Player Matchup

Janus
Janus
Darkusei
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Elyỵ
Bellona
Level 107
God Stats
1W - 3L
1,473 SR
Queue Stats
100W - 104L
1,600 Elo+
Solo
Ravana
Ravana
GideonKurai
Ravana
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 61L
1,585 Elo+
Solo
Jormungandr
Jormungandr
Matadorjean
Jormungandr
Level 159
God Stats
1W - 1L
1,619 SR
Queue Stats
75W - 64L
1,512 Elo+
Party 2
Cupid
Cupid
ÐєŻιмα
Cupid
Level 160
God Stats
4W - 2L
1,972 SR
Queue Stats
69W - 60L
1,610 Elo+
Party 2
Team Averages
Level 120
1,613 SR
1,561 Elo+

VS

Team Averages
Level 83
1,572 SR
1,543 Elo+
Guan Yu
Guan Yu
CatCake392
Guan Yu
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
345W - 336L
1,525 Elo+
Party 1
Mercury
Mercury
Katsuwo
Mercury
Level 69
God Stats
51W - 40L
1,691 SR
Queue Stats
436W - 439L
1,575 Elo+
Party 1
Zeus
Zeus
UglyKids
Zeus
Level 75
God Stats
5W - 1L
1,879 SR
Queue Stats
90W - 75L
1,550 Elo+
Party 1
Ares
Ares
pandabeargotyou
Ares
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
341W - 330L
1,655 Elo+
Party 3
Neith
Neith
whoafijii
Neith
Level 66
God Stats
10W - 6L
1,292 SR
Queue Stats
134W - 136L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkusei
Janus
14
1 / 6 / 4
8,916
524
8,598
11,020
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Elyỵ
Bellona
16
8 / 5 / 3
9,790
576
13,080
18,332
11,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
15
2 / 4 / 2
9,342
550
4,294
10,238
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Matadorjean
Jormungandr
16
5 / 0 / 6
10,521
619
14,053
12,464
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 1 / 5
10,131
596
12,797
8,046
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CatCake392
Guan Yu
15
4 / 4 / 2
9,150
538
8,262
17,274
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Katsuwo
Mercury
15
4 / 4 / 5
9,191
541
6,741
13,224
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
14
4 / 3 / 5
8,857
521
6,502
10,039
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 5 / 4
8,266
486
10,377
15,843
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
whoafijii
Neith
12
0 / 9 / 2
7,515
442
5,095
13,971
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
25
Kills
16
16
Deaths
25
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CatCake392
Guan Yu
4
4
2
1.25
W
Janus
Darkusei
Janus
1
6
4
0.5
W
Bellona
Elyỵ
Bellona
8
5
3
1.9
W
Ravana
2
4
2
0.75
L
Mercury
Katsuwo
Mercury
4
4
5
1.63
W
Jormungandr
Matadorjean
Jormungandr
5
0
6
8
L
Zeus
4
3
5
2.17
L
4
5
4
1.2
L
Neith
whoafijii
Neith
0
9
2
0.11
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,822
Damage
36,977
60,100
Taken
70,351
33,308
Mitigated
36,230
20,613
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CatCake392
Guan Yu
8,262
1,264
224
8,630
17,274
12,031
627
9,261
7,368
0
46,910
W
Janus
Darkusei
Janus
8,598
259
119
1,247
11,020
3,444
429
3,119
7,608
49,229
0
W
Bellona
Elyỵ
Bellona
13,080
5,962
0
6,466
18,332
11,158
1,387
5,051
13,209
0
55,591
W
Ravana
4,294
1,157
0
3,642
10,238
3,785
0
1,871
8,188
0
66,577
L
Mercury
Katsuwo
Mercury
6,741
3,640
0
1,546
13,224
5,628
0
3,828
9,241
0
61,432
W
Jormungandr
Matadorjean
Jormungandr
14,053
3,141
0
4,667
12,464
12,019
431
2,629
9,531
62,418
0
L
Zeus
6,502
1,063
0
1,766
10,039
3,155
406
4,159
5,581
47,699
0
L
10,377
745
0
3,422
15,843
10,695
0
4,045
11,623
21,089
0
L
Neith
whoafijii
Neith
5,095
1,454
0
2,965
13,971
4,721
0
84
13,887
0
38,878
W
12,797
7,303
1,088
3,384
8,046
2,902
2,401
3,807
4,195
0
58,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
42,979
505
Minions Killed
377
0
Camps Cleared
0
1,700,468
Distance Traveled
1,682,425
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,150
538
97
6
0
322,798
2
W
Janus
8,916
524
97
6
0
315,686
5
W
Bellona
9,790
576
80
5
0
335,266
3
W
Ravana
9,342
550
113
7
0
369,580
0
L
Mercury
9,191
541
102
6
0
382,384
4
W
Jormungandr
10,521
619
127
7
0
334,591
1
L
Zeus
8,857
521
98
6
0
328,945
3
L
Ares
8,266
486
29
2
0
347,192
5
L
Neith
7,515
442
51
3
0
301,106
6
W
Cupid
10,131
596
88
5
0
345,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role