Player Matchup

Terra
Terra
Squieky
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Persephone
Persephone
Uffbrub
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
benmaliyim
Pele
Level 19
God Stats
2W - 3L
1,739 SR
Queue Stats
23W - 18L
1,593 Elo+
Solo
Bellona
Bellona
eXtensisFive
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Chernobog
Chernobog
llazykingl
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,577 Elo+
Solo
Team Averages
Level 13
1,548 SR
1,569 Elo+

VS

Team Averages
Level 14
1,466 SR
1,541 Elo+
Cupid
Cupid
CarlitosElMangui
Cupid
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 30L
1,768 Elo+
Solo
Zeus
Zeus
ForgottenAlaor
Zeus
Level 16
God Stats
1W - 1L
1,618 SR
Queue Stats
3W - 2L
1,540 Elo+
Solo
Cthulhu
Cthulhu
PauloBiobomb
Cthulhu
Level 25
God Stats
136W - 108L
1,466 SR
Queue Stats
373W - 379L
1,480 Elo+
Solo
Fenrir
Fenrir
picasito69
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,838 Elo+
Solo
Bellona
Bellona
КВАДРИКСИС
Bellona
Level 3
God Stats
2W - 2L
1,246 SR
Queue Stats
3W - 7L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Squieky
Terra
9
1 / 3 / 3
6,056
505
1,854
9,441
10,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
Uffbrub
Persephone
4
0 / 4 / 0
4,409
367
594
4,231
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
7 / 1 / 2
7,750
646
8,178
9,541
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
eXtensisFive
Bellona
8
2 / 8 / 0
5,707
476
3,124
10,049
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
llazykingl
Chernobog
9
1 / 5 / 3
5,758
480
4,204
7,237
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 3
7,599
633
8,243
6,534
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 1 / 3
8,120
677
10,421
5,375
1,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
PauloBiobomb
Cthulhu
10
2 / 1 / 5
6,278
523
4,036
6,730
3,343
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
picasito69
Fenrir
10
3 / 4 / 1
6,335
528
3,569
9,067
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
5,923
494
504
5,076
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
20
21
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
W
7
1
3
8.5
W
Cthulhu
PauloBiobomb
Cthulhu
2
1
5
4.5
L
Terra
Squieky
Terra
1
3
3
0.83
L
Persephone
Uffbrub
Persephone
0
4
0
0
L
7
1
2
8
L
Bellona
eXtensisFive
Bellona
2
8
0
0.25
L
Chernobog
llazykingl
Chernobog
1
5
3
0.5
W
Fenrir
picasito69
Fenrir
3
4
1
0.88
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
26,773
40,499
Taken
32,782
24,354
Mitigated
15,763
9,049
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,243
4,107
0
2,908
6,534
3,264
1,632
467
5,904
0
37,512
W
10,421
3,107
0
2,815
5,375
1,473
682
727
4,466
40,023
0
W
Cthulhu
PauloBiobomb
Cthulhu
4,036
810
18
218
6,730
3,343
220
287
6,393
20,382
0
L
Terra
Squieky
Terra
1,854
720
413
1,231
9,441
10,289
406
4,480
4,911
14,266
0
L
Persephone
Uffbrub
Persephone
594
241
0
374
4,231
1,125
0
1,673
2,557
11,033
0
L
8,178
3,155
0
4,895
9,541
3,306
0
3,312
6,179
0
47,117
L
Bellona
eXtensisFive
Bellona
3,124
1,282
0
925
10,049
7,642
168
2,953
7,096
0
22,212
L
Chernobog
llazykingl
Chernobog
4,204
2,406
0
1,211
7,237
1,992
0
2,039
5,198
0
25,633
W
Fenrir
picasito69
Fenrir
3,569
779
0
3,418
9,067
2,878
0
368
8,674
0
23,376
W
504
172
0
355
5,076
4,805
298
599
4,477
0
16,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
34,255
214
Minions Killed
246
0
Camps Cleared
0
1,049,389
Distance Traveled
1,049,339
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,599
633
69
6
0
217,848
1
W
Zeus
8,120
677
71
6
0
236,322
2
W
Cthulhu
6,278
523
18
2
0
256,277
2
L
Terra
6,056
505
24
2
0
203,189
3
L
Persephone
4,409
367
16
1
0
139,571
0
L
Pele
7,750
646
98
8
0
268,214
3
L
Bellona
5,707
476
45
4
0
184,418
0
L
Chernobog
5,758
480
31
3
0
253,997
1
W
Fenrir
6,335
528
49
4
0
211,406
0
W
Bellona
5,923
494
39
3
0
127,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role