Player Matchup

Bellona
Bellona
HeavyDELTA 38
Bellona
Level 60
God Stats
17W - 14L
1,322 SR
Queue Stats
268W - 247L
1,482 Elo+
Party 1
Ra
Ra
Zeth07
Ra
Level 47
God Stats
4W - 3L
1,722 SR
Queue Stats
149W - 126L
1,599 Elo+
Solo
Apollo
Apollo
elite741
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
427W - 433L
1,521 Elo+
Party 1
Team Averages
Level 65
1,515 SR
1,534 Elo+

VS

Team Averages
Level 63
1,562 SR
1,507 Elo+
Artemis
Artemis
McCutty Mayhem
Artemis
Level 57
God Stats
2W - 2L
1,791 SR
Queue Stats
22W - 15L
1,582 Elo+
Solo
Hel
Hel
hades1533
Hel
Level 65
God Stats
121W - 99L
1,602 SR
Queue Stats
341W - 424L
1,478 Elo+
Solo
Horus
Horus
woody4453
Horus
Level 66
God Stats
0W - 2L
1,292 SR
Queue Stats
125W - 145L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
5 / 2 / 10
9,965
767
10,490
15,433
11,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
14
9 / 2 / 7
10,706
824
15,014
8,254
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
elite741
Apollo
12
4 / 6 / 11
9,881
760
11,096
14,034
4,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
8,618
663
10,830
13,954
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
5 / 8 / 4
9,478
729
10,265
14,294
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
woody4453
Horus
12
3 / 6 / 6
9,468
728
6,683
17,504
11,436
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
10
10
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
2
10
5
L
2
4
5
1.13
W
Ra
9
2
7
6.25
W
Apollo
elite741
Apollo
4
6
11
1.58
L
5
8
4
0.88
L
Horus
woody4453
Horus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,600
Damage
27,778
37,721
Taken
45,752
19,217
Mitigated
24,493
11,488
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,490
3,861
858
2,194
15,433
11,913
847
2,639
12,604
0
25,782
L
10,830
4,426
0
3,944
13,954
6,559
0
3,404
10,107
0
32,788
W
Ra
15,014
1,546
2,645
2,738
8,254
2,993
645
2,066
6,006
54,879
0
W
Apollo
elite741
Apollo
11,096
7,106
0
3,053
14,034
4,311
1,517
4,897
8,743
0
35,632
L
10,265
290
3,991
4,809
14,294
6,498
0
4,737
9,103
29,345
0
L
Horus
woody4453
Horus
6,683
3,831
2,123
3,990
17,504
11,436
0
6,024
10,961
0
21,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
27,564
152
Minions Killed
106
0
Camps Cleared
0
697,041
Distance Traveled
633,442
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,965
767
25
2
0
226,608
0
L
Artemis
8,618
663
43
3
0
197,339
1
W
Ra
10,706
824
77
6
0
255,752
1
W
Apollo
9,881
760
50
4
0
214,681
0
L
Hel
9,478
729
39
3
0
202,768
0
L
Horus
9,468
728
24
2
0
233,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role