Player Matchup

Thor
Thor
BobaFeta3
Thor
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
40W - 47L
1,563 Elo+
Solo
Merlin
Merlin
MonsterMots
Merlin
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Solo
Bacchus
Bacchus
Mr_Criticism
Bacchus
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
52W - 60L
1,582 Elo+
Solo
Mulan
Mulan
Unkle_Cam_Bam69
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,656 Elo+
Solo
Neith
Neith
codaken5105
Neith
Level 23
God Stats
4W - 8L
1,367 SR
Queue Stats
20W - 19L
1,567 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,574 Elo+

VS

Team Averages
Level 38
1,456 SR
1,725 Elo+
Mulan
Mulan
Lightking2000
Mulan
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,738 Elo+
Party 1
Aphrodite
Aphrodite
LunarFatewalker
Aphrodite
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,738 Elo+
Party 1
Scylla
Scylla
NotCapricorn
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,909 Elo+
Party 1
Ao Kuang
Ao Kuang
Perfecto_Ant
Ao Kuang
Level 6
God Stats
1W - 5L
1,278 SR
Queue Stats
152W - 156L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
SadBunny517
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 4 / 5
9,507
951
5,265
12,812
6,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
16
0 / 7 / 8
9,446
945
9,259
11,156
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Mr_Criticism
Bacchus
16
2 / 7 / 6
10,416
1,042
10,428
22,927
29,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 3
10,666
1,067
8,810
10,019
6,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 2 / 4
9,313
931
5,086
5,631
1,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

190

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 14
11,573
1,157
18,911
16,858
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
LunarFatewalker
Aphrodite
17
1 / 0 / 16
10,242
1,024
7,342
6,432
3,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
19
15 / 2 / 8
13,794
1,379
28,789
9,064
3,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Perfecto_Ant
Ao Kuang
13
0 / 1 / 2
8,092
809
436
1,236
354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
SadBunny517
Tsukuyomi
17
1 / 6 / 12
9,860
986
3,161
10,529
4,423
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
11
Kills
24
24
Deaths
11
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thor
2
4
5
1.13
W
7
2
14
7
W
Aphrodite
LunarFatewalker
Aphrodite
1
0
16
9
L
Merlin
0
7
8
0.57
L
Bacchus
Mr_Criticism
Bacchus
2
7
6
0.71
W
Scylla
15
2
8
9.5
W
Ao Kuang
Perfecto_Ant
Ao Kuang
0
1
2
1
W
Tsukuyomi
SadBunny517
Tsukuyomi
1
6
12
1.17
L
6
4
3
1.88
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,848
Damage
58,639
62,545
Taken
44,119
49,296
Mitigated
24,824
2,706
Healing
19,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,265
667
0
243
12,812
6,979
0
7,560
5,149
0
19,099
W
18,911
5,491
562
4,202
16,858
13,072
0
8,156
8,702
0
34,509
W
Aphrodite
LunarFatewalker
Aphrodite
7,342
1,598
8,728
3,856
6,432
3,291
0
3,149
3,283
22,788
0
L
Merlin
9,259
847
243
434
11,156
4,357
0
8,358
2,748
33,473
0
L
Bacchus
Mr_Criticism
Bacchus
10,428
1,440
0
1,001
22,927
29,682
0
11,184
11,326
16,892
0
W
Scylla
28,789
3,022
0
1,751
9,064
3,684
0
4,087
4,977
65,345
0
W
Ao Kuang
Perfecto_Ant
Ao Kuang
436
130
0
117
1,236
354
0
254
982
1,268
0
W
Tsukuyomi
SadBunny517
Tsukuyomi
3,161
1,505
0
193
10,529
4,423
0
4,041
6,488
0
10,348
L
8,810
2,215
0
243
10,019
6,288
0
5,632
4,254
0
21,284
L
5,086
3,103
0
542
5,631
1,990
0
3,833
1,748
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,348
Gold Earned
53,561
171
Minions Killed
177
5
Camps Cleared
9
863,256
Distance Traveled
764,771
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,507
951
22
2
0
203,149
0
W
Mulan
11,573
1,157
18
2
3
198,568
0
W
Aphrodite
10,242
1,024
37
4
2
194,183
0
L
Merlin
9,446
945
52
5
2
153,720
2
L
Bacchus
10,416
1,042
20
2
1
185,087
0
W
Scylla
13,794
1,379
108
11
3
192,930
0
W
Ao Kuang
8,092
809
2
0
1
46,436
0
W
Tsukuyomi
9,860
986
12
1
0
132,654
0
L
Mulan
10,666
1,067
33
3
0
182,712
0
L
Neith
9,313
931
44
4
2
138,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role