Player Matchup

Chaac
Chaac
Az2709
Chaac
Level 27
God Stats
2W - 0L
1,701 SR
Queue Stats
30W - 22L
1,528 Elo+
Solo
Bacchus
Bacchus
Nuridarinell
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
porrnoso
Mercury
Level 27
God Stats
2W - 1L
1,745 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Hades
Hades
sebasward15
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,131 Elo+
Solo
Nu Wa
Nu Wa
thebittenepeach
Nu Wa
Level 24
God Stats
15W - 8L
1,665 SR
Queue Stats
47W - 41L
1,573 Elo+
Solo
Team Averages
Level 23
1,622 SR
1,446 Elo+

VS

Team Averages
Level 9
1,474 SR
1,313 Elo+
Ra
Ra
Boccy
Ra
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Patay666
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 1
Merlin
Merlin
Pozitiwka
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 1
Rama
Rama
addio12
Rama
Level 29
God Stats
1W - 1L
1,372 SR
Queue Stats
55W - 79L
1,363 Elo+
Solo
Odin
Odin
ЩекаЗевса
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Az2709
Chaac
12
3 / 0 / 4
6,922
577
4,135
5,873
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Nuridarinell
Bacchus
12
3 / 2 / 3
6,883
574
3,165
7,102
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
porrnoso
Mercury
12
8 / 0 / 2
7,439
620
4,599
2,560
862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 1 / 0
4,109
342
0
1,728
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 1 / 2
6,156
513
5,724
6,101
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 3 / 0
6,446
537
3,705
5,452
2,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Patay666
Ao Kuang
8
1 / 3 / 1
5,383
449
2,161
5,352
1,663
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Pozitiwka
Merlin
9
0 / 5 / 0
4,991
416
2,925
5,099
1,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rama
addio12
Rama
11
1 / 2 / 1
6,441
537
2,103
7,343
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
5,610
468
1,219
9,140
2,912
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Az2709
Chaac
3
0
4
5
L
Ra
1
3
0
0.33
W
Bacchus
Nuridarinell
Bacchus
3
2
3
2.25
L
Ao Kuang
Patay666
Ao Kuang
1
3
1
0.5
L
Merlin
Pozitiwka
Merlin
0
5
0
0
L
Rama
addio12
Rama
1
2
1
0.75
W
Mercury
porrnoso
Mercury
8
0
2
9
W
0
1
0
0
W
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
12,113
23,364
Taken
32,386
11,885
Mitigated
10,021
4,762
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Az2709
Chaac
4,135
626
0
2,640
5,873
4,766
161
2,509
3,364
0
25,771
L
Ra
3,705
302
161
1,354
5,452
2,126
646
3,484
1,968
37,570
0
W
Bacchus
Nuridarinell
Bacchus
3,165
180
0
1,493
7,102
3,957
82
1,431
5,671
26,715
0
L
Ao Kuang
Patay666
Ao Kuang
2,161
707
0
742
5,352
1,663
0
1,994
3,333
8,294
0
L
Merlin
Pozitiwka
Merlin
2,925
867
0
481
5,099
1,256
0
1,456
3,423
16,035
0
L
Rama
addio12
Rama
2,103
1,939
0
3,016
7,343
2,064
638
1,431
5,862
0
31,029
W
Mercury
porrnoso
Mercury
4,599
1,621
0
0
2,560
862
694
767
1,793
0
26,165
W
0
0
0
78
1,728
351
0
0
1,728
3,516
0
W
5,724
913
0
551
6,101
1,949
474
4,084
2,017
31,475
0
L
1,219
516
0
2,897
9,140
2,912
0
524
8,591
0
31,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
28,871
215
Minions Killed
215
0
Camps Cleared
0
984,128
Distance Traveled
966,667
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,922
577
60
5
0
205,804
3
L
Ra
6,446
537
55
5
0
199,903
1
W
Bacchus
6,883
574
43
4
0
231,373
1
L
Ao Kuang
5,383
449
27
2
0
182,037
0
L
Merlin
4,991
416
21
2
0
221,657
0
L
Rama
6,441
537
52
4
0
190,374
0
W
Mercury
7,439
620
62
5
0
274,354
0
W
Hades
4,109
342
5
0
0
71,342
0
W
Nu Wa
6,156
513
45
4
0
201,255
0
L
Odin
5,610
468
60
5
0
172,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role