Player Matchup

Tyr
Tyr
Henrique-luferre
Tyr
Level 79
God Stats
5W - 10L
1,500 SR
Queue Stats
426W - 493L
1,474 Elo+
Party 1
Awilix
Awilix
LuizPFS
Awilix
Level 87
God Stats
0W - 2L
1,310 SR
Queue Stats
97W - 109L
1,514 Elo+
Solo
Sol
Sol
MVP_Rafinha9
Sol
Level 122
God Stats
6W - 7L
1,306 SR
Queue Stats
351W - 420L
1,449 Elo+
Party 1
Merlin
Merlin
stevson777
Merlin
Level 93
God Stats
9W - 11L
1,600 SR
Queue Stats
88W - 106L
1,480 Elo+
Solo
Hercules
Hercules
victor_e_murilo
Hercules
Level 110
God Stats
20W - 26L
1,513 SR
Queue Stats
363W - 400L
1,518 Elo+
Party 1
Team Averages
Level 98
1,446 SR
1,487 Elo+

VS

Team Averages
Level 79
1,490 SR
1,419 Elo+
Kali
Kali
C4ptainSheepy
Kali
Level 20
God Stats
2W - 8L
1,190 SR
Queue Stats
11W - 20L
1,248 Elo+
Party 2
Horus
Horus
Kangnarok
Horus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
XiLoPoTa
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
joy123alves
Anubis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
mesfisyou
Danzaburou
Level 99
God Stats
15W - 8L
1,759 SR
Queue Stats
158W - 136L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,438
422
4,249
18,677
11,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
LuizPFS
Awilix
17
4 / 4 / 0
10,365
518
8,170
14,141
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 8 / 2
7,795
390
9,317
15,395
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
stevson777
Merlin
14
0 / 7 / 2
8,994
450
8,566
10,495
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
14
3 / 5 / 1
9,236
462
10,441
19,888
13,985
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,585
479
6,547
16,718
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Kangnarok
Horus
16
4 / 0 / 19
9,982
499
9,199
16,334
16,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
XiLoPoTa
Aphrodite
18
4 / 1 / 9
11,181
559
12,796
15,442
8,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
16
8 / 1 / 4
10,314
516
10,485
9,385
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
mesfisyou
Danzaburou
18
11 / 2 / 6
11,770
589
16,191
13,527
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
9
Kills
31
31
Deaths
10
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
L
2
7
1
0.36
W
Horus
Kangnarok
Horus
4
0
19
13.5
L
Awilix
LuizPFS
Awilix
4
4
0
1
L
0
8
2
0.13
W
Aphrodite
XiLoPoTa
Aphrodite
4
1
9
8.5
W
Anubis
8
1
4
10
W
Danzaburou
mesfisyou
Danzaburou
11
2
6
7
L
Merlin
stevson777
Merlin
0
7
2
0.14
L
Hercules
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,743
Damage
55,218
78,596
Taken
71,406
36,646
Mitigated
46,500
18,777
Healing
36,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,547
4,278
0
6,744
16,718
8,197
0
1,396
15,322
0
53,186
L
4,249
87
0
4,087
18,677
11,350
0
6,265
12,287
0
32,477
W
Horus
Kangnarok
Horus
9,199
3,148
2,225
5,757
16,334
16,533
279
4,950
11,384
0
22,349
L
Awilix
LuizPFS
Awilix
8,170
3,660
0
4,447
14,141
5,014
0
2,755
11,311
0
69,122
L
9,317
2,704
0
4,516
15,395
3,797
1,791
3,345
11,918
48,428
0
W
Aphrodite
XiLoPoTa
Aphrodite
12,796
1,584
2,763
11,281
15,442
8,893
1,236
1,829
13,613
68,914
0
W
Anubis
10,485
502
0
3,342
9,385
4,723
1,073
4,600
4,785
56,636
0
W
Danzaburou
mesfisyou
Danzaburou
16,191
6,669
0
3,918
13,527
8,154
4,563
5,108
8,419
0
84,366
L
Merlin
stevson777
Merlin
8,566
161
0
960
10,495
2,500
547
4,284
6,086
55,116
0
L
Hercules
10,441
3,494
0
4,767
19,888
13,985
0
6,632
13,106
0
51,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
52,832
464
Minions Killed
487
0
Camps Cleared
0
1,737,971
Distance Traveled
1,845,057
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,585
479
82
4
0
350,465
0
L
Tyr
8,438
422
43
2
0
360,850
1
W
Horus
9,982
499
20
1
0
430,782
6
L
Awilix
10,365
518
125
6
0
403,422
3
L
Sol
7,795
390
79
4
0
311,391
7
W
Aphrodite
11,181
559
149
7
0
366,659
2
W
Anubis
10,314
516
110
6
0
340,337
0
W
Danzaburou
11,770
589
126
6
0
356,814
3
L
Merlin
8,994
450
115
6
0
326,574
5
L
Hercules
9,236
462
102
5
0
335,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role