Player Matchup

Pele
Pele
FroSTon884
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,477 Elo+
Solo
Fafnir
Fafnir
KazumaKOG
Fafnir
Level 26
God Stats
9W - 10L
1,500 SR
Queue Stats
138W - 169L
1,189 Elo+
Party 1
Hades
Hades
j1n-kazama93
Hades
Level 104
God Stats
2W - 2L
1,411 SR
Queue Stats
143W - 181L
1,211 Elo+
Party 1
Team Averages
Level 53
1,470 SR
1,293 Elo+

VS

Team Averages
Level 57
1,497 SR
1,326 Elo+
Sobek
Sobek
Kaw0Tagari
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,370 Elo+
Solo
Olorun
Olorun
Mikimare
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,212 Elo+
Party 2
Fenrir
Fenrir
br4ndl1ew
Fenrir
Level 29
God Stats
0W - 2L
1,490 SR
Queue Stats
5W - 10L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
7,300
730
4,253
5,022
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
KazumaKOG
Fafnir
11
4 / 1 / 4
8,799
880
4,457
9,444
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 3 / 4
7,673
767
8,163
7,977
5,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 2 / 3
6,618
662
2,838
6,638
5,528
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Mikimare
Olorun
10
3 / 4 / 0
7,091
709
6,941
8,183
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
br4ndl1ew
Fenrir
9
1 / 2 / 3
6,563
656
4,885
6,735
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
5
5
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Sobek
1
2
3
1.25
W
Fafnir
KazumaKOG
Fafnir
4
1
4
6
L
Olorun
Mikimare
Olorun
3
4
0
0.75
L
Fenrir
br4ndl1ew
Fenrir
1
2
3
1.25
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
14,664
22,443
Taken
21,556
15,345
Mitigated
12,083
9,438
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,253
692
0
1,703
5,022
2,571
821
2,460
2,562
0
34,912
L
Sobek
2,838
204
0
1,246
6,638
5,528
0
4,334
2,304
11,532
0
W
Fafnir
KazumaKOG
Fafnir
4,457
1,245
0
5,218
9,444
7,695
554
3,330
6,114
13,741
0
L
Olorun
Mikimare
Olorun
6,941
3,246
607
2,646
8,183
3,767
0
4,614
3,569
19,962
2,471
L
Fenrir
br4ndl1ew
Fenrir
4,885
672
0
832
6,735
2,788
0
3,690
3,045
0
13,686
W
8,163
1,815
429
2,088
7,977
5,079
431
3,948
4,029
24,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
20,272
103
Minions Killed
71
0
Camps Cleared
0
558,411
Distance Traveled
479,228
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,300
730
50
5
0
220,037
1
L
Sobek
6,618
662
17
2
0
133,613
2
W
Fafnir
8,799
880
19
2
0
176,464
1
L
Olorun
7,091
709
33
3
0
147,515
2
L
Fenrir
6,563
656
21
2
0
198,100
3
W
Hades
7,673
767
34
3
0
161,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role