Player Matchup

King Arthur
King Arthur
HypnoticWasTaken
King Arthur
Level 67
God Stats
2W - 3L
1,709 SR
Queue Stats
155W - 148L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
IIJessII
Danzaburou
Level 125
God Stats
19W - 15L
1,773 SR
Queue Stats
179W - 166L
1,507 Elo+
Party 1
Ares
Ares
Lima Heights
Ares
Level 55
God Stats
13W - 22L
1,363 SR
Queue Stats
57W - 70L
1,377 Elo+
Party 2
Mercury
Mercury
TruckerTomm
Mercury
Level 109
God Stats
2W - 1L
1,691 SR
Queue Stats
43W - 43L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
benosunset
Kukulkan
Level 27
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 5L
1,324 Elo+
Party 1
Team Averages
Level 77
1,553 SR
1,424 Elo+

VS

Team Averages
Level 84
1,569 SR
1,483 Elo+
Fenrir
Fenrir
Crashyoyo
Fenrir
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 198L
1,438 Elo+
Solo
Ymir
Ymir
Dimmadumthicboy
Ymir
Level 77
God Stats
9W - 4L
1,834 SR
Queue Stats
166W - 161L
1,432 Elo+
Party 3
Agni
Agni
Lachsmith
Agni
Level 69
God Stats
4W - 3L
1,734 SR
Queue Stats
255W - 227L
1,514 Elo+
Party 3
Apollo
Apollo
ammaralhourani
Apollo
Level 109
God Stats
26W - 18L
1,437 SR
Queue Stats
670W - 622L
1,515 Elo+
Solo
Cerberus
Cerberus
podgemeister
Cerberus
Level 109
God Stats
4W - 3L
1,343 SR
Queue Stats
165W - 151L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HypnoticWasTaken
King Arthur
10
0 / 3 / 0
5,439
494
3,692
7,756
3,292
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
IIJessII
Danzaburou
10
4 / 3 / 2
6,365
579
5,914
6,726
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 5
5,250
477
1,615
8,935
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
TruckerTomm
Mercury
11
3 / 3 / 2
6,367
579
4,605
7,723
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
benosunset
Kukulkan
8
0 / 5 / 1
4,832
439
2,574
4,986
1,294
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crashyoyo
Fenrir
10
2 / 2 / 2
6,112
556
2,533
6,445
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 2 / 5
6,230
566
3,653
8,459
4,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
13
6 / 1 / 4
7,869
715
8,038
4,677
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 3 / 2
6,615
601
5,279
5,905
1,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
podgemeister
Cerberus
12
3 / 0 / 0
6,668
606
5,632
6,945
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
19
19
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Crashyoyo
Fenrir
2
2
2
1.5
W
2
2
5
2.25
L
King Arthur
HypnoticWasTaken
King Arthur
0
3
0
0
L
Danzaburou
IIJessII
Danzaburou
4
3
2
1.67
W
Agni
6
1
4
8
L
0
5
5
0.5
L
Mercury
TruckerTomm
Mercury
3
3
2
1.33
W
6
3
2
2.33
L
Kukulkan
benosunset
Kukulkan
0
5
1
0.1
W
Cerberus
podgemeister
Cerberus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
25,135
36,126
Taken
32,431
11,890
Mitigated
15,716
6,315
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Crashyoyo
Fenrir
2,533
686
0
3,038
6,445
2,234
224
931
5,489
0
28,501
W
3,653
251
0
2,180
8,459
4,818
116
1,392
7,067
17,768
0
L
King Arthur
HypnoticWasTaken
King Arthur
3,692
910
0
2,639
7,756
3,292
234
4,917
2,421
0
27,661
L
Danzaburou
IIJessII
Danzaburou
5,914
2,309
0
1,825
6,726
1,625
0
2,772
3,918
0
30,523
W
Agni
8,038
466
0
1,181
4,677
1,456
440
1,351
3,326
46,804
0
L
1,615
83
0
994
8,935
3,552
0
3,408
5,463
8,479
0
L
Mercury
TruckerTomm
Mercury
4,605
2,039
0
260
7,723
2,127
0
1,979
5,645
0
35,064
W
5,279
2,882
0
1,440
5,905
1,830
560
515
5,390
0
33,790
L
Kukulkan
benosunset
Kukulkan
2,574
555
159
438
4,986
1,294
0
3,392
1,356
19,254
0
W
Cerberus
podgemeister
Cerberus
5,632
588
0
3,951
6,945
5,378
0
0
6,645
34,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
33,494
236
Minions Killed
373
0
Camps Cleared
0
985,045
Distance Traveled
1,052,197
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,112
556
65
6
0
220,336
0
W
Ymir
6,230
566
21
2
0
203,843
4
L
King Arthur
5,439
494
53
5
0
175,412
0
L
Danzaburou
6,365
579
61
6
0
164,958
3
W
Agni
7,869
715
102
9
0
220,186
4
L
Ares
5,250
477
11
1
0
207,251
3
L
Mercury
6,367
579
76
7
0
243,703
1
W
Apollo
6,615
601
78
7
0
207,888
2
L
Kukulkan
4,832
439
35
3
0
193,721
1
W
Cerberus
6,668
606
107
10
0
199,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role