Player Matchup

Chiron
Chiron
SaggyUdon
Chiron
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 49L
1,357 Elo+
Solo
Chronos
Chronos
XxDarkAce13xX
Chronos
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
168W - 227L
1,459 Elo+
Party 2
Cerberus
Cerberus
xXD4RkA12M4DAXx
Cerberus
Level 51
God Stats
14W - 13L
1,726 SR
Queue Stats
61W - 88L
1,415 Elo+
Party 2
Team Averages
Level 67
1,575 SR
1,410 Elo+

VS

Team Averages
Level 50
1,518 SR
1,350 Elo+
Danzaburou
Danzaburou
Big_Meetch72
Danzaburou
Level 28
God Stats
14W - 11L
1,554 SR
Queue Stats
105W - 122L
1,325 Elo+
Party 1
Cerberus
Cerberus
El Chapo Jr69
Cerberus
Level 34
God Stats
5W - 5L
1,500 SR
Queue Stats
30W - 46L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
metlkriket
Baron Samedi
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 54L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
SaggyUdon
Chiron
17
7 / 6 / 5
14,432
656
22,980
21,329
8,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
17
3 / 4 / 10
13,038
593
13,441
21,846
9,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
4 / 8 / 10
13,896
632
16,200
40,261
21,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Meetch72
Danzaburou
19
10 / 3 / 6
15,356
698
26,785
22,706
7,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
El Chapo Jr69
Cerberus
15
3 / 7 / 7
12,888
586
10,308
24,759
21,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
metlkriket
Baron Samedi
18
5 / 4 / 12
14,239
647
30,802
20,434
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
14
Kills
18
18
Deaths
14
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Big_Meetch72
Danzaburou
10
3
6
4.33
W
Cerberus
El Chapo Jr69
Cerberus
3
7
7
0.93
L
Chiron
SaggyUdon
Chiron
7
6
5
1.58
L
Chronos
3
4
10
2
W
Baron Samedi
metlkriket
Baron Samedi
5
4
12
2.75
L
Cerberus
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,621
Damage
67,895
83,436
Taken
67,899
40,144
Mitigated
37,815
31,916
Healing
31,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Big_Meetch72
Danzaburou
26,785
11,387
0
9,261
22,706
7,573
3,615
10,224
11,607
0
76,732
W
Cerberus
El Chapo Jr69
Cerberus
10,308
686
1,741
7,159
24,759
21,902
0
10,274
14,485
46,594
0
L
Chiron
SaggyUdon
Chiron
22,980
11,132
2,918
7,197
21,329
8,392
3,273
9,483
11,818
0
84,414
L
Chronos
13,441
3,405
0
5,170
21,846
9,937
309
12,272
9,574
49,252
2,037
W
Baron Samedi
metlkriket
Baron Samedi
30,802
2,131
4,639
8,804
20,434
8,340
778
9,500
10,934
80,287
0
L
Cerberus
16,200
374
272
16,359
40,261
21,815
312
19,358
20,903
45,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
42,483
260
Minions Killed
259
0
Camps Cleared
0
1,027,393
Distance Traveled
1,073,208
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,356
698
85
4
0
373,070
1
W
Cerberus
12,888
586
103
5
0
343,267
0
L
Chiron
14,432
656
120
5
0
308,168
0
L
Chronos
13,038
593
50
2
0
382,308
0
W
Baron Samedi
14,239
647
71
3
0
356,871
8
L
Cerberus
13,896
632
90
4
0
336,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role