Player Matchup

Zeus
Zeus
dragonslayeh
Zeus
Level 40
God Stats
6W - 2L
1,746 SR
Queue Stats
96W - 43L
2,000 Elo+
Party 1
Athena
Athena
ihavepantss
Athena
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 16L
1,804 Elo+
Party 1
Medusa
Medusa
stonerbasher
Medusa
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 42L
1,817 Elo+
Party 1
Team Averages
Level 44
1,582 SR
1,874 Elo+

VS

Team Averages
Level 83
1,738 SR
1,532 Elo+
Pele
Pele
Alperius
Pele
Level 68
God Stats
29W - 12L
1,861 SR
Queue Stats
38W - 26L
1,620 Elo+
Solo
Sylvanus
Sylvanus
DrunkMastodon
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LennyDark
Agni
Level 20
God Stats
0W - 3L
1,853 SR
Queue Stats
5W - 11L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,707
951
5,561
1,170
567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Athena
7
0 / 2 / 2
4,943
824
477
4,097
1,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
8
3 / 0 / 2
5,523
921
1,680
2,816
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 2 / 1
4,698
783
1,025
4,808
1,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
DrunkMastodon
Sylvanus
8
1 / 3 / 1
4,544
757
1,642
4,544
1,801
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
1
0 / 0 / 0
2,346
391
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
2
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
1
2
1
0.75
L
Sylvanus
DrunkMastodon
Sylvanus
1
3
1
0.5
L
Agni
0
0
0
0
W
2
0
3
3.5
W
Athena
0
2
2
0.5
W
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,718
Damage
2,667
8,083
Taken
9,352
3,923
Mitigated
3,503
1,925
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,025
235
0
803
4,808
1,702
0
3,462
1,346
0
11,323
L
Sylvanus
DrunkMastodon
Sylvanus
1,642
313
957
944
4,544
1,801
0
2,387
2,157
8,175
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
5,561
1,269
0
426
1,170
567
877
0
1,170
20,429
1,128
W
Athena
477
51
0
674
4,097
1,874
152
796
3,301
5,524
0
W
Medusa
1,680
811
0
825
2,816
1,482
1,263
875
1,941
0
14,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,173
Gold Earned
11,588
83
Minions Killed
33
0
Camps Cleared
0
305,827
Distance Traveled
205,648
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,698
783
18
3
0
118,218
3
L
Sylvanus
4,544
757
15
3
0
87,430
1
L
Agni
2,346
391
0
0
0
0
0
W
Zeus
5,707
951
44
7
0
96,063
1
W
Athena
4,943
824
8
1
0
99,705
1
W
Medusa
5,523
921
31
5
0
110,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role