Player Matchup

Horus
Horus
DefitDRX
Horus
Level 25
God Stats
14W - 21L
1,541 SR
Queue Stats
37W - 53L
1,433 Elo+
Solo
Medusa
Medusa
Soul_jerboy
Medusa
Level 17
God Stats
6W - 3L
1,866 SR
Queue Stats
153W - 136L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
Tmode420
Aphrodite
Level 29
God Stats
3W - 5L
1,665 SR
Queue Stats
296W - 291L
1,545 Elo+
Party 1
Zeus
Zeus
hon-soul-o
Zeus
Level 21
God Stats
5W - 1L
1,918 SR
Queue Stats
178W - 188L
1,537 Elo+
Party 1
Loki
Loki
llTREKYll
Loki
Level 26
God Stats
1W - 1L
1,173 SR
Queue Stats
73W - 66L
1,475 Elo+
Solo
Team Averages
Level 24
1,633 SR
1,482 Elo+

VS

Team Averages
Level 15
1,470 SR
1,349 Elo+
Fenrir
Fenrir
Ferk4
Fenrir
Level 29
God Stats
1W - 2L
1,248 SR
Queue Stats
89W - 111L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
MatPeu10
Danzaburou
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,200 Elo+
Solo
Medusa
Medusa
PumpkinRhino262
Medusa
Level 17
God Stats
24W - 21L
1,500 SR
Queue Stats
160W - 201L
1,331 Elo+
Solo
Cu Chulainn
Cu Chulainn
R3SPCTIIDR1P
Cu Chulainn
Level 18
God Stats
0W - 2L
1,311 SR
Queue Stats
22W - 34L
1,389 Elo+
Party 2
Olorun
Olorun
mattyp419
Olorun
Level 7
God Stats
1W - 1L
1,790 SR
Queue Stats
5W - 12L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DefitDRX
Horus
17
9 / 1 / 14
11,485
499
14,033
17,428
13,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
16
6 / 1 / 16
10,858
472
17,657
13,105
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Tmode420
Aphrodite
18
15 / 1 / 11
12,597
548
21,458
16,034
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 9 / 14
10,035
436
13,455
14,520
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
20
4 / 3 / 8
12,508
544
10,196
15,394
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ferk4
Fenrir
15
6 / 2 / 1
9,949
433
9,653
20,689
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
MatPeu10
Danzaburou
12
0 / 8 / 1
7,530
327
5,049
16,300
5,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 8 / 2
10,849
472
13,894
22,309
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
R3SPCTIIDR1P
Cu Chulainn
12
1 / 8 / 1
8,371
364
10,307
23,278
15,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
mattyp419
Olorun
11
0 / 10 / 1
7,428
323
2,579
14,133
5,015
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
21
36
Kills
15
15
Deaths
36
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
DefitDRX
Horus
9
1
14
16
L
Fenrir
Ferk4
Fenrir
6
2
1
3.25
L
Danzaburou
MatPeu10
Danzaburou
0
8
1
0.06
L
8
8
2
1.13
L
Cu Chulainn
R3SPCTIIDR1P
Cu Chulainn
1
8
1
0.19
W
Medusa
6
1
16
14
W
Aphrodite
Tmode420
Aphrodite
15
1
11
20.5
W
2
9
14
1
W
Loki
4
3
8
2.67
L
Olorun
mattyp419
Olorun
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,799
Damage
41,482
76,481
Taken
96,709
37,415
Mitigated
44,214
44,081
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DefitDRX
Horus
14,033
6,650
3,227
8,042
17,428
13,037
1,353
913
16,465
0
40,570
L
Fenrir
Ferk4
Fenrir
9,653
2,687
200
6,452
20,689
8,652
0
7,343
13,221
0
55,707
L
Danzaburou
MatPeu10
Danzaburou
5,049
761
0
783
16,300
5,562
0
6,489
9,636
0
30,490
L
13,894
5,242
0
4,518
22,309
9,301
1,210
8,197
13,987
0
45,905
L
Cu Chulainn
R3SPCTIIDR1P
Cu Chulainn
10,307
1,155
0
3,260
23,278
15,684
314
7,263
15,890
0
33,232
W
Medusa
17,657
10,627
0
6,893
13,105
5,799
4,816
584
12,246
0
53,178
W
Aphrodite
Tmode420
Aphrodite
21,458
2,584
4,976
12,018
16,034
7,541
3,229
858
14,976
82,017
0
W
13,455
2,687
0
2,067
14,520
4,620
373
118
14,377
40,362
0
W
Loki
10,196
3,260
0
6,858
15,394
6,418
1,847
106
15,188
0
88,863
L
Olorun
mattyp419
Olorun
2,579
1,583
374
1,209
14,133
5,015
186
5,621
8,312
18,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,483
Gold Earned
44,127
481
Minions Killed
282
0
Camps Cleared
0
2,052,774
Distance Traveled
1,837,962
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,485
499
52
2
0
420,615
3
L
Fenrir
9,949
433
91
4
0
434,423
1
L
Danzaburou
7,530
327
33
1
0
372,962
0
L
Medusa
10,849
472
71
3
0
322,508
0
L
Cu Chulainn
8,371
364
55
2
0
397,316
0
W
Medusa
10,858
472
83
4
0
422,320
0
W
Aphrodite
12,597
548
130
6
0
442,422
4
W
Zeus
10,035
436
68
3
0
363,707
0
W
Loki
12,508
544
148
6
0
403,710
0
L
Olorun
7,428
323
32
1
0
310,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role