Player Matchup

Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum III
Mister-the-oneHD
Scylla
Platinum III
Level 158
God Stats
27W - 8L
1,964 SR
Queue Stats
107W - 115L
1,910 MMR
Party 1
Chiron
Chiron
Gold II
VibrantCash7108
Chiron
Gold II
Level 99
God Stats
27W - 14L
1,811 SR
Queue Stats
62W - 59L
1,721 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,758 SR
1,711 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 85
1,507 SR
1,875 MMR
Hachiman
Hachiman
Gold I
Distractedbunny2
Hachiman
Gold I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
560W - 599L
1,812 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Jus a casual
Cabrakan
Platinum I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,977 MMR
Solo
Anubis
Anubis
Gold II
WildKidz_ML
Anubis
Gold II
Level 126
God Stats
3W - 4L
1,522 SR
Queue Stats
90W - 120L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 2 / 11
7,485
680
4,113
12,749
8,368
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
10 / 0 / 4
9,129
830
12,677
4,423
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 10
8,271
752
7,876
5,859
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
BacchusAphroditeKumbhakarnaCthulhuChang'e

VS

Bans
PersephoneCu ChulainnErlang ShenDanzaburouSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,689
608
3,476
8,660
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Jus a casual
Cabrakan
10
2 / 5 / 0
6,924
629
4,312
12,458
11,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
7
0 / 6 / 0
6,184
562
4,619
7,424
3,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
11
3.25
L
0
3
2
0.33
L
Cabrakan
Jus a casual
Cabrakan
2
5
0
0.4
W
10
0
4
12
W
3
0
10
8
L
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
12,407
23,031
Taken
28,542
11,468
Mitigated
19,262
9,098
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,113
486
486
4,391
12,749
8,368
156
4,325
8,249
7,987
0
L
3,476
2,877
0
838
8,660
3,664
0
4,690
3,820
0
19,260
L
Cabrakan
Jus a casual
Cabrakan
4,312
356
0
602
12,458
11,868
0
7,495
4,620
14,670
0
W
12,677
1,870
0
806
4,423
1,434
438
1,794
2,529
36,693
0
W
7,876
3,599
1,085
2,330
5,859
1,666
1,818
2,547
3,262
0
38,926
L
Anubis
4,619
200
0
1,282
7,424
3,730
0
3,947
3,299
17,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
19,797
109
Minions Killed
85
0
Camps Cleared
0
648,334
Distance Traveled
463,383
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,485
680
15
1
0
233,141
1
L
Hachiman
6,689
608
43
4
0
189,682
0
L
Cabrakan
6,924
629
21
2
0
167,960
1
W
Scylla
9,129
830
48
4
0
201,382
2
W
Chiron
8,271
752
46
4
0
213,811
1
L
Anubis
6,184
562
21
2
0
105,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role