Player Matchup

Xbalanque
Xbalanque
Daniel Cria
Xbalanque
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 250L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
KodaKodita
Heimdallr
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 13L
1,906 Elo+
Solo
Scylla
Scylla
MegaStrike69
Scylla
Level 68
God Stats
37W - 30L
1,472 SR
Queue Stats
640W - 671L
1,441 Elo+
Solo
Bacchus
Bacchus
Ryukinhoo
Bacchus
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
484W - 386L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
XXLUIZBR12XX
Nu Wa
Level 84
God Stats
12W - 5L
1,840 SR
Queue Stats
1,085W - 934L
1,570 Elo+
Party 1
Team Averages
Level 75
1,562 SR
1,594 Elo+

VS

Team Averages
Level 85
1,609 SR
1,529 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BronzeBr
Bastet
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Ra
Ra
DenteiroPA
Ra
Level 159
God Stats
19W - 20L
1,849 SR
Queue Stats
505W - 507L
1,558 Elo+
Solo
Hera
Hera
Kohrii
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
gokahran
King Arthur
Level 94
God Stats
8W - 5L
1,698 SR
Queue Stats
32W - 29L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Daniel Cria
Xbalanque
13
5 / 2 / 4
8,212
587
5,860
6,096
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
KodaKodita
Heimdallr
14
6 / 0 / 4
8,475
605
8,859
7,986
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
13
0 / 2 / 2
7,085
506
5,033
4,681
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ryukinhoo
Bacchus
11
5 / 1 / 2
7,574
541
4,060
7,074
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 8
7,920
566
3,960
5,806
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 5 / 2
5,478
391
2,020
7,347
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
BronzeBr
Bastet
8
0 / 6 / 1
5,636
403
2,874
10,107
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 1
5,989
428
1,587
7,497
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
Kohrii
Hera
12
3 / 3 / 0
7,560
540
6,370
5,421
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
gokahran
King Arthur
13
2 / 1 / 0
7,626
545
4,258
9,672
5,797
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
6
7
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
2
0.2
L
Bastet
BronzeBr
Bastet
0
6
1
0.08
W
Xbalanque
Daniel Cria
Xbalanque
5
2
4
3.5
L
1
3
1
0.5
W
Heimdallr
KodaKodita
Heimdallr
6
0
4
8
L
Hera
Kohrii
Hera
3
3
0
1
W
Scylla
0
2
2
0.5
W
Bacchus
Ryukinhoo
Bacchus
5
1
2
6
W
2
2
8
3
L
King Arthur
gokahran
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
17,109
31,643
Taken
40,044
15,546
Mitigated
15,611
7,309
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,020
1,063
0
1,324
7,347
1,891
0
1,620
5,579
0
14,194
L
Bastet
BronzeBr
Bastet
2,874
731
0
2,352
10,107
2,828
0
1,981
7,995
0
23,525
W
Xbalanque
Daniel Cria
Xbalanque
5,860
3,250
0
2,538
6,096
1,964
5,009
515
5,539
0
50,666
L
1,587
161
189
2,411
7,497
3,474
0
3,171
4,178
26,465
0
W
Heimdallr
KodaKodita
Heimdallr
8,859
4,898
0
2,879
7,986
4,595
1,060
1,578
6,295
0
61,870
L
Hera
Kohrii
Hera
6,370
1,272
0
1,176
5,421
1,621
0
999
4,252
45,625
0
W
Scylla
5,033
361
0
215
4,681
1,377
301
0
4,681
36,816
0
W
Bacchus
Ryukinhoo
Bacchus
4,060
289
0
1,130
7,074
5,683
415
1,396
5,604
14,935
0
W
3,960
246
0
547
5,806
1,927
179
3,951
1,567
44,302
0
L
King Arthur
gokahran
King Arthur
4,258
351
0
2,945
9,672
5,797
145
4,552
4,984
0
47,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
32,289
389
Minions Killed
328
0
Camps Cleared
0
1,315,312
Distance Traveled
1,235,372
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,478
391
34
2
0
195,800
1
L
Bastet
5,636
403
51
4
0
285,621
4
W
Xbalanque
8,212
587
101
7
0
248,935
0
L
Ra
5,989
428
34
2
0
189,557
1
W
Heimdallr
8,475
605
108
8
0
270,740
4
L
Hera
7,560
540
98
7
0
277,982
5
W
Scylla
7,085
506
71
5
0
227,215
3
W
Bacchus
7,574
541
16
1
0
300,657
4
W
Nu Wa
7,920
566
93
7
0
267,765
6
L
King Arthur
7,626
545
111
8
0
286,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role