Player Matchup

Nu Wa
Nu Wa
Chris_JC3
Nu Wa
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 42L
1,448 Elo+
Solo
Hou Yi
Hou Yi
DaniCoutiBR
Hou Yi
Level 29
God Stats
7W - 7L
1,421 SR
Queue Stats
106W - 175L
1,415 Elo+
Solo
Scylla
Scylla
Hanabbii
Scylla
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 16L
1,498 Elo+
Party 1
Da Ji
Da Ji
LukaxLua
Da Ji
Level 17
God Stats
6W - 5L
1,657 SR
Queue Stats
47W - 45L
1,427 Elo+
Party 1
Nemesis
Nemesis
X3noni0
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,475 Elo+
Party 1
Team Averages
Level 14
1,516 SR
1,452 Elo+

VS

Team Averages
Level 15
1,388 SR
1,457 Elo+
Ra
Ra
God Groot
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,729 Elo+
Party 2
Medusa
Medusa
LUCHO R4D1K
Medusa
Level 29
God Stats
4W - 2L
1,313 SR
Queue Stats
121W - 184L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Mauhe182
Cthulhu
Level 10
God Stats
0W - 2L
1,183 SR
Queue Stats
26W - 41L
1,346 Elo+
Party 2
Loki
Loki
RivetingJack645
Loki
Level 17
God Stats
15W - 21L
1,500 SR
Queue Stats
447W - 531L
1,420 Elo+
Party 3
Nemesis
Nemesis
darks0lus
Nemesis
Level 16
God Stats
14W - 17L
1,443 SR
Queue Stats
248W - 292L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chris_JC3
Nu Wa
14
5 / 0 / 4
8,683
579
7,824
2,508
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
12
2 / 3 / 3
7,232
482
4,414
7,579
3,542
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Hanabbii
Scylla
9
0 / 6 / 6
6,632
442
3,610
6,739
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
LukaxLua
Da Ji
11
4 / 4 / 2
7,324
488
5,385
7,981
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Nemesis
X3noni0
Nemesis
14
5 / 3 / 1
8,288
553
6,226
8,590
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,196
413
1,703
7,140
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
11
5 / 4 / 1
7,044
470
5,086
8,683
2,319
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Mauhe182
Cthulhu
10
1 / 2 / 4
6,958
464
3,257
9,791
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
8 / 3 / 1
7,726
515
6,289
9,504
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
darks0lus
Nemesis
10
1 / 1 / 2
6,422
428
1,643
5,425
1,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
15
16
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Chris_JC3
Nu Wa
5
0
4
7
W
Hou Yi
2
3
3
1.17
L
0
6
2
0.17
W
Scylla
Hanabbii
Scylla
0
6
6
0.5
L
Medusa
5
4
1
1.38
W
Da Ji
LukaxLua
Da Ji
4
4
2
1.25
L
Cthulhu
Mauhe182
Cthulhu
1
2
4
1.5
L
8
3
1
2.83
W
Nemesis
X3noni0
Nemesis
5
3
1
1.83
L
Nemesis
darks0lus
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
17,978
33,397
Taken
40,543
12,362
Mitigated
12,958
7,507
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Chris_JC3
Nu Wa
7,824
840
0
416
2,508
938
140
591
1,917
45,486
0
W
Hou Yi
4,414
1,706
0
1,409
7,579
3,542
462
470
7,109
0
25,560
L
1,703
370
546
782
7,140
2,003
0
2,569
4,266
23,273
0
W
Scylla
Hanabbii
Scylla
3,610
791
0
498
6,739
2,229
0
1,668
5,071
20,979
0
L
Medusa
5,086
2,295
111
2,816
8,683
2,319
821
1,482
7,132
0
17,440
W
Da Ji
LukaxLua
Da Ji
5,385
1,694
0
2,960
7,981
2,396
0
213
7,768
0
34,740
L
Cthulhu
Mauhe182
Cthulhu
3,257
257
0
779
9,791
4,635
161
2,907
6,741
26,633
0
L
6,289
1,754
0
2,167
9,504
2,667
0
2,357
7,090
0
32,737
W
Nemesis
X3noni0
Nemesis
6,226
3,217
0
2,224
8,590
3,257
701
2,018
6,572
0
41,154
L
Nemesis
darks0lus
Nemesis
1,643
467
0
2,353
5,425
1,334
0
1,474
3,880
0
11,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,159
Gold Earned
34,346
322
Minions Killed
192
0
Camps Cleared
0
1,306,710
Distance Traveled
1,335,163
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,683
579
76
5
0
295,199
3
W
Hou Yi
7,232
482
61
4
0
232,091
0
L
Ra
6,196
413
40
3
0
259,100
0
W
Scylla
6,632
442
31
2
0
237,146
1
L
Medusa
7,044
470
28
2
0
248,364
0
W
Da Ji
7,324
488
67
4
0
227,332
0
L
Cthulhu
6,958
464
45
3
0
300,279
1
L
Loki
7,726
515
59
4
0
297,477
0
W
Nemesis
8,288
553
87
6
0
314,942
4
L
Nemesis
6,422
428
20
1
0
229,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role