Player Matchup

Bellona
Bellona
SlinkierPro
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,655 Elo+
Party 1
Hades
Hades
m3lting-Po1nt11
Hades
Level 7
God Stats
0W - 1L
1,869 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Tsukuyomi
Tsukuyomi
marc 5658
Tsukuyomi
Level 125
God Stats
2W - 3L
1,752 SR
Queue Stats
209W - 222L
1,524 Elo+
Party 1
Fenrir
Fenrir
xxLL TUG Jxx
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 14L
1,801 Elo+
Solo
Janus
Janus
yagirljlo
Janus
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 32L
1,518 Elo+
Solo
Team Averages
Level 31
1,624 SR
1,540 Elo+

VS

Team Averages
Level 22
1,476 SR
1,536 Elo+
The Morrigan
The Morrigan
Brother_Giant
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,551 Elo+
Solo
Yemoja
Yemoja
Jerry jeeves
Yemoja
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 37L
1,682 Elo+
Solo
Medusa
Medusa
LegendOfChrisco
Medusa
Level 16
God Stats
1W - 1L
1,208 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
SG-X000
Set
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 8L
1,416 Elo+
Solo
Bakasura
Bakasura
kpkane
Bakasura
Level 22
God Stats
31W - 15L
1,670 SR
Queue Stats
70W - 61L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SlinkierPro
Bellona
10
2 / 5 / 4
6,636
510
4,480
9,633
7,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 10 / 0
4,657
358
2,136
9,209
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
marc 5658
Tsukuyomi
11
5 / 3 / 1
7,326
564
8,933
8,737
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
8
0 / 2 / 0
5,273
406
920
6,524
2,103
Janus
yagirljlo
Janus
11
1 / 4 / 0
6,222
479
4,010
8,753
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Brother_Giant
The Morrigan
12
5 / 1 / 3
7,369
567
5,749
7,039
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
6 / 0 / 9
7,875
606
6,751
7,191
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 1 / 6
7,730
595
9,489
6,914
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Set
10
3 / 5 / 1
6,306
485
4,308
8,217
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
kpkane
Bakasura
14
2 / 1 / 5
8,063
620
3,553
7,767
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
23
24
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Brother_Giant
The Morrigan
5
1
3
6.5
W
Yemoja
6
0
9
10.5
W
7
1
6
10
W
Set
3
5
1
0.7
L
Bellona
SlinkierPro
Bellona
2
5
4
0.8
W
Bakasura
kpkane
Bakasura
2
1
5
4.5
L
0
10
0
0
L
Tsukuyomi
marc 5658
Tsukuyomi
5
3
1
1.83
L
Fenrir
0
2
0
0
L
Janus
yagirljlo
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
29,850
42,856
Taken
37,128
20,104
Mitigated
18,858
5,200
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Brother_Giant
The Morrigan
5,749
1,030
0
1,824
7,039
2,748
60
1,906
5,108
36,902
1,700
W
Yemoja
6,751
1,638
1,048
827
7,191
5,259
51
2,120
5,046
24,371
0
W
9,489
4,410
0
3,865
6,914
2,474
2,094
1,748
5,116
0
39,001
W
Set
4,308
2,098
0
2,173
8,217
3,384
1,543
218
7,824
0
21,927
L
Bellona
SlinkierPro
Bellona
4,480
2,107
0
650
9,633
7,500
456
901
8,710
0
21,359
W
Bakasura
kpkane
Bakasura
3,553
3,098
0
2,146
7,767
4,993
0
154
7,613
0
56,807
L
2,136
664
0
456
9,209
3,229
20
3,376
5,681
8,256
0
L
Tsukuyomi
marc 5658
Tsukuyomi
8,933
2,684
0
376
8,737
4,622
0
3,430
5,048
0
39,683
L
Fenrir
920
122
0
2,413
6,524
2,103
0
1,799
4,685
0
14,772
L
Janus
yagirljlo
Janus
4,010
188
74
1,231
8,753
2,650
130
2,344
6,185
39,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
37,343
215
Minions Killed
336
0
Camps Cleared
0
1,155,356
Distance Traveled
1,186,678
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,369
567
76
6
0
225,068
1
W
Yemoja
7,875
606
46
4
0
240,622
4
W
Medusa
7,730
595
68
5
0
237,801
0
W
Set
6,306
485
35
3
0
201,818
1
L
Bellona
6,636
510
38
3
0
234,047
1
W
Bakasura
8,063
620
111
9
0
281,369
3
L
Hades
4,657
358
16
1
0
212,387
3
L
Tsukuyomi
7,326
564
62
5
0
247,257
1
L
Fenrir
5,273
406
28
2
0
206,784
0
L
Janus
6,222
479
71
5
0
254,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role