,822
6,509
1,105
2,268
8,429
123
25,163
L
2,541
861
0
910
4,156
1,992
2,535
1,735
2,273
0
38,009
W
8,204
598
0
4,636
13,976
10,748
216
3,590
10,034
27,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
33,953
203
Minions Killed
190
7
Camps Cleared
11
862,374
Distance Traveled
789,311
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,213
747
33
3
2
217,841
4
L
Merlin
8,304
755
47
4
3
192,587
2
L
Ao Kuang
8,439
767
31
3
1
178,183
2
W
Danzaburou
9,908
901
55
5
3
190,983
1
W
Aphrodite
8,850
805
58
5
2
229,591
1
W
Nike
9,183
835
43
4
1
234,243
1
L
Apollo
8,997
818
79
7
5
200,700
3
W
Sobek
10,022
911
47
4
1
207,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role