Player Matchup

Danzaburou
Danzaburou
Platinum I
Crazeeee
Danzaburou
Platinum I
Level 159
God Stats
3W - 6L
1,538 SR
Queue Stats
248W - 227L
2,008 MMR
Party 2
Geb
Geb
Platinum IV
Erikdeg10
Geb
Platinum IV
Level 144
God Stats
13W - 20L
1,533 SR
Queue Stats
477W - 453L
1,900 MMR
Solo
Anubis
Anubis
Platinum IV
FableDave
Anubis
Platinum IV
Level 147
God Stats
3W - 1L
1,936 SR
Queue Stats
114W - 120L
1,873 MMR
Solo
Nu Wa
Nu Wa
Platinum II
KhepriTactics
Nu Wa
Platinum II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
LastLimelight
Janus
Platinum II
Level 160
God Stats
1W - 3L
1,499 SR
Queue Stats
472W - 458L
1,932 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,601 SR
1,842 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,522 SR
1,839 MMR
Hou Yi
Hou Yi
Gold I
Nazarian
Hou Yi
Gold I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 246L
1,772 MMR
Party 1
King Arthur
King Arthur
Platinum III
SurrenderMonkey
King Arthur
Platinum III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 14L
2,108 MMR
Party 1
Ganesha
Ganesha
Platinum I
SweeetJC
Ganesha
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
fersa0988
Raijin
Platinum II
Level 156
God Stats
19W - 14L
1,535 SR
Queue Stats
374W - 376L
1,872 MMR
Solo
Cabrakan
Cabrakan
Platinum I
xProKidx
Cabrakan
Platinum I
Level 108
God Stats
243W - 180L
1,575 SR
Queue Stats
576W - 562L
1,945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crazeeee
Danzaburou
13
2 / 4 / 2
7,724
552
8,809
11,199
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 5
6,163
440
3,082
14,144
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
FableDave
Anubis
12
0 / 4 / 1
7,140
510
3,981
8,738
4,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
2 / 1 / 1
7,959
569
6,308
8,986
3,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 2
7,730
552
3,498
8,120
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
PersephoneSetGuan YuNemesisCu Chulainn

VS

Bans
ScyllaErlang ShenApolloTsukuyomiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Nazarian
Hou Yi
15
6 / 2 / 2
9,506
679
8,715
11,043
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
SurrenderMonkey
King Arthur
14
0 / 0 / 3
8,220
587
6,959
12,058
11,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
SweeetJC
Ganesha
12
1 / 2 / 6
7,677
548
4,602
13,469
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
fersa0988
Raijin
15
6 / 1 / 3
8,998
643
6,631
5,526
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
xProKidx
Cabrakan
16
7 / 1 / 3
9,302
664
8,234
8,350
5,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
20
20
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crazeeee
Danzaburou
2
4
2
0.75
L
0
6
5
0.42
L
Anubis
FableDave
Anubis
0
4
1
0.13
L
2
1
1
2.5
L
2
5
2
0.6
W
Hou Yi
Nazarian
Hou Yi
6
2
2
3.5
W
King Arthur
SurrenderMonkey
King Arthur
0
0
3
1.5
W
Ganesha
SweeetJC
Ganesha
1
2
6
2
W
Raijin
fersa0988
Raijin
6
1
3
7.5
W
Cabrakan
xProKidx
Cabrakan
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,678
Damage
35,141
51,187
Taken
50,446
19,589
Mitigated
31,331
13,832
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crazeeee
Danzaburou
8,809
3,680
0
3,380
11,199
3,168
0
2,258
8,892
0
54,490
L
3,082
1,033
0
3,251
14,144
6,222
0
7,328
6,672
12,632
0
L
Anubis
FableDave
Anubis
3,981
700
0
2,872
8,738
4,665
0
3,815
4,911
41,858
0
L
6,308
1,772
0
3,558
8,986
3,142
0
2,537
6,369
51,325
0
L
3,498
518
0
771
8,120
2,392
0
3,156
4,818
47,900
0
W
Hou Yi
Nazarian
Hou Yi
8,715
4,417
0
4,697
11,043
3,876
0
1,473
9,570
0
62,234
W
King Arthur
SurrenderMonkey
King Arthur
6,959
963
0
5,067
12,058
11,217
0
5,499
6,559
0
53,871
W
Ganesha
SweeetJC
Ganesha
4,602
378
0
2,922
13,469
7,873
412
4,671
8,798
22,023
0
W
Raijin
fersa0988
Raijin
6,631
715
0
1,099
5,526
2,369
930
2,242
3,284
54,451
0
W
Cabrakan
xProKidx
Cabrakan
8,234
725
0
4,196
8,350
5,996
0
2,984
5,366
67,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
43,703
401
Minions Killed
500
0
Camps Cleared
0
1,214,375
Distance Traveled
1,383,350
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,724
552
85
6
0
213,386
5
L
Geb
6,163
440
12
1
0
274,485
3
L
Anubis
7,140
510
96
7
0
217,002
2
L
Nu Wa
7,959
569
100
7
0
231,932
1
L
Janus
7,730
552
108
8
0
277,570
1
W
Hou Yi
9,506
679
129
9
0
240,762
1
W
King Arthur
8,220
587
118
8
0
299,866
3
W
Ganesha
7,677
548
3
0
0
274,947
4
W
Raijin
8,998
643
145
10
0
279,705
5
W
Cabrakan
9,302
664
105
8
0
288,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role