Player Matchup

Ra
Ra
EddyAMI
Ra
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
103W - 107L
1,084 Elo+
Party 1
Odin
Odin
Juliocesar15
Odin
Level 7
God Stats
1W - 3L
1,085 SR
Queue Stats
2W - 9L
1,048 Elo+
Solo
Sol
Sol
Runii-x
Sol
Level 3
God Stats
9W - 9L
1,500 SR
Queue Stats
89W - 80L
1,084 Elo+
Party 1
Anubis
Anubis
alexkitamga
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,355 Elo+
Solo
Cthulhu
Cthulhu
jaypanda13
Cthulhu
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 108L
1,047 Elo+
Solo
Team Averages
Level 11
1,417 SR
1,123 Elo+

VS

Team Averages
Level 12
1,491 SR
1,382 Elo+
Horus
Horus
DrunkenSniperG
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,337 Elo+
Solo
Neith
Neith
Mereesah
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Robert3jr
Loki
Level 6
God Stats
7W - 13L
1,248 SR
Queue Stats
18W - 20L
1,299 Elo+
Party 2
Jormungandr
Jormungandr
Shreder598
Jormungandr
Level 7
God Stats
8W - 5L
1,502 SR
Queue Stats
28W - 29L
1,334 Elo+
Solo
Anubis
Anubis
subzero4844
Anubis
Level 13
God Stats
7W - 8L
1,707 SR
Queue Stats
46W - 49L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 15
17,060
1,137
33,499
18,788
7,150
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 2 / 8
12,100
807
9,490
10,046
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
20
10 / 4 / 23
15,673
1,045
20,328
18,677
5,435
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
20
12 / 6 / 21
15,849
1,057
33,005
17,384
10,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
jaypanda13
Cthulhu
19
1 / 9 / 23
13,271
885
6,303
24,420
8,443
Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 11
13,318
888
4,499
22,827
26,344
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Mereesah
Neith
19
0 / 15 / 10
12,332
822
7,042
22,161
7,663
Loki
20
11 / 4 / 9
15,435
1,029
24,862
20,351
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Shreder598
Jormungandr
20
5 / 4 / 13
14,195
946
11,933
25,098
26,977
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
20
5 / 14 / 15
14,679
979
33,569
29,826
14,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
82
43
Kills
24
24
Deaths
43
90
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
W
17
3
15
8.17
W
3
2
8
3.5
L
Neith
Mereesah
Neith
0
15
10
0.33
L
Loki
11
4
9
3.88
W
Sol
10
4
23
5.38
L
Jormungandr
Shreder598
Jormungandr
5
4
13
2.88
W
Anubis
12
6
21
3.75
W
Cthulhu
jaypanda13
Cthulhu
1
9
23
1.39
L
Anubis
5
14
15
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,625
Damage
81,905
89,315
Taken
120,263
39,733
Mitigated
83,067
12,021
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,499
2,026
2,593
4,859
22,827
26,344
0
16,826
5,951
0
19,733
W
33,499
4,410
1,608
1,948
18,788
7,150
0
9,470
9,318
60,858
0
W
9,490
3,688
0
525
10,046
8,176
0
4,089
5,857
0
16,389
L
Neith
Mereesah
Neith
7,042
2,784
0
488
22,161
7,663
0
17,959
4,077
0
22,393
L
Loki
24,862
6,722
0
1,005
20,351
7,527
0
15,928
4,298
0
34,136
W
Sol
20,328
11,888
0
7,940
18,677
5,435
0
10,220
8,407
44,283
0
L
Jormungandr
Shreder598
Jormungandr
11,933
5,502
0
325
25,098
26,977
0
18,546
5,079
40,095
0
W
Anubis
33,005
3,482
0
0
17,384
10,529
0
7,028
10,256
56,413
0
W
Cthulhu
jaypanda13
Cthulhu
6,303
1,400
0
0
24,420
8,443
0
14,255
9,975
12,685
0
L
Anubis
33,569
7,317
0
7,643
29,826
14,556
0
23,876
5,755
63,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,953
Gold Earned
69,959
192
Minions Killed
211
0
Camps Cleared
2
1,085,246
Distance Traveled
1,185,388
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,318
888
34
2
1
221,716
0
W
Ra
17,060
1,137
58
4
0
247,364
0
W
Odin
12,100
807
12
1
0
193,846
0
L
Neith
12,332
822
32
2
1
187,950
0
L
Loki
15,435
1,029
21
1
0
298,888
1
W
Sol
15,673
1,045
43
3
0
245,309
1
L
Jormungandr
14,195
946
61
4
0
272,981
0
W
Anubis
15,849
1,057
68
5
0
175,108
1
W
Cthulhu
13,271
885
11
1
0
223,619
0
L
Anubis
14,679
979
63
4
0
203,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role