Player Matchup

Neith
Neith
ALAN0809
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
DARKWOLF0927
Apollo
Level 11
God Stats
8W - 9L
1,566 SR
Queue Stats
16W - 23L
1,734 Elo+
Party 3
Chaac
Chaac
FENOZEPAM
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JuranR
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 134L
1,286 Elo+
Solo
Izanami
Izanami
MDMADMT
Izanami
Level 5
God Stats
1W - 2L
1,717 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 1
Team Averages
Level 6
1,557 SR
1,459 Elo+

VS

Team Averages
Level 18
1,485 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
ClumsyDucker
Cu Chulainn
Level 21
God Stats
3W - 0L
1,773 SR
Queue Stats
33W - 6L
1,814 Elo+
Party 2
Geb
Geb
DiRe l Demon
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,859 Elo+
Party 2
Discordia
Discordia
LegallyTuna
Discordia
Level 5
God Stats
15W - 10L
1,328 SR
Queue Stats
18W - 15L
1,203 Elo+
Solo
Medusa
Medusa
MadVoki
Medusa
Level 43
God Stats
10W - 10L
1,403 SR
Queue Stats
66W - 107L
1,204 Elo+
Party 4
Ymir
Ymir
leventkaraca
Ymir
Level 8
God Stats
6W - 6L
1,422 SR
Queue Stats
19W - 31L
1,267 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALAN0809
Neith
16
2 / 6 / 7
10,634
1,063
8,053
13,622
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
3 / 10 / 6
10,283
1,028
6,696
21,577
10,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
FENOZEPAM
Chaac
17
2 / 9 / 10
10,532
1,053
11,253
20,371
20,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
JuranR
Tsukuyomi
16
1 / 16 / 6
9,646
965
4,458
25,471
10,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MDMADMT
Izanami
16
5 / 8 / 6
10,733
1,073
15,026
18,999
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ClumsyDucker
Cu Chulainn
19
14 / 5 / 21
13,259
1,326
19,915
11,316
6,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 1 / 29
12,554
1,255
16,299
11,988
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
LegallyTuna
Discordia
20
10 / 2 / 29
13,447
1,345
32,159
7,685
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MadVoki
Medusa
19
16 / 2 / 16
13,171
1,317
21,694
11,859
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 27
10,997
1,100
2,943
10,237
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
171
13
Kills
49
49
Deaths
13
35
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Neith
ALAN0809
Neith
2
6
7
0.92
W
Cu Chulainn
ClumsyDucker
Cu Chulainn
14
5
21
4.9
L
Apollo
3
10
6
0.6
W
8
1
29
22.5
L
Chaac
FENOZEPAM
Chaac
2
9
10
0.78
L
Tsukuyomi
JuranR
Tsukuyomi
1
16
6
0.25
W
Discordia
LegallyTuna
Discordia
10
2
29
12.25
L
Izanami
MDMADMT
Izanami
5
8
6
1
W
Medusa
MadVoki
Medusa
16
2
16
12
W
1
3
27
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,486
Damage
93,010
100,040
Taken
53,085
52,691
Mitigated
28,952
9,315
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ALAN0809
Neith
8,053
3,000
0
1,536
13,622
4,966
0
7,596
5,833
0
22,493
W
Cu Chulainn
ClumsyDucker
Cu Chulainn
19,915
12,112
0
2,791
11,316
6,082
0
0
11,216
0
41,411
L
Apollo
6,696
4,145
361
1,032
21,577
10,234
0
13,696
7,392
0
27,026
W
16,299
1,953
0
270
11,988
6,042
0
18
11,323
21,409
0
L
Chaac
FENOZEPAM
Chaac
11,253
1,772
0
2,377
20,371
20,772
0
9,208
10,885
35
15,326
L
Tsukuyomi
JuranR
Tsukuyomi
4,458
2,074
0
2,280
25,471
10,233
0
9,551
15,694
0
20,379
W
Discordia
LegallyTuna
Discordia
32,159
1,975
0
0
7,685
3,148
0
0
7,585
48,621
0
L
Izanami
MDMADMT
Izanami
15,026
10,657
0
1,729
18,999
6,486
0
9,856
8,835
0
30,893
W
Medusa
MadVoki
Medusa
21,694
13,962
0
2,099
11,859
5,833
0
0
11,663
0
51,179
W
2,943
640
0
645
10,237
7,847
0
0
10,137
3,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,828
Gold Earned
63,428
142
Minions Killed
172
5
Camps Cleared
9
845,983
Distance Traveled
960,673
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,634
1,063
38
4
0
141,536
1
W
Cu Chulainn
13,259
1,326
36
4
6
174,673
0
L
Apollo
10,283
1,028
34
3
2
186,103
1
W
Geb
12,554
1,255
26
3
0
203,329
0
L
Chaac
10,532
1,053
8
1
0
195,550
1
L
Tsukuyomi
9,646
965
20
2
0
137,977
0
W
Discordia
13,447
1,345
42
4
0
209,096
0
L
Izanami
10,733
1,073
42
4
3
184,817
2
W
Medusa
13,171
1,317
66
7
3
190,011
0
W
Ymir
10,997
1,100
2
0
0
183,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role