Player Matchup

Hercules
Hercules
Arki1994
Hercules
Level 126
God Stats
10W - 11L
1,500 SR
Queue Stats
256W - 234L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Dylan1oo
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,544 Elo+
Party 1
Skadi
Skadi
Harashirkit
Skadi
Level 121
God Stats
1W - 3L
1,715 SR
Queue Stats
109W - 110L
1,615 Elo+
Party 3
Susano
Susano
SaitoHiraga10
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,518 Elo+
Party 1
Athena
Athena
Semulcrim
Athena
Level 99
God Stats
11W - 19L
1,143 SR
Queue Stats
108W - 109L
1,615 Elo+
Party 3
Team Averages
Level 108
1,472 SR
1,550 Elo+

VS

Team Averages
Level 118
1,467 SR
1,508 Elo+
Da Ji
Da Ji
ImperatorWaffle
Da Ji
Level 128
God Stats
1W - 2L
1,286 SR
Queue Stats
390W - 390L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Kart98ch
Guan Yu
Level 121
God Stats
12W - 8L
1,601 SR
Queue Stats
493W - 446L
1,536 Elo+
Party 2
Thoth
Thoth
Killertom97
Thoth
Level 105
God Stats
6W - 13L
1,409 SR
Queue Stats
472W - 423L
1,547 Elo+
Party 2
Anhur
Anhur
sp00nfan
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
zoas98
Khepri
Level 126
God Stats
8W - 8L
1,537 SR
Queue Stats
230W - 207L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arki1994
Hercules
16
2 / 3 / 1
9,465
526
8,850
13,783
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Dylan1oo
Zhong Kui
15
4 / 4 / 5
9,226
513
10,588
14,065
10,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 0
7,067
393
6,520
9,289
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 6 / 5
8,380
466
7,715
13,406
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Semulcrim
Athena
13
2 / 3 / 3
8,238
458
4,798
18,643
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
9,546
530
11,746
15,050
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Kart98ch
Guan Yu
17
3 / 0 / 3
9,811
545
7,229
11,547
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 6
8,578
477
11,227
8,805
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
sp00nfan
Anhur
17
9 / 0 / 4
10,208
567
17,024
11,385
4,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
zoas98
Khepri
14
2 / 1 / 11
8,086
449
3,900
12,534
9,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
21
21
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arki1994
Hercules
2
3
1
0.83
L
Zhong Kui
Dylan1oo
Zhong Kui
4
4
5
1.63
L
0
5
0
0
W
6
5
5
1.7
W
Guan Yu
Kart98ch
Guan Yu
3
0
3
4.5
W
1
4
6
1
L
2
6
5
0.75
L
Athena
Semulcrim
Athena
2
3
3
1.17
W
Anhur
sp00nfan
Anhur
9
0
4
11
W
Khepri
zoas98
Khepri
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,471
Damage
51,126
69,186
Taken
59,321
44,515
Mitigated
36,025
24,254
Healing
24,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arki1994
Hercules
8,850
3,544
0
6,137
13,783
13,533
40
757
12,570
595
61,981
L
Zhong Kui
Dylan1oo
Zhong Kui
10,588
1,040
0
6,190
14,065
10,086
936
5,422
8,114
59,661
0
L
6,520
1,911
0
2,092
9,289
1,824
0
1,637
7,598
0
41,597
W
11,746
3,806
0
4,525
15,050
7,030
0
5,695
9,087
0
63,730
W
Guan Yu
Kart98ch
Guan Yu
7,229
1,115
1,544
7,498
11,547
12,279
541
1,313
9,792
0
59,611
W
11,227
689
0
1,320
8,805
3,246
0
2,353
6,196
59,132
0
L
7,715
702
0
3,460
13,406
4,770
0
3,396
9,710
0
47,118
L
Athena
Semulcrim
Athena
4,798
1,587
1,142
5,233
18,643
14,302
0
2,861
15,567
29,979
0
W
Anhur
sp00nfan
Anhur
17,024
12,246
0
8,131
11,385
4,431
1,213
2,859
8,437
0
72,130
W
Khepri
zoas98
Khepri
3,900
521
586
1,380
12,534
9,039
0
3,100
9,338
26,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
46,229
471
Minions Killed
488
0
Camps Cleared
0
1,675,569
Distance Traveled
1,707,926
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,465
526
128
7
0
361,053
7
L
Zhong Kui
9,226
513
137
8
0
307,969
4
L
Skadi
7,067
393
80
4
0
311,186
1
W
Da Ji
9,546
530
101
6
0
354,927
2
W
Guan Yu
9,811
545
129
7
0
382,509
2
W
Thoth
8,578
477
113
6
0
301,780
3
L
Susano
8,380
466
83
5
0
335,649
11
L
Athena
8,238
458
43
2
0
359,712
5
W
Anhur
10,208
567
122
7
0
319,933
0
W
Khepri
8,086
449
23
1
0
348,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role