Player Matchup

Cthulhu
Cthulhu
DontBIink
Cthulhu
Level 87
God Stats
12W - 8L
1,438 SR
Queue Stats
123W - 132L
1,444 Elo+
Party 4
Scylla
Scylla
Mori10
Scylla
Level 69
God Stats
12W - 14L
1,519 SR
Queue Stats
212W - 219L
1,462 Elo+
Party 4
Mercury
Mercury
RaptuRe77
Mercury
Level 151
God Stats
6W - 3L
1,329 SR
Queue Stats
120W - 126L
1,449 Elo+
Party 3
Izanami
Izanami
Rezork96
Izanami
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
257W - 256L
1,436 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Veresаun
Cu Chulainn
Level 112
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 164L
1,465 Elo+
Party 3
Team Averages
Level 105
1,457 SR
1,451 Elo+

VS

Team Averages
Level 86
1,528 SR
1,441 Elo+
Da Ji
Da Ji
BelatorumGemina
Da Ji
Level 106
God Stats
2W - 1L
1,713 SR
Queue Stats
39W - 30L
1,575 Elo+
Party 1
Scylla
Scylla
SrSabo
Scylla
Level 42
God Stats
10W - 17L
1,426 SR
Queue Stats
224W - 238L
1,476 Elo+
Party 2
Neith
Neith
Syffer15
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,553 Elo+
Party 2
Athena
Athena
TheMataro
Athena
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,234 Elo+
Solo
Osiris
Osiris
jerry_24
Osiris
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DontBIink
Cthulhu
12
1 / 0 / 5
7,156
511
6,316
8,819
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Mori10
Scylla
12
1 / 3 / 5
7,169
512
4,082
3,835
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
RaptuRe77
Mercury
14
5 / 1 / 2
8,093
578
4,215
9,665
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Rezork96
Izanami
12
3 / 2 / 1
6,642
474
8,362
11,302
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Veresаun
Cu Chulainn
14
3 / 1 / 0
8,110
579
5,844
7,805
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,461
462
1,674
7,084
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SrSabo
Scylla
14
5 / 4 / 0
8,220
587
5,394
6,894
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Syffer15
Neith
11
1 / 2 / 1
6,368
455
9,348
9,056
2,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
TheMataro
Athena
11
0 / 2 / 2
6,457
461
5,419
11,220
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
jerry_24
Osiris
13
1 / 3 / 0
7,103
507
4,012
8,622
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
7
7
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cthulhu
DontBIink
Cthulhu
1
0
5
3.5
W
Scylla
Mori10
Scylla
1
3
5
1.17
W
Mercury
RaptuRe77
Mercury
5
1
2
6
W
Izanami
Rezork96
Izanami
3
2
1
1.75
L
Scylla
SrSabo
Scylla
5
4
0
1.25
L
Neith
Syffer15
Neith
1
2
1
0.75
L
Athena
TheMataro
Athena
0
2
2
0.5
W
Cu Chulainn
Veresаun
Cu Chulainn
3
1
0
3
L
Osiris
jerry_24
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,819
Damage
25,847
41,426
Taken
42,876
19,086
Mitigated
23,356
16,654
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,674
455
0
208
7,084
4,425
0
478
6,605
0
41,324
W
Cthulhu
DontBIink
Cthulhu
6,316
727
718
3,222
8,819
5,375
0
2,788
6,014
23,254
0
W
Scylla
Mori10
Scylla
4,082
212
0
90
3,835
1,245
0
1,818
1,869
32,529
0
W
Mercury
RaptuRe77
Mercury
4,215
1,591
0
4,636
9,665
3,607
0
2,364
7,141
0
52,031
W
Izanami
Rezork96
Izanami
8,362
5,549
0
5,092
11,302
3,594
323
3,514
7,784
0
49,663
L
Scylla
SrSabo
Scylla
5,394
247
0
529
6,894
2,411
0
2,477
4,209
43,827
0
L
Neith
Syffer15
Neith
9,348
4,251
477
3,891
9,056
2,709
0
3,268
5,782
0
50,731
L
Athena
TheMataro
Athena
5,419
1,860
0
2,377
11,220
6,863
0
3,880
7,260
21,184
0
W
Cu Chulainn
Veresаun
Cu Chulainn
5,844
1,346
0
2,896
7,805
5,265
152
0
7,805
2,770
46,988
L
Osiris
jerry_24
Osiris
4,012
1,694
0
986
8,622
6,948
0
265
7,929
0
37,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
34,609
421
Minions Killed
383
0
Camps Cleared
0
1,340,889
Distance Traveled
1,229,982
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,461
462
74
5
0
259,796
0
W
Cthulhu
7,156
511
25
2
0
289,492
3
W
Scylla
7,169
512
75
5
0
237,679
1
W
Mercury
8,093
578
104
7
0
330,595
1
W
Izanami
6,642
474
114
8
0
231,516
2
L
Scylla
8,220
587
99
7
0
240,699
0
L
Neith
6,368
455
87
6
0
236,632
1
L
Athena
6,457
461
36
3
0
267,466
5
W
Cu Chulainn
8,110
579
103
7
0
251,607
0
L
Osiris
7,103
507
87
6
0
225,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role