Player Matchup

Scylla
Scylla
A_GUY1456
Scylla
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 97L
1,619 Elo+
Solo
Arachne
Arachne
LOLwithYOU
Arachne
Level 28
God Stats
2W - 1L
1,298 SR
Queue Stats
57W - 62L
1,656 Elo+
Solo
Freya
Freya
MrBootySnorkler
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,648 Elo+
Solo
Izanami
Izanami
TXG-calvary14
Izanami
Level 30
God Stats
42W - 26L
1,814 SR
Queue Stats
101W - 128L
1,667 Elo+
Solo
Ymir
Ymir
gmaiL_1996
Ymir
Level 22
God Stats
2W - 0L
1,718 SR
Queue Stats
47W - 52L
1,545 Elo+
Solo
Team Averages
Level 25
1,566 SR
1,627 Elo+

VS

Team Averages
Level 18
1,461 SR
1,555 Elo+
Loki
Loki
AfkMechanics
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 52L
1,743 Elo+
Solo
Ymir
Ymir
DaFoulestMuffin
Ymir
Level 16
God Stats
1W - 2L
1,641 SR
Queue Stats
10W - 17L
1,583 Elo+
Solo
Bellona
Bellona
Kristian12a
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 103L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Skynerf
Kukulkan
Level 7
God Stats
1W - 2L
1,166 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Nike
Nike
vgreeenay
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A_GUY1456
Scylla
20
5 / 4 / 17
13,100
1,008
25,239
9,142
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
LOLwithYOU
Arachne
20
3 / 2 / 18
13,033
1,003
12,176
12,283
4,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 7 / 11
12,784
983
23,815
25,122
10,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
20
7 / 2 / 11
13,956
1,074
17,698
9,567
3,622
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 1 / 18
14,652
1,127
11,593
12,933
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

164

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 6
14,469
1,113
26,043
17,419
9,199
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 7 / 6
12,916
994
7,584
23,236
27,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Kristian12a
Bellona
19
1 / 8 / 5
12,129
933
10,388
31,841
25,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Skynerf
Kukulkan
14
0 / 0 / 0
9,780
752
0
0
0
Nike
18
3 / 5 / 6
12,345
950
17,418
25,841
9,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
25
Kills
16
16
Deaths
25
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
A_GUY1456
Scylla
5
4
17
3.38
L
10
5
6
2.6
L
2
7
6
0.71
L
Bellona
Kristian12a
Bellona
1
8
5
0.44
W
Arachne
LOLwithYOU
Arachne
3
2
18
6
W
5
7
11
1.5
L
Kukulkan
Skynerf
Kukulkan
0
0
0
0
W
Izanami
7
2
11
6.25
W
5
1
18
14
L
Nike
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,521
Damage
61,433
69,047
Taken
98,337
34,937
Mitigated
71,731
17,798
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A_GUY1456
Scylla
25,239
1,489
0
732
9,142
2,823
0
489
8,653
45,036
0
L
26,043
3,952
0
0
17,419
9,199
0
12,334
5,085
0
75,120
L
7,584
226
0
1,095
23,236
27,048
0
12,903
10,333
26,027
0
L
Bellona
Kristian12a
Bellona
10,388
3,318
0
682
31,841
25,526
0
18,723
13,118
0
41,950
W
Arachne
LOLwithYOU
Arachne
12,176
10,233
0
999
12,283
4,965
0
831
11,452
0
26,181
W
23,815
8,734
0
9,062
25,122
10,015
0
2,694
22,428
43,727
0
L
Kukulkan
Skynerf
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
17,698
12,491
1,615
4,096
9,567
3,622
0
1,577
7,990
0
53,251
W
11,593
1,518
0
1,294
12,933
13,512
0
1,993
10,940
33,560
0
L
Nike
17,418
3,040
0
1,241
25,841
9,958
0
16,687
9,154
0
36,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,525
Gold Earned
61,639
254
Minions Killed
264
16
Camps Cleared
5
1,220,594
Distance Traveled
987,315
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,100
1,008
47
4
2
270,808
0
L
Loki
14,469
1,113
88
7
2
268,857
0
L
Ymir
12,916
994
58
4
2
189,283
1
L
Bellona
12,129
933
71
5
0
261,308
0
W
Arachne
13,033
1,003
24
2
9
271,261
1
W
Freya
12,784
983
34
3
0
226,236
0
L
Kukulkan
9,780
752
0
0
0
0
0
W
Izanami
13,956
1,074
89
7
5
202,008
1
W
Ymir
14,652
1,127
60
5
0
250,281
2
L
Nike
12,345
950
47
4
1
267,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role