Player Matchup

Jing Wei
Jing Wei
DarkLeirorneth
Jing Wei
Level 80
God Stats
1W - 0L
1,246 SR
Queue Stats
53W - 49L
1,337 Elo+
Solo
Nu Wa
Nu Wa
ICasdI
Nu Wa
Level 88
God Stats
6W - 0L
1,500 SR
Queue Stats
210W - 192L
1,438 Elo+
Solo
Ne Zha
Ne Zha
Jozue69
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,313 Elo+
Solo
Nox
Nox
TianaKuro
Nox
Level 54
God Stats
7W - 7L
1,500 SR
Queue Stats
81W - 96L
1,317 Elo+
Party 1
Horus
Horus
paincraven
Horus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 92L
1,287 Elo+
Party 1
Team Averages
Level 73
1,449 SR
1,338 Elo+

VS

Team Averages
Level 81
1,410 SR
1,453 Elo+
Heimdallr
Heimdallr
Domcieus
Heimdallr
Level 59
God Stats
2W - 4L
1,275 SR
Queue Stats
33W - 45L
1,423 Elo+
Solo
Rama
Rama
Pineapp1eXPRESS
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,419 Elo+
Solo
Kali
Kali
ShayCoffee
Kali
Level 86
God Stats
4W - 6L
1,587 SR
Queue Stats
244W - 253L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
ZIGORN
Baba Yaga
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
bo5li
Zeus
Level 48
God Stats
67W - 67L
1,189 SR
Queue Stats
498W - 564L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
6 / 1 / 9
10,444
1,044
12,625
11,673
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
ICasdI
Nu Wa
17
2 / 3 / 16
10,131
1,013
17,865
11,109
4,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Jozue69
Ne Zha
17
10 / 3 / 6
11,369
1,137
15,524
14,859
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 0 / 11
9,760
976
7,801
10,819
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
17
3 / 4 / 14
10,881
1,088
6,247
16,044
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

241

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Domcieus
Heimdallr
16
4 / 5 / 6
10,298
1,030
12,298
16,420
5,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 6 / 6
9,540
954
11,822
13,901
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 6
8,617
862
9,927
17,514
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
ZIGORN
Baba Yaga
16
3 / 0 / 8
10,245
1,025
13,536
4,762
1,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
bo5li
Zeus
16
3 / 5 / 7
10,188
1,019
12,924
10,676
3,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
22
Kills
11
11
Deaths
22
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
6
1
9
10.5
L
Heimdallr
Domcieus
Heimdallr
4
5
6
1.4
W
Nu Wa
ICasdI
Nu Wa
2
3
16
3.33
W
Ne Zha
Jozue69
Ne Zha
10
3
6
4.33
L
1
6
6
0.67
L
0
6
6
0.5
W
1
0
11
6.5
L
Baba Yaga
ZIGORN
Baba Yaga
3
0
8
7
L
Zeus
bo5li
Zeus
3
5
7
1.3
W
Horus
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,062
Damage
60,507
64,504
Taken
63,273
34,670
Mitigated
22,053
15,938
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
12,625
10,108
0
2,594
11,673
4,678
0
5,007
6,666
0
37,503
L
Heimdallr
Domcieus
Heimdallr
12,298
6,007
0
1,116
16,420
5,968
0
8,632
7,788
0
34,918
W
Nu Wa
ICasdI
Nu Wa
17,865
4,795
0
1,505
11,109
4,183
0
3,681
7,428
28,749
0
W
Ne Zha
Jozue69
Ne Zha
15,524
4,640
0
3,515
14,859
7,212
0
6,287
8,572
0
34,611
L
11,822
8,918
0
1,424
13,901
4,497
0
5,916
7,985
0
24,333
L
9,927
4,132
0
2,081
17,514
6,659
0
4,805
12,709
0
19,727
W
7,801
406
0
1,288
10,819
4,377
0
4,769
6,050
25,464
0
L
Baba Yaga
ZIGORN
Baba Yaga
13,536
464
0
1,348
4,762
1,375
0
2,694
2,068
39,301
0
L
Zeus
bo5li
Zeus
12,924
2,119
0
598
10,676
3,554
0
3,619
7,057
31,925
0
W
Horus
6,247
3,132
2,185
4,851
16,044
14,220
0
6,716
9,328
0
9,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
48,888
205
Minions Killed
198
7
Camps Cleared
5
1,054,671
Distance Traveled
894,384
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,444
1,044
61
6
1
246,577
0
L
Heimdallr
10,298
1,030
51
5
0
172,183
0
W
Nu Wa
10,131
1,013
24
2
0
177,929
0
W
Ne Zha
11,369
1,137
49
5
0
235,349
0
L
Rama
9,540
954
29
3
1
175,954
0
L
Kali
8,617
862
14
1
2
183,529
0
W
Nox
9,760
976
57
6
4
173,004
0
L
Baba Yaga
10,245
1,025
60
6
1
198,249
4
L
Zeus
10,188
1,019
44
4
1
164,469
0
W
Horus
10,881
1,088
14
1
2
221,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role