Player Matchup

Cernunnos
Cernunnos
Diorrs
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
KillerCITY
Cthulhu
Level 103
God Stats
14W - 4L
1,937 SR
Queue Stats
22W - 18L
1,525 Elo+
Solo
Anubis
Anubis
TDobleG
Anubis
Level 98
God Stats
1W - 2L
1,702 SR
Queue Stats
41W - 49L
1,478 Elo+
Party 2
Mercury
Mercury
iDárk
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
maxiOoO
Kali
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,628 SR
1,497 Elo+

VS

Team Averages
Level 104
1,588 SR
1,591 Elo+
Apollo
Apollo
DiosDeLaBirra
Apollo
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 34L
1,661 Elo+
Party 1
Merlin
Merlin
Pedroht12
Merlin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,510 Elo+
Solo
Arachne
Arachne
TheDeathTheEnd
Arachne
Level 142
God Stats
6W - 9L
1,500 SR
Queue Stats
327W - 313L
1,586 Elo+
Solo
Ymir
Ymir
ZombieTv7207
Ymir
Level 35
God Stats
46W - 38L
1,673 SR
Queue Stats
426W - 465L
1,526 Elo+
Solo
King Arthur
King Arthur
johnnyjoestarV2
King Arthur
Level 160
God Stats
11W - 3L
1,767 SR
Queue Stats
165W - 82L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Diorrs
Cernunnos
11
2 / 2 / 0
6,163
474
5,977
5,121
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
KillerCITY
Cthulhu
8
0 / 4 / 0
4,897
377
3,138
6,558
2,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
TDobleG
Anubis
12
3 / 1 / 2
7,126
548
4,141
4,429
2,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
iDárk
Mercury
11
0 / 4 / 3
6,198
477
3,640
9,240
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
maxiOoO
Kali
10
0 / 4 / 0
5,417
417
4,509
9,769
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,171
552
4,527
7,298
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Pedroht12
Merlin
11
0 / 2 / 1
6,348
488
1,711
3,068
646
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
3 / 1 / 2
7,196
554
3,981
10,194
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 4
6,249
481
3,321
7,509
2,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
johnnyjoestarV2
King Arthur
15
6 / 0 / 2
8,722
671
11,887
10,347
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
15
15
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Diorrs
Cernunnos
2
2
0
1
W
5
1
2
6
L
Cthulhu
KillerCITY
Cthulhu
0
4
0
0
W
Merlin
Pedroht12
Merlin
0
2
1
0.25
L
Anubis
TDobleG
Anubis
3
1
2
4
W
3
1
2
4
W
1
1
4
3
L
Mercury
iDárk
Mercury
0
4
3
0.38
W
King Arthur
johnnyjoestarV2
King Arthur
6
0
2
7
L
Kali
maxiOoO
Kali
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,405
Damage
25,427
35,117
Taken
38,416
12,611
Mitigated
17,715
10,504
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Diorrs
Cernunnos
5,977
2,383
0
1,827
5,121
1,602
259
864
4,257
0
34,075
W
4,527
2,503
0
4,168
7,298
2,205
1,509
1,838
5,460
0
37,812
L
Cthulhu
KillerCITY
Cthulhu
3,138
162
151
1,156
6,558
2,153
0
2,457
4,101
19,955
0
W
Merlin
Pedroht12
Merlin
1,711
100
0
763
3,068
646
495
1,750
1,318
28,387
0
L
Anubis
TDobleG
Anubis
4,141
41
0
2,345
4,429
2,176
51
1,507
2,718
42,050
0
W
3,981
2,544
0
5,416
10,194
5,360
517
1,239
8,955
0
47,140
W
3,321
904
413
1,564
7,509
2,706
0
2,452
5,057
24,568
0
L
Mercury
iDárk
Mercury
3,640
1,986
0
3,040
9,240
3,119
0
0
9,240
0
35,129
W
King Arthur
johnnyjoestarV2
King Arthur
11,887
1,463
0
3,325
10,347
6,798
117
0
10,347
0
61,695
L
Kali
maxiOoO
Kali
4,509
1,731
0
1,985
9,769
3,561
0
0
9,675
0
25,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
35,686
327
Minions Killed
390
0
Camps Cleared
0
1,244,343
Distance Traveled
1,238,570
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,163
474
69
5
0
220,987
5
W
Apollo
7,171
552
79
6
0
238,203
2
L
Cthulhu
4,897
377
38
3
0
249,807
3
W
Merlin
6,348
488
64
5
0
194,803
2
L
Anubis
7,126
548
95
7
0
229,727
4
W
Arachne
7,196
554
81
6
0
284,931
3
W
Ymir
6,249
481
42
3
0
236,678
5
L
Mercury
6,198
477
82
6
0
270,604
0
W
King Arthur
8,722
671
124
10
0
283,955
1
L
Kali
5,417
417
43
3
0
273,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role