Player Matchup

Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold II
Smoke6928
Skadi
Gold II
Level 160
God Stats
5W - 5L
1,632 SR
Queue Stats
65W - 68L
1,566 MMR
Party 1
Ra
Ra
Gold II
Tangod the god
Ra
Gold II
Level 107
God Stats
22W - 19L
1,636 SR
Queue Stats
97W - 94L
1,588 MMR
Solo
Mulan
Mulan
Gold II
YeKo0-_-
Mulan
Gold II
Level 124
God Stats
4W - 5L
1,353 SR
Queue Stats
176W - 193L
1,585 MMR
Solo
Pele
Pele
Bronze III
cG x InSaN3
Pele
Bronze III
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,524 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,546 SR
1,574 MMR
Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
TAISH0_Nagasaki
Erlang Shen
Gold II
Level 142
God Stats
4W - 3L
1,138 SR
Queue Stats
24W - 23L
1,607 MMR
Solo
Nu Wa
Nu Wa
Gold IV
by--xMaykolx
Nu Wa
Gold IV
Level 148
God Stats
27W - 7L
1,870 SR
Queue Stats
193W - 188L
1,586 MMR
Party 2
Fenrir
Fenrir
Gold V
jhansen
Fenrir
Gold V
Level 145
God Stats
13W - 9L
1,735 SR
Queue Stats
436W - 421L
1,576 MMR
Party 2
Apollo
Apollo
Gold V
miniasian69
Apollo
Gold V
Level 120
God Stats
1W - 2L
1,488 SR
Queue Stats
41W - 37L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 9 / 3
7,565
398
8,004
18,138
12,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Smoke6928
Skadi
16
0 / 3 / 0
9,294
489
6,169
12,048
4,125
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 8 / 1
8,796
463
7,980
14,518
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
YeKo0-_-
Mulan
12
0 / 5 / 3
7,613
401
5,753
14,306
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
8 / 10 / 0
10,354
545
10,830
21,015
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SetTsukuyomiNemesisDanzaburouCthulhu

VS

Bans
Cu ChulainnMercuryJanusBellonaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 1 / 9
11,393
600
7,370
22,906
18,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
TAISH0_Nagasaki
Erlang Shen
18
11 / 2 / 11
12,793
673
12,143
11,859
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 16
13,077
688
23,368
8,937
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
jhansen
Fenrir
17
9 / 5 / 13
12,812
674
13,054
19,409
12,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
19
6 / 0 / 6
12,615
664
9,267
11,079
4,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
9
Kills
35
35
Deaths
9
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
9
3
0.17
W
Hercules
 
Hercules
2
1
9
6.5
L
Skadi
Smoke6928
Skadi
0
3
0
0
W
Erlang Shen
TAISH0_Nagasaki
Erlang Shen
11
2
11
8.25
L
1
8
1
0.19
L
Mulan
YeKo0-_-
Mulan
0
5
3
0.3
W
7
1
16
15
L
8
10
0
0.8
W
Fenrir
jhansen
Fenrir
9
5
13
3.1
W
Apollo
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,736
Damage
65,202
80,025
Taken
74,190
38,694
Mitigated
46,934
16,965
Healing
33,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,004
1,658
989
2,546
18,138
12,121
0
7,646
10,175
28,725
7,122
W
Hercules
 
Hercules
7,370
2,800
0
14,189
22,906
18,589
1,541
3,909
18,879
0
52,851
L
Skadi
Smoke6928
Skadi
6,169
2,551
0
3,502
12,048
4,125
736
2,393
9,495
0
75,944
W
Erlang Shen
TAISH0_Nagasaki
Erlang Shen
12,143
5,534
0
3,710
11,859
8,729
2,445
2,413
9,384
0
90,507
L
7,980
540
1,787
1,504
14,518
5,383
0
4,036
10,262
66,228
0
L
Mulan
YeKo0-_-
Mulan
5,753
1,235
0
2,587
14,306
9,818
0
4,125
9,984
0
38,626
W
23,368
3,965
349
3,297
8,937
3,095
4,102
2,820
6,001
99,509
0
L
10,830
1,948
0
4,050
21,015
7,247
0
4,403
16,348
0
58,941
W
Fenrir
jhansen
Fenrir
13,054
3,016
0
3,496
19,409
12,484
340
4,965
14,314
593
46,499
W
Apollo
9,267
5,573
0
8,346
11,079
4,037
4,699
2,002
9,029
0
97,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,622
Gold Earned
62,690
505
Minions Killed
629
0
Camps Cleared
0
1,602,157
Distance Traveled
1,942,801
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,565
398
53
3
0
292,769
1
W
Hercules
11,393
600
118
6
0
425,692
0
L
Skadi
9,294
489
144
8
0
344,992
6
W
Erlang Shen
12,793
673
113
6
0
399,987
8
L
Ra
8,796
463
139
7
0
363,349
6
L
Mulan
7,613
401
69
4
0
259,246
4
W
Nu Wa
13,077
688
154
8
0
372,614
3
L
Pele
10,354
545
100
5
0
341,801
1
W
Fenrir
12,812
674
66
3
0
367,726
3
W
Apollo
12,615
664
178
9
0
376,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role