Player Matchup

Pele
Pele
Blackito9807
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nike
Nike
DanaChou--
Nike
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,720 Elo+
Party 1
Eset
Eset
DarK_Crom_
Eset
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 129L
1,267 Elo+
Party 1
Fenrir
Fenrir
Jack_WhiteRabbit
Fenrir
Level 21
God Stats
6W - 5L
1,370 SR
Queue Stats
170W - 224L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
MaistBitPollen
Cthulhu
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 123L
1,500 Elo+
Solo
Team Averages
Level 31
1,474 SR
1,449 Elo+

VS

Team Averages
Level 19
1,441 SR
1,471 Elo+
Rama
Rama
Alexvalevk
Rama
Level 13
God Stats
1W - 9L
1,182 SR
Queue Stats
31W - 41L
1,263 Elo+
Solo
Kukulkan
Kukulkan
Tiso_SPZ
Kukulkan
Level 15
God Stats
9W - 11L
1,419 SR
Queue Stats
14W - 18L
1,392 Elo+
Solo
Amaterasu
Amaterasu
fluffyluffy02
Amaterasu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Solo
Fenrir
Fenrir
kei4ick
Fenrir
Level 24
God Stats
2W - 1L
1,716 SR
Queue Stats
7W - 2L
1,773 Elo+
Solo
Janus
Janus
xDaniloZx
Janus
Level 24
God Stats
9W - 10L
1,387 SR
Queue Stats
126W - 145L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 1
6,781
357
4,213
13,934
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
8 / 2 / 4
10,696
563
10,597
13,445
10,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
10 / 1 / 2
12,039
634
10,762
7,643
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 0 / 4
10,510
553
10,671
13,161
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 1
8,938
470
6,779
8,832
7,165
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
8,885
468
6,508
10,813
3,783
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tiso_SPZ
Kukulkan
13
4 / 8 / 1
8,513
448
10,497
11,107
4,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
fluffyluffy02
Amaterasu
13
2 / 9 / 4
8,145
429
8,134
14,350
7,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
kei4ick
Fenrir
15
4 / 6 / 0
8,969
472
4,909
16,515
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
xDaniloZx
Janus
13
0 / 8 / 0
8,001
421
2,755
10,108
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
31
Kills
17
17
Deaths
33
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
7
2
3
4.25
W
1
12
1
0.13
W
8
2
4
5
W
10
1
2
11
W
10
0
4
12
W
2
2
1
1.25
L
Kukulkan
Tiso_SPZ
Kukulkan
4
8
1
0.56
L
Amaterasu
fluffyluffy02
Amaterasu
2
9
4
0.44
L
Fenrir
kei4ick
Fenrir
4
6
0
0.67
L
Janus
xDaniloZx
Janus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
32,803
57,015
Taken
62,893
31,375
Mitigated
24,595
14,332
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,508
5,379
0
3,907
10,813
3,783
0
5,126
5,647
0
39,589
W
4,213
1,367
0
684
13,934
3,629
661
2,075
11,859
0
13,344
W
10,597
2,365
0
3,743
13,445
10,261
434
4,911
8,534
2,672
64,102
W
10,762
271
0
2,626
7,643
3,183
2,651
2,088
5,555
73,905
0
W
10,671
2,388
0
6,230
13,161
7,137
0
3,068
10,093
0
62,896
W
6,779
267
110
939
8,832
7,165
305
1,295
7,537
27,226
0
L
Kukulkan
Tiso_SPZ
Kukulkan
10,497
1,890
0
250
11,107
4,042
527
824
10,273
47,641
0
L
Amaterasu
fluffyluffy02
Amaterasu
8,134
3,704
0
2,483
14,350
7,944
521
2,002
12,309
359
24,572
L
Fenrir
kei4ick
Fenrir
4,909
1,469
0
5,887
16,515
5,866
0
4,698
11,649
0
46,913
L
Janus
xDaniloZx
Janus
2,755
121
0
154
10,108
2,960
0
4,734
5,068
51,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
42,513
473
Minions Killed
410
0
Camps Cleared
0
1,727,137
Distance Traveled
1,453,117
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,885
468
73
4
0
249,658
0
W
Pele
6,781
357
14
1
0
375,623
2
W
Nike
10,696
563
138
7
0
325,539
0
W
Eset
12,039
634
159
8
0
336,267
3
W
Fenrir
10,510
553
87
5
0
364,951
0
W
Cthulhu
8,938
470
75
4
0
324,757
0
L
Kukulkan
8,513
448
98
5
0
233,912
0
L
Amaterasu
8,145
429
55
3
0
337,770
0
L
Fenrir
8,969
472
85
4
0
336,172
0
L
Janus
8,001
421
99
5
0
295,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role