Player Matchup

Zeus
Zeus
BlkZeus
Zeus
Level 86
God Stats
3W - 2L
1,401 SR
Queue Stats
85W - 64L
1,664 Elo+
Party 1
Artemis
Artemis
CyberSec777
Artemis
Level 100
God Stats
13W - 11L
1,500 SR
Queue Stats
397W - 410L
1,575 Elo+
Party 1
Hercules
Hercules
badbih556
Hercules
Level 129
God Stats
13W - 8L
1,743 SR
Queue Stats
73W - 57L
1,550 Elo+
Solo
Team Averages
Level 105
1,548 SR
1,596 Elo+

VS

Team Averages
Level 78
1,394 SR
1,591 Elo+
Apollo
Apollo
RidgyBobcat8
Apollo
Level 45
God Stats
1W - 6L
1,183 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Janus
Janus
THICCYMOONKI
Janus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 111L
1,694 Elo+
Party 2
Sun Wukong
Sun Wukong
THICYNIBBIE
Sun Wukong
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 100L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BlkZeus
Zeus
13
5 / 1 / 6
9,450
727
14,066
8,068
3,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CyberSec777
Artemis
13
3 / 0 / 11
9,530
733
11,152
9,377
4,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
badbih556
Hercules
13
7 / 0 / 5
10,494
807
9,577
13,959
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 3 / 0
7,315
563
5,641
12,630
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 8 / 0
8,001
615
6,700
10,736
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
THICYNIBBIE
Sun Wukong
11
0 / 4 / 1
7,695
592
5,603
17,428
10,780
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
15
Kills
1
1
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
BlkZeus
Zeus
5
1
6
8
W
Artemis
CyberSec777
Artemis
3
0
11
8.5
L
Apollo
0
3
0
0
L
1
8
0
0.13
L
Sun Wukong
THICYNIBBIE
Sun Wukong
0
4
1
0.13
W
Hercules
badbih556
Hercules
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
17,944
31,404
Taken
40,794
19,595
Mitigated
18,579
15,375
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BlkZeus
Zeus
14,066
760
381
2,389
8,068
3,155
94
2,881
5,187
46,708
0
W
Artemis
CyberSec777
Artemis
11,152
5,324
1,318
4,242
9,377
4,071
3,274
2,814
6,563
0
37,665
L
Apollo
5,641
2,617
0
1,740
12,630
4,536
0
5,067
7,563
0
17,853
L
6,700
547
111
1,473
10,736
3,263
0
4,086
6,650
38,906
0
L
Sun Wukong
THICYNIBBIE
Sun Wukong
5,603
766
0
3,014
17,428
10,780
0
4,989
12,439
0
22,607
W
Hercules
badbih556
Hercules
9,577
3,358
0
7,045
13,959
12,369
0
1,087
12,872
0
22,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
23,011
149
Minions Killed
120
0
Camps Cleared
0
705,358
Distance Traveled
685,081
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,450
727
63
5
0
200,111
2
W
Artemis
9,530
733
62
5
0
240,601
0
L
Apollo
7,315
563
27
2
0
244,412
0
L
Janus
8,001
615
61
5
0
184,943
2
L
Sun Wukong
7,695
592
32
2
0
255,726
3
W
Hercules
10,494
807
24
2
0
264,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role