Player Matchup

Neith
Neith
JUNIORFERA
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Raijin
Raijin
SlowGank
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 2
Kumbhakarna
Kumbhakarna
alexandreealana
Kumbhakarna
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 94L
1,857 Elo+
Solo
Ao Kuang
Ao Kuang
skitbro
Ao Kuang
Level 28
God Stats
4W - 5L
1,546 SR
Queue Stats
82W - 80L
1,391 Elo+
Solo
Guan Yu
Guan Yu
theiminenti
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 2
Team Averages
Level 15
1,509 SR
1,428 Elo+

VS

Team Averages
Level 21
1,536 SR
1,511 Elo+
Zeus
Zeus
Buchexa_157
Zeus
Level 28
God Stats
28W - 25L
1,746 SR
Queue Stats
367W - 435L
1,478 Elo+
Party 1
Susano
Susano
Leandro_GamerYT2
Susano
Level 26
God Stats
8W - 9L
1,532 SR
Queue Stats
480W - 569L
1,398 Elo+
Party 1
Bellona
Bellona
N1CK0K1NG
Bellona
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 44L
1,721 Elo+
Solo
Aphrodite
Aphrodite
amoaabigail
Aphrodite
Level 15
God Stats
33W - 20L
1,543 SR
Queue Stats
152W - 166L
1,424 Elo+
Solo
Jing Wei
Jing Wei
barrospa-eduardo
Jing Wei
Level 25
God Stats
21W - 31L
1,359 SR
Queue Stats
259W - 297L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
3
0 / 2 / 0
3,223
403
633
1,566
235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
SlowGank
Raijin
7
0 / 2 / 0
4,040
505
837
3,362
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
alexandreealana
Kumbhakarna
6
0 / 2 / 0
3,794
474
800
5,214
1,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
skitbro
Ao Kuang
8
0 / 3 / 0
4,381
548
2,319
6,848
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Guan Yu
theiminenti
Guan Yu
6
0 / 3 / 0
3,707
463
822
3,715
1,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,549
694
2,931
2,111
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 2
4,496
562
235
4,630
1,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
N1CK0K1NG
Bellona
11
5 / 0 / 0
6,524
816
4,186
4,082
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
amoaabigail
Aphrodite
7
0 / 0 / 3
4,691
586
1,121
1,808
631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
4 / 0 / 0
4,880
610
4,775
5,616
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
12
12
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Neith
0
2
0
0
W
0
0
2
1
W
Bellona
N1CK0K1NG
Bellona
5
0
0
5
L
Raijin
SlowGank
Raijin
0
2
0
0
L
Kumbhakarna
alexandreealana
Kumbhakarna
0
2
0
0
W
Aphrodite
amoaabigail
Aphrodite
0
0
3
1.5
W
4
0
0
4
L
Ao Kuang
skitbro
Ao Kuang
0
3
0
0
L
Guan Yu
theiminenti
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,411
Damage
13,248
20,705
Taken
18,247
6,545
Mitigated
6,515
3,891
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,931
399
0
434
2,111
549
668
837
1,249
22,314
0
L
Neith
633
243
0
231
1,566
235
0
42
1,524
0
2,579
W
235
135
0
1,954
4,630
1,204
230
0
4,630
0
16,998
W
Bellona
N1CK0K1NG
Bellona
4,186
1,425
0
2,063
4,082
2,815
0
2,013
2,025
0
34,875
L
Raijin
SlowGank
Raijin
837
123
0
0
3,362
1,012
154
2,250
962
15,960
0
L
Kumbhakarna
alexandreealana
Kumbhakarna
800
170
0
48
5,214
1,870
0
1,011
4,203
9,255
0
W
Aphrodite
amoaabigail
Aphrodite
1,121
400
1,099
1,273
1,808
631
477
307
1,501
11,838
0
W
4,775
3,277
0
2,705
5,616
1,316
1,263
799
4,792
0
20,525
L
Ao Kuang
skitbro
Ao Kuang
2,319
428
0
3,162
6,848
1,860
0
0
6,848
17,240
0
L
Guan Yu
theiminenti
Guan Yu
822
445
60
390
3,715
1,568
0
587
3,116
0
7,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,145
Gold Earned
26,140
98
Minions Killed
252
0
Camps Cleared
0
652,012
Distance Traveled
764,217
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,549
694
62
8
0
148,590
0
L
Neith
3,223
403
5
1
0
54,729
1
W
Susano
4,496
562
41
5
0
171,475
0
W
Bellona
6,524
816
91
11
0
146,734
1
L
Raijin
4,040
505
24
3
0
121,227
0
L
Kumbhakarna
3,794
474
15
2
0
160,474
3
W
Aphrodite
4,691
586
21
3
0
137,688
0
W
Jing Wei
4,880
610
37
5
0
159,730
0
L
Ao Kuang
4,381
548
42
5
0
166,004
0
L
Guan Yu
3,707
463
12
2
0
149,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role