Player Matchup

Merlin
Merlin
BasPlaySK
Merlin
Level 97
God Stats
5W - 3L
1,793 SR
Queue Stats
39W - 38L
1,477 Elo+
Party 3
Izanami
Izanami
Loontag
Izanami
Level 82
God Stats
281W - 242L
1,702 SR
Queue Stats
354W - 348L
1,620 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MedinaNegro97
Kumbhakarna
Level 63
God Stats
1W - 0L
1,260 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
Sathanaël
Fenrir
Level 52
God Stats
45W - 70L
1,486 SR
Queue Stats
370W - 373L
1,565 Elo+
Party 1
Achilles
Achilles
gfdgs
Achilles
Level 104
God Stats
2W - 3L
1,295 SR
Queue Stats
34W - 39L
1,477 Elo+
Party 3
Team Averages
Level 80
1,507 SR
1,528 Elo+

VS

Team Averages
Level 110
1,615 SR
1,509 Elo+
Sylvanus
Sylvanus
MileDriver
Sylvanus
Level 143
God Stats
4W - 3L
1,868 SR
Queue Stats
85W - 81L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
MopjungeBob
Danzaburou
Level 129
God Stats
4W - 6L
1,684 SR
Queue Stats
242W - 220L
1,455 Elo+
Solo
Zeus
Zeus
PomidorkaJohn
Zeus
Level 69
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 4L
1,533 Elo+
Solo
Kukulkan
Kukulkan
SpikE1978
Kukulkan
Level 65
God Stats
19W - 35L
1,323 SR
Queue Stats
125W - 127L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
kole43
Sun Wukong
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 117L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BasPlaySK
Merlin
20
0 / 2 / 20
15,032
940
20,185
11,507
7,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Loontag
Izanami
20
9 / 10 / 11
16,166
1,010
34,933
27,402
12,650
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
MedinaNegro97
Kumbhakarna
20
2 / 4 / 21
15,912
995
12,951
30,561
42,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Sathanaël
Fenrir
20
11 / 4 / 8
15,851
991
15,981
17,125
7,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
gfdgs
Achilles
20
8 / 2 / 17
16,156
1,010
26,013
26,081
41,036
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MileDriver
Sylvanus
20
4 / 6 / 12
15,042
940
14,476
33,380
40,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MopjungeBob
Danzaburou
20
5 / 8 / 8
15,666
979
19,916
20,886
11,750
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 8 / 10
14,586
912
28,141
19,841
9,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SpikE1978
Kukulkan
20
4 / 1 / 5
14,645
915
24,863
10,698
5,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
kole43
Sun Wukong
20
5 / 7 / 11
15,678
980
16,329
30,805
38,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
68
30
Kills
22
22
Deaths
30
77
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
BasPlaySK
Merlin
0
2
20
5
W
Izanami
Loontag
Izanami
9
10
11
1.45
W
Kumbhakarna
MedinaNegro97
Kumbhakarna
2
4
21
3.13
L
Sylvanus
MileDriver
Sylvanus
4
6
12
1.67
L
Danzaburou
MopjungeBob
Danzaburou
5
8
8
1.13
L
4
8
10
1.13
W
Fenrir
Sathanaël
Fenrir
11
4
8
3.75
L
Kukulkan
SpikE1978
Kukulkan
4
1
5
6.5
W
Achilles
gfdgs
Achilles
8
2
17
8.25
L
Sun Wukong
kole43
Sun Wukong
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,063
Damage
103,725
112,676
Taken
115,610
111,635
Mitigated
105,912
15,929
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BasPlaySK
Merlin
20,185
1,495
0
991
11,507
7,560
0
6,389
5,068
89,795
0
W
Izanami
Loontag
Izanami
34,933
28,355
891
3,921
27,402
12,650
0
12,941
14,294
0
78,982
W
Kumbhakarna
MedinaNegro97
Kumbhakarna
12,951
2,198
1,616
2,752
30,561
42,397
0
18,038
10,612
23,609
0
L
Sylvanus
MileDriver
Sylvanus
14,476
2,396
5,889
7,646
33,380
40,378
0
9,612
23,127
28,154
0
L
Danzaburou
MopjungeBob
Danzaburou
19,916
8,805
0
1,354
20,886
11,750
0
6,187
14,476
0
58,774
L
28,141
2,862
0
0
19,841
9,211
0
5,162
14,254
61,260
0
W
Fenrir
Sathanaël
Fenrir
15,981
3,883
1,132
1,754
17,125
7,992
0
12,693
4,382
0
22,862
L
Kukulkan
SpikE1978
Kukulkan
24,863
2,127
0
0
10,698
5,885
0
1,834
8,658
59,124
0
W
Achilles
gfdgs
Achilles
26,013
6,008
0
2,872
26,081
41,036
0
17,419
8,487
0
34,129
L
Sun Wukong
kole43
Sun Wukong
16,329
1,531
0
1,539
30,805
38,688
0
10,341
20,050
0
38,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,117
Gold Earned
75,617
359
Minions Killed
326
7
Camps Cleared
12
1,539,243
Distance Traveled
1,472,683
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,032
940
155
10
1
294,605
2
W
Izanami
16,166
1,010
138
9
3
280,882
0
W
Kumbhakarna
15,912
995
28
2
0
316,645
0
L
Sylvanus
15,042
940
10
1
1
286,951
1
L
Danzaburou
15,666
979
96
6
2
302,473
0
L
Zeus
14,586
912
81
5
1
259,629
0
W
Fenrir
15,851
991
9
1
3
293,904
0
L
Kukulkan
14,645
915
101
6
6
295,782
2
W
Achilles
16,156
1,010
29
2
0
353,207
0
L
Sun Wukong
15,678
980
38
2
2
327,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role