Player Matchup

Olorun
Olorun
Aninukie
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 115L
1,221 Elo+
Solo
Athena
Athena
Beatrice01
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Da Ji
Da Ji
Felipene69
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,618 Elo+
Party 1
Apollo
Apollo
JarkorShileno
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
ManifestoNoob
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,430 Elo+

VS

Team Averages
Level 24
1,526 SR
1,470 Elo+
Da Ji
Da Ji
Adums
Da Ji
Level 24
God Stats
3W - 2L
1,357 SR
Queue Stats
254W - 244L
1,628 Elo+
Solo
Fenrir
Fenrir
GodIsSuperman
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,093 Elo+
Solo
Scylla
Scylla
darkxfire123
Scylla
Level 18
God Stats
2W - 3L
1,661 SR
Queue Stats
5W - 17L
1,494 Elo+
Solo
Ares
Ares
hotwinglol
Ares
Level 25
God Stats
4W - 3L
1,612 SR
Queue Stats
39W - 25L
1,633 Elo+
Solo
Izanami
Izanami
lNemexl
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aninukie
Olorun
11
1 / 2 / 0
6,085
609
4,446
5,547
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
Beatrice01
Athena
6
0 / 6 / 1
4,422
442
633
6,745
2,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
10
4 / 5 / 2
6,293
629
6,144
9,456
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 2
5,378
538
3,909
5,692
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
9
1 / 5 / 1
5,239
524
1,263
7,249
2,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Adums
Da Ji
13
8 / 1 / 0
7,245
725
6,911
5,573
2,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 1
5,595
560
542
7,985
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
11
3 / 2 / 2
6,003
600
5,195
5,071
1,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 1 / 5
6,067
607
5,488
9,027
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
lNemexl
Izanami
9
2 / 1 / 2
5,415
542
1,670
4,044
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
20
20
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Adums
Da Ji
8
1
0
8
L
Olorun
Aninukie
Olorun
1
2
0
0.5
L
Athena
Beatrice01
Athena
0
6
1
0.08
L
Da Ji
4
5
2
1
W
2
2
1
1.25
L
1
2
2
1
L
Guan Yu
1
5
1
0.3
W
Scylla
3
2
2
2
W
5
1
5
7.5
W
Izanami
lNemexl
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,395
Damage
19,806
34,689
Taken
31,700
11,719
Mitigated
12,782
7,697
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Adums
Da Ji
6,911
2,059
0
125
5,573
2,059
1,190
78
5,495
0
39,911
L
Olorun
Aninukie
Olorun
4,446
2,128
0
1,530
5,547
1,796
245
2,656
2,891
36,344
0
L
Athena
Beatrice01
Athena
633
356
0
748
6,745
2,278
216
2,935
3,810
4,442
0
L
Da Ji
6,144
1,962
0
2,774
9,456
2,922
0
1,418
8,038
0
26,090
W
542
318
123
3,641
7,985
2,245
0
764
7,193
0
22,356
L
3,909
2,916
0
1,647
5,692
1,949
364
3,225
2,467
0
20,900
L
Guan Yu
1,263
488
18
980
7,249
2,774
0
449
6,800
0
14,112
W
Scylla
5,195
866
0
999
5,071
1,644
0
2,225
2,648
32,818
0
W
5,488
864
0
2,702
9,027
5,709
0
1,647
7,324
14,883
0
W
Izanami
lNemexl
Izanami
1,670
1,310
99
1,407
4,044
1,125
0
83
3,961
0
15,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
30,325
203
Minions Killed
230
0
Camps Cleared
0
913,073
Distance Traveled
871,928
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,245
725
75
8
0
199,816
0
L
Olorun
6,085
609
67
7
0
163,228
3
L
Athena
4,422
442
7
1
0
187,030
0
L
Da Ji
6,293
629
58
6
0
169,773
2
W
Fenrir
5,595
560
55
6
0
177,058
2
L
Apollo
5,378
538
40
4
0
204,196
2
L
Guan Yu
5,239
524
31
3
0
188,846
1
W
Scylla
6,003
600
61
6
0
191,062
3
W
Ares
6,067
607
7
1
0
195,062
5
W
Izanami
5,415
542
32
3
0
108,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role