Player Matchup

Sobek
Sobek
ChangedScarf321
Sobek
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 37L
1,666 Elo+
Solo
Camazotz
Camazotz
NickMullen6664
Camazotz
Level 27
God Stats
1W - 0L
1,261 SR
Queue Stats
181W - 168L
1,618 Elo+
Solo
Poseidon
Poseidon
VR_Gummibear
Poseidon
Level 29
God Stats
3W - 1L
1,619 SR
Queue Stats
4W - 1L
1,752 Elo+
Solo
Osiris
Osiris
hanbubger
Osiris
Level 27
God Stats
1W - 1L
1,454 SR
Queue Stats
60W - 59L
1,658 Elo+
Solo
Hou Yi
Hou Yi
playarvy
Hou Yi
Level 29
God Stats
8W - 9L
1,715 SR
Queue Stats
29W - 39L
1,401 Elo+
Solo
Team Averages
Level 26
1,510 SR
1,619 Elo+

VS

Team Averages
Level 18
1,500 SR
1,655 Elo+
Anubis
Anubis
AJG815
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Alok
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 8L
1,810 Elo+
Solo
Neith
Neith
NiksDelesma
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
bleu-Grube
Nemesis
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
69W - 115L
1,649 Elo+
Solo
Cthulhu
Cthulhu
jarebear160
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 10
6,713
610
5,465
7,332
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
12
5 / 0 / 0
6,880
625
1,492
7,115
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
VR_Gummibear
Poseidon
9
1 / 7 / 1
5,494
499
2,185
6,714
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
hanbubger
Osiris
10
2 / 0 / 1
5,667
515
4,510
5,228
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
playarvy
Hou Yi
11
8 / 0 / 2
7,322
666
7,460
4,210
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AJG815
Anubis
12
6 / 1 / 0
6,514
592
5,447
4,856
2,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Alok
Erlang Shen
11
1 / 2 / 0
6,111
556
3,685
7,275
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 5 / 0
4,364
397
2,636
5,402
1,232
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
bleu-Grube
Nemesis
5
0 / 4 / 1
4,246
386
604
5,235
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
jarebear160
Cthulhu
6
0 / 5 / 0
4,270
388
2,409
8,442
2,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
7
7
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
AJG815
Anubis
6
1
0
6
L
Erlang Shen
Alok
Erlang Shen
1
2
0
0.5
W
1
0
10
6
W
Camazotz
5
0
0
5
L
0
5
0
0
W
Poseidon
VR_Gummibear
Poseidon
1
7
1
0.21
L
Nemesis
bleu-Grube
Nemesis
0
4
1
0.13
W
Osiris
hanbubger
Osiris
2
0
1
2.5
L
Cthulhu
jarebear160
Cthulhu
0
5
0
0
W
Hou Yi
playarvy
Hou Yi
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
14,781
30,599
Taken
31,210
12,961
Mitigated
11,845
14,307
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AJG815
Anubis
5,447
154
0
2,437
4,856
2,305
788
825
4,031
33,927
0
L
Erlang Shen
Alok
Erlang Shen
3,685
2,161
0
3,372
7,275
5,028
0
515
6,760
0
35,055
W
5,465
561
564
4,262
7,332
4,072
0
1,812
5,520
21,168
0
W
Camazotz
1,492
468
0
5,742
7,115
1,999
0
246
6,869
0
39,745
L
2,636
1,813
0
654
5,402
1,232
0
1,785
3,617
0
12,623
W
Poseidon
VR_Gummibear
Poseidon
2,185
473
0
111
6,714
1,240
640
4,546
2,168
21,624
0
L
Nemesis
bleu-Grube
Nemesis
604
145
0
954
5,235
1,135
42
1,273
3,962
0
6,052
W
Osiris
hanbubger
Osiris
4,510
1,587
0
1,500
5,228
4,450
599
0
5,228
0
20,080
L
Cthulhu
jarebear160
Cthulhu
2,409
444
0
1,604
8,442
2,145
0
3,252
5,190
9,966
0
W
Hou Yi
playarvy
Hou Yi
7,460
3,789
0
2,128
4,210
1,200
486
1,252
2,958
0
34,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
25,505
249
Minions Killed
167
0
Camps Cleared
0
1,011,525
Distance Traveled
899,855
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,514
592
57
5
0
155,826
0
L
Erlang Shen
6,111
556
64
6
0
196,654
1
W
Sobek
6,713
610
31
3
0
218,612
0
W
Camazotz
6,880
625
81
7
0
219,448
0
L
Neith
4,364
397
20
2
0
163,670
0
W
Poseidon
5,494
499
37
3
0
183,750
0
L
Nemesis
4,246
386
11
1
0
184,109
0
W
Osiris
5,667
515
42
4
0
210,855
0
L
Cthulhu
4,270
388
15
1
0
199,596
2
W
Hou Yi
7,322
666
58
5
0
178,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role