Player Matchup

Neith
Neith
Kykypykyy
Neith
Level 4
God Stats
2W - 5L
1,181 SR
Queue Stats
9W - 13L
1,332 Elo+
Party 1
Set
Set
NEEDVICTIMS
Set
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 22L
1,645 Elo+
Solo
Olorun
Olorun
anatsu22
Olorun
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 36L
1,572 Elo+
Solo
Bellona
Bellona
defilasyon7
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
lozkhc
Kuzenbo
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 10L
1,332 Elo+
Party 1
Team Averages
Level 14
1,436 SR
1,476 Elo+

VS

Team Averages
Level 20
1,423 SR
1,468 Elo+
Hou Yi
Hou Yi
BHermes
Hou Yi
Level 29
God Stats
12W - 13L
1,530 SR
Queue Stats
27W - 41L
1,448 Elo+
Solo
Chaac
Chaac
CyberPetuh
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
angelo1222
Baron Samedi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,650 Elo+
Solo
Erlang Shen
Erlang Shen
johelz
Erlang Shen
Level 18
God Stats
2W - 3L
1,253 SR
Queue Stats
27W - 17L
1,507 Elo+
Solo
Mulan
Mulan
miriam4776
Mulan
Level 26
God Stats
14W - 16L
1,331 SR
Queue Stats
211W - 234L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kykypykyy
Neith
11
1 / 8 / 3
6,699
419
6,498
9,608
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 5 / 4
8,359
522
15,063
13,671
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
anatsu22
Olorun
14
5 / 4 / 6
8,919
557
7,516
11,674
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
defilasyon7
Bellona
2
0 / 0 / 0
4,569
286
191
643
349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
lozkhc
Kuzenbo
10
3 / 6 / 4
6,910
432
4,991
13,443
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BHermes
Hou Yi
14
11 / 2 / 5
9,591
599
10,604
11,037
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
4 / 2 / 5
9,895
618
10,789
19,026
13,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
angelo1222
Baron Samedi
11
2 / 7 / 5
7,526
470
6,202
9,631
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
johelz
Erlang Shen
13
2 / 4 / 0
8,066
504
2,550
10,855
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
12
4 / 3 / 13
8,819
551
7,079
14,832
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
17
Kills
23
23
Deaths
18
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BHermes
Hou Yi
11
2
5
6.75
W
Chaac
4
2
5
3.25
L
Neith
Kykypykyy
Neith
1
8
3
0.31
L
8
5
4
2
L
Olorun
anatsu22
Olorun
5
4
6
2
W
Baron Samedi
angelo1222
Baron Samedi
2
7
5
0.64
L
Bellona
defilasyon7
Bellona
0
0
0
0
W
Erlang Shen
johelz
Erlang Shen
2
4
0
0.5
L
Kuzenbo
lozkhc
Kuzenbo
3
6
4
0.83
W
Mulan
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,259
Damage
37,224
49,039
Taken
65,381
26,533
Mitigated
35,696
10,572
Healing
29,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BHermes
Hou Yi
10,604
5,507
501
5,284
11,037
3,640
1,988
1,171
9,866
0
48,132
W
Chaac
10,789
3,226
0
11,852
19,026
13,789
2,011
3,645
15,381
0
68,740
L
Neith
Kykypykyy
Neith
6,498
3,372
0
1,085
9,608
3,058
693
547
9,061
0
28,940
L
15,063
6,126
0
3,176
13,671
6,323
0
2,049
11,622
0
45,925
L
Olorun
anatsu22
Olorun
7,516
3,661
495
5,015
11,674
4,521
164
1,458
10,216
38,789
0
W
Baron Samedi
angelo1222
Baron Samedi
6,202
396
867
858
9,631
3,897
514
2,415
7,191
30,273
0
L
Bellona
defilasyon7
Bellona
191
60
0
25
643
349
0
166
477
0
896
W
Erlang Shen
johelz
Erlang Shen
2,550
1,216
0
4,472
10,855
4,352
308
1,307
9,548
0
49,507
L
Kuzenbo
lozkhc
Kuzenbo
4,991
2,215
0
776
13,443
12,282
68
1,982
11,461
13,507
0
W
Mulan
7,079
864
0
5,589
14,832
10,018
25
3,969
10,863
0
22,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
43,897
204
Minions Killed
377
0
Camps Cleared
0
1,208,404
Distance Traveled
1,484,612
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,591
599
73
5
0
269,460
2
W
Chaac
9,895
618
148
9
0
300,600
0
L
Neith
6,699
419
48
3
0
299,498
0
L
Set
8,359
522
61
4
0
296,951
3
L
Olorun
8,919
557
80
5
0
278,538
3
W
Baron Samedi
7,526
470
40
3
0
275,081
0
L
Bellona
4,569
286
0
0
0
45,355
0
W
Erlang Shen
8,066
504
91
6
0
317,375
0
L
Kuzenbo
6,910
432
15
1
0
288,062
2
W
Mulan
8,819
551
25
2
0
322,096
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role