Player Matchup

Tyr
Tyr
FolladorSins
Tyr
Level 105
God Stats
11W - 7L
1,636 SR
Queue Stats
23W - 24L
1,568 Elo+
Party 1
Neith
Neith
Luis_4andress
Neith
Level 27
God Stats
7W - 6L
1,666 SR
Queue Stats
16W - 13L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Rechz0r
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SrLeNNox
Janus
Level 139
God Stats
11W - 6L
1,584 SR
Queue Stats
51W - 64L
1,425 Elo+
Solo
Apollo
Apollo
Whynhh
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,504 Elo+
Party 1
Team Averages
Level 107
1,577 SR
1,492 Elo+

VS

Team Averages
Level 38
1,657 SR
1,524 Elo+
Agni
Agni
C4LV1Npro
Agni
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
NzuHB
Ganesha
Level 44
God Stats
5W - 4L
1,712 SR
Queue Stats
45W - 47L
1,476 Elo+
Party 2
Erlang Shen
Erlang Shen
expz
Erlang Shen
Level 29
God Stats
2W - 2L
1,602 SR
Queue Stats
36W - 27L
1,633 Elo+
Party 2
Amaterasu
Amaterasu
sIotyy
Amaterasu
Level 46
God Stats
2W - 2L
1,581 SR
Queue Stats
31W - 22L
1,513 Elo+
Party 3
Izanami
Izanami
thinabozny
Izanami
Level 27
God Stats
7W - 2L
1,890 SR
Queue Stats
20W - 19L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,088
644
4,790
7,086
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 0 / 1
6,243
568
3,129
3,649
1,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Rechz0r
Sylvanus
10
0 / 1 / 5
6,263
569
4,600
8,056
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
SrLeNNox
Janus
12
7 / 0 / 3
7,550
686
6,037
3,562
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Whynhh
Apollo
13
4 / 0 / 5
7,400
673
5,539
4,920
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 4 / 0
5,524
502
3,917
6,879
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
NzuHB
Ganesha
9
0 / 2 / 1
5,456
496
2,780
7,271
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
expz
Erlang Shen
10
1 / 4 / 0
5,573
507
2,912
10,343
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
sIotyy
Amaterasu
10
0 / 2 / 0
5,428
493
2,128
6,409
3,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
thinabozny
Izanami
9
0 / 3 / 1
5,018
456
2,649
6,367
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
1
1
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
0
4
0
0
W
2
0
1
2.5
W
2
0
1
2.5
L
Ganesha
NzuHB
Ganesha
0
2
1
0.25
W
Sylvanus
Rechz0r
Sylvanus
0
1
5
2.5
W
Janus
SrLeNNox
Janus
7
0
3
8.5
W
Apollo
Whynhh
Apollo
4
0
5
6.5
L
Erlang Shen
expz
Erlang Shen
1
4
0
0.25
L
Amaterasu
sIotyy
Amaterasu
0
2
0
0
L
Izanami
thinabozny
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,095
Damage
14,386
27,273
Taken
37,269
13,635
Mitigated
17,736
11,622
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
3,917
263
0
1,985
6,879
2,064
78
3,245
3,396
28,666
0
W
4,790
788
0
3,734
7,086
3,516
97
0
6,833
0
30,896
W
3,129
1,370
0
897
3,649
1,255
716
1,355
2,294
0
34,423
L
Ganesha
NzuHB
Ganesha
2,780
542
0
1,394
7,271
5,214
0
2,752
4,469
12,501
0
W
Sylvanus
Rechz0r
Sylvanus
4,600
1,707
604
3,176
8,056
4,607
0
2,547
5,439
21,188
0
W
Janus
SrLeNNox
Janus
6,037
627
0
1,075
3,562
1,118
0
1,734
1,620
43,293
0
W
Apollo
Whynhh
Apollo
5,539
3,044
0
2,136
4,920
3,139
1,007
756
4,137
0
46,159
L
Erlang Shen
expz
Erlang Shen
2,912
1,753
0
4,698
10,343
4,923
0
1,889
8,362
0
27,972
L
Amaterasu
sIotyy
Amaterasu
2,128
707
0
1,840
6,409
3,650
0
0
6,161
0
20,011
L
Izanami
thinabozny
Izanami
2,649
1,654
0
1,997
6,367
1,885
0
2,431
3,924
0
28,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
26,999
341
Minions Killed
268
0
Camps Cleared
0
1,110,479
Distance Traveled
1,042,714
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,524
502
63
6
0
208,664
1
W
Tyr
7,088
644
72
7
0
248,117
7
W
Neith
6,243
568
64
6
0
207,545
0
L
Ganesha
5,456
496
9
1
0
206,277
2
W
Sylvanus
6,263
569
29
3
0
191,762
4
W
Janus
7,550
686
76
7
0
220,971
4
W
Apollo
7,400
673
100
9
0
242,084
0
L
Erlang Shen
5,573
507
60
5
0
228,128
1
L
Amaterasu
5,428
493
46
4
0
222,130
3
L
Izanami
5,018
456
90
8
0
177,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role