Player Matchup

Pele
Pele
Fritzithyliri
Pele
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 303L
1,324 Elo+
Solo
Thoth
Thoth
HammerElite2001
Thoth
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 95L
1,554 Elo+
Solo
Bellona
Bellona
Pepitobalacera
Bellona
Level 15
God Stats
2W - 3L
1,533 SR
Queue Stats
2W - 3L
1,554 Elo+
Solo
Hera
Hera
RiseingPhoenix
Hera
Level 100
God Stats
1W - 3L
1,254 SR
Queue Stats
198W - 162L
1,523 Elo+
Solo
Ra
Ra
premier_trap1
Ra
Level 84
God Stats
13W - 8L
1,933 SR
Queue Stats
202W - 237L
1,492 Elo+
Solo
Team Averages
Level 88
1,544 SR
1,490 Elo+

VS

Team Averages
Level 55
1,485 SR
1,441 Elo+
Jormungandr
Jormungandr
BuyWardsFfs
Jormungandr
Level 65
God Stats
63W - 69L
1,373 SR
Queue Stats
1,221W - 1,316L
1,416 Elo+
Solo
Mulan
Mulan
GreatApeGogeta
Mulan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
I AM Cerrious
Loki
Level 17
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
RoxxyProxxy
Chang'e
Level 94
God Stats
0W - 1L
1,531 SR
Queue Stats
10W - 8L
1,271 Elo+
Solo
Hou Yi
Hou Yi
StewartPrincess
Hou Yi
Level 65
God Stats
1W - 2L
1,341 SR
Queue Stats
99W - 76L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
7,383
738
4,814
4,814
1,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 0 / 3
7,380
738
4,710
3,789
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 6
8,856
886
5,316
10,452
8,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 3
8,425
843
8,015
5,011
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 4
7,555
756
7,410
4,340
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BuyWardsFfs
Jormungandr
12
0 / 0 / 1
6,255
626
2,265
4,168
2,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 2 / 1
7,652
765
8,171
11,655
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 3 / 3
6,170
617
2,747
7,186
2,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
RoxxyProxxy
Chang'e
13
0 / 2 / 1
6,398
640
3,972
9,283
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 2
6,869
687
3,779
9,697
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
10
Kills
3
3
Deaths
10
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BuyWardsFfs
Jormungandr
0
0
1
0.5
W
0
0
6
3
L
2
2
1
1.25
W
1
0
3
2.5
L
0
3
3
0.5
W
4
2
6
3.5
W
4
0
3
5.5
L
Chang'e
RoxxyProxxy
Chang'e
0
2
1
0.25
L
1
3
2
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
20,934
28,406
Taken
41,989
14,838
Mitigated
20,477
9,135
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BuyWardsFfs
Jormungandr
2,265
476
0
142
4,168
2,146
0
1,845
2,111
17,513
0
W
4,814
308
0
1,753
4,814
1,979
570
931
3,883
0
23,783
L
8,171
529
0
2,095
11,655
9,262
0
3,797
7,442
0
27,194
W
4,710
225
475
504
3,789
1,252
575
441
3,298
23,587
0
L
2,747
603
0
0
7,186
2,323
0
3,167
3,844
0
7,818
W
5,316
1,779
0
1,849
10,452
8,249
165
2,145
8,107
0
24,783
W
8,015
2,079
0
2,196
5,011
1,744
361
1,798
3,163
19,795
0
L
Chang'e
RoxxyProxxy
Chang'e
3,972
132
2,832
3,830
9,283
3,327
0
6,261
2,580
25,949
0
L
3,779
1,173
0
2,105
9,697
3,419
0
4,407
4,788
0
24,109
W
7,410
142
732
1,626
4,340
1,614
543
1,223
3,042
28,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
33,344
246
Minions Killed
206
9
Camps Cleared
6
1,065,138
Distance Traveled
889,300
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,255
626
40
4
3
119,220
0
W
Pele
7,383
738
47
5
1
233,237
5
L
Mulan
7,652
765
47
5
0
197,590
2
W
Thoth
7,380
738
56
6
2
200,836
0
L
Loki
6,170
617
11
1
0
210,194
2
W
Bellona
8,856
886
46
5
5
215,690
2
W
Hera
8,425
843
40
4
1
197,203
4
L
Chang'e
6,398
640
46
5
3
192,861
0
L
Hou Yi
6,869
687
62
6
0
169,435
0
W
Ra
7,555
756
57
6
0
218,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role