Player Matchup

Chaac
Chaac
IGroudonI
Chaac
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 183L
1,573 Elo+
Party 3
Thanatos
Thanatos
ItzSolus-
Thanatos
Level 155
God Stats
7W - 3L
1,740 SR
Queue Stats
855W - 486L
1,699 Elo+
Party 3
Cabrakan
Cabrakan
Karma AgiIe
Cabrakan
Level 159
God Stats
12W - 6L
1,834 SR
Queue Stats
390W - 312L
1,630 Elo+
Party 2
Cerberus
Cerberus
TacticalFeeds
Cerberus
Level 157
God Stats
5W - 4L
1,751 SR
Queue Stats
117W - 69L
1,587 Elo+
Party 2
Geb
Geb
Yxami
Geb
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 144L
1,456 Elo+
Party 2
Team Averages
Level 152
1,665 SR
1,589 Elo+

VS

Team Averages
Level 118
1,707 SR
1,589 Elo+
Erlang Shen
Erlang Shen
Guille--1990
Erlang Shen
Level 160
God Stats
3W - 2L
1,543 SR
Queue Stats
147W - 162L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
Kochamcie17
Ne Zha
Level 153
God Stats
1W - 1L
1,763 SR
Queue Stats
7W - 7L
1,581 Elo+
Party 1
Apollo
Apollo
SandMeerkat2454
Apollo
Level 113
God Stats
4W - 3L
1,807 SR
Queue Stats
36W - 42L
1,513 Elo+
Solo
Chronos
Chronos
Whiskyto
Chronos
Level 88
God Stats
1W - 2L
1,747 SR
Queue Stats
11W - 9L
1,623 Elo+
Party 1
Ymir
Ymir
er_gobernador
Ymir
Level 77
God Stats
24W - 13L
1,675 SR
Queue Stats
36W - 24L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IGroudonI
Chaac
16
5 / 1 / 2
9,678
645
7,374
7,548
4,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
ItzSolus-
Thanatos
15
8 / 2 / 5
9,443
630
9,380
10,732
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Karma AgiIe
Cabrakan
14
3 / 2 / 6
8,452
563
13,109
12,099
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TacticalFeeds
Cerberus
13
3 / 2 / 4
7,902
527
5,946
10,806
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Geb
Yxami
Geb
14
2 / 3 / 2
8,130
542
6,575
10,855
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Guille--1990
Erlang Shen
13
0 / 5 / 4
7,935
529
5,612
10,760
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
14
4 / 3 / 3
8,674
578
6,409
10,861
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 5 / 6
7,092
473
6,622
11,483
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Whiskyto
Chronos
12
3 / 6 / 3
7,648
510
9,543
13,549
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 3
6,705
447
4,305
9,745
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
21
Kills
10
10
Deaths
21
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Guille--1990
Erlang Shen
0
5
4
0.4
W
Chaac
IGroudonI
Chaac
5
1
2
6
W
Thanatos
ItzSolus-
Thanatos
8
2
5
5.25
W
Cabrakan
Karma AgiIe
Cabrakan
3
2
6
3
L
Ne Zha
4
3
3
1.83
L
1
5
6
0.8
W
Cerberus
TacticalFeeds
Cerberus
3
2
4
2.5
L
Chronos
Whiskyto
Chronos
3
6
3
0.75
W
Geb
Yxami
Geb
2
3
2
1
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
32,491
52,040
Taken
56,398
31,813
Mitigated
24,084
24,576
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Guille--1990
Erlang Shen
5,612
2,508
0
2,242
10,760
6,448
0
1,596
9,164
0
47,954
W
Chaac
IGroudonI
Chaac
7,374
1,822
0
3,483
7,548
4,837
66
73
7,475
0
62,783
W
Thanatos
ItzSolus-
Thanatos
9,380
2,923
0
11,993
10,732
6,744
0
337
10,364
0
66,575
W
Cabrakan
Karma AgiIe
Cabrakan
13,109
1,137
0
3,439
12,099
7,544
0
6,917
4,860
66,245
0
L
Ne Zha
6,409
2,645
0
4,801
10,861
3,591
0
1,808
9,053
0
54,443
L
6,622
4,644
0
4,355
11,483
3,537
0
6,577
4,906
0
38,238
W
Cerberus
TacticalFeeds
Cerberus
5,946
477
0
2,915
10,806
6,804
0
3,552
7,062
22,348
0
L
Chronos
Whiskyto
Chronos
9,543
3,070
0
2,902
13,549
4,294
0
9,009
4,540
46,931
0
W
Geb
Yxami
Geb
6,575
1,888
0
2,746
10,855
5,884
514
2,369
8,431
50,477
3,871
L
4,305
1,181
0
785
9,745
6,214
0
6,226
3,519
15,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
38,054
491
Minions Killed
381
0
Camps Cleared
0
1,537,952
Distance Traveled
1,443,919
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,935
529
105
7
0
299,082
2
W
Chaac
9,678
645
126
8
0
343,385
6
W
Thanatos
9,443
630
108
7
0
316,475
2
W
Cabrakan
8,452
563
124
8
0
274,165
5
L
Ne Zha
8,674
578
99
7
0
344,614
2
L
Apollo
7,092
473
74
5
0
255,788
1
W
Cerberus
7,902
527
36
2
0
311,354
5
L
Chronos
7,648
510
90
6
0
258,189
5
W
Geb
8,130
542
97
6
0
292,573
0
L
Ymir
6,705
447
13
1
0
286,246
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role