Player Matchup

Camazotz
Camazotz
Bacon2010
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Neith
Neith
Jadex___Tron
Neith
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
80W - 91L
1,606 Elo+
Solo
Set
Set
Joel7697
Set
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 35L
1,745 Elo+
Solo
Yemoja
Yemoja
PeakyShiner
Yemoja
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 8L
1,533 Elo+
Solo
Nemesis
Nemesis
im kitos
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,456 SR
1,610 Elo+

VS

Team Averages
Level 18
1,712 SR
1,588 Elo+
Ares
Ares
DILAURO13
Ares
Level 8
God Stats
9W - 6L
1,974 SR
Queue Stats
36W - 44L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
Helix Mercy
Amaterasu
Level 25
God Stats
2W - 1L
1,687 SR
Queue Stats
8W - 10L
1,536 Elo+
Solo
Chang'e
Chang'e
JadeHemperor
Chang'e
Level 29
God Stats
4W - 3L
1,564 SR
Queue Stats
107W - 81L
1,597 Elo+
Solo
Anhur
Anhur
bawtysquid
Anhur
Level 6
God Stats
4W - 1L
1,836 SR
Queue Stats
5W - 5L
1,692 Elo+
Party 1
Fenrir
Fenrir
rMarkell
Fenrir
Level 21
God Stats
6W - 16L
1,500 SR
Queue Stats
83W - 87L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bacon2010
Camazotz
1
0 / 0 / 0
3,609
328
0
589
91
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 3 / 0
5,512
501
3,971
4,673
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,180
471
2,463
7,660
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
6
0 / 3 / 2
4,349
395
1,315
5,490
1,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
im kitos
Nemesis
7
0 / 3 / 0
4,733
430
1,025
4,243
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 3 / 4
5,948
541
1,495
7,496
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Helix Mercy
Amaterasu
14
2 / 0 / 0
7,651
696
777
3,742
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
JadeHemperor
Chang'e
10
3 / 0 / 5
6,517
592
4,356
5,080
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
10
5 / 0 / 2
6,339
576
4,298
4,547
1,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
rMarkell
Fenrir
9
1 / 1 / 4
5,993
545
2,252
5,671
2,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bacon2010
Camazotz
0
0
0
0
W
Ares
1
3
4
1
W
Amaterasu
Helix Mercy
Amaterasu
2
0
0
2
W
Chang'e
JadeHemperor
Chang'e
3
0
5
5.5
L
3
3
0
1
L
0
3
0
0
L
Yemoja
0
3
2
0.33
W
Anhur
5
0
2
6
L
Nemesis
im kitos
Nemesis
0
3
0
0
W
Fenrir
rMarkell
Fenrir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,774
Damage
13,178
22,655
Taken
26,536
5,699
Mitigated
11,392
3,695
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bacon2010
Camazotz
0
0
0
0
589
91
0
0
589
0
0
W
Ares
1,495
0
0
828
7,496
3,120
99
179
7,317
9,337
0
W
Amaterasu
Helix Mercy
Amaterasu
777
604
0
1,476
3,742
3,368
2,358
0
3,742
0
43,656
W
Chang'e
JadeHemperor
Chang'e
4,356
545
483
1,676
5,080
1,422
1,206
198
4,882
29,717
0
L
3,971
1,451
0
886
4,673
906
307
1,877
2,796
0
22,661
L
2,463
690
0
2,068
7,660
2,264
0
1,438
6,222
0
27,495
L
Yemoja
1,315
423
414
147
5,490
1,431
0
2,347
3,143
4,438
0
W
Anhur
4,298
2,145
0
3,113
4,547
1,414
1,805
789
3,758
0
21,425
L
Nemesis
im kitos
Nemesis
1,025
331
0
180
4,243
1,007
176
189
4,054
0
8,862
W
Fenrir
rMarkell
Fenrir
2,252
851
199
1,318
5,671
2,068
1,709
149
5,522
0
14,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,383
Gold Earned
32,448
134
Minions Killed
249
0
Camps Cleared
0
851,820
Distance Traveled
1,026,071
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
3,609
328
0
0
0
26,299
0
W
Ares
5,948
541
14
1
0
235,982
0
W
Amaterasu
7,651
696
106
10
0
195,888
0
W
Chang'e
6,517
592
52
5
0
206,822
3
L
Neith
5,512
501
46
4
0
209,221
0
L
Set
5,180
471
58
5
0
220,460
1
L
Yemoja
4,349
395
6
1
0
192,284
0
W
Anhur
6,339
576
45
4
0
182,048
0
L
Nemesis
4,733
430
24
2
0
203,556
0
W
Fenrir
5,993
545
32
3
0
205,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role