Player Matchup

Achilles
Achilles
Freeekeh
Achilles
Level 69
God Stats
32W - 28L
1,500 SR
Queue Stats
833W - 700L
1,622 Elo+
Party 1
Scylla
Scylla
STV527
Scylla
Level 141
God Stats
2W - 7L
1,500 SR
Queue Stats
218W - 259L
1,628 Elo+
Solo
Heimdallr
Heimdallr
Sadi am eddie
Heimdallr
Level 82
God Stats
3W - 3L
1,661 SR
Queue Stats
100W - 78L
1,581 Elo+
Party 1
Team Averages
Level 97
1,554 SR
1,610 Elo+

VS

Team Averages
Level 33
1,539 SR
1,579 Elo+
Cerberus
Cerberus
Aidley
Cerberus
Level 29
God Stats
30W - 22L
1,489 SR
Queue Stats
51W - 51L
1,457 Elo+
Solo
Merlin
Merlin
Mr Pogona
Merlin
Level 18
God Stats
10W - 5L
1,689 SR
Queue Stats
440W - 274L
1,892 Elo+
Solo
Susano
Susano
juice_in_my_cup
Susano
Level 52
God Stats
18W - 24L
1,438 SR
Queue Stats
40W - 56L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Freeekeh
Achilles
16
6 / 9 / 5
14,354
652
13,282
25,965
23,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
STV527
Scylla
17
4 / 8 / 7
14,049
639
20,227
17,757
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Sadi am eddie
Heimdallr
17
3 / 9 / 6
13,831
629
16,521
22,397
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aidley
Cerberus
18
4 / 6 / 17
15,400
700
13,807
30,534
38,649
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Mr Pogona
Merlin
20
14 / 2 / 8
16,441
747
30,182
18,295
9,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 5 / 9
14,962
680
14,442
17,455
7,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
13
Kills
26
26
Deaths
13
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aidley
Cerberus
4
6
17
2.08
L
Achilles
Freeekeh
Achilles
6
9
5
0.94
W
Merlin
Mr Pogona
Merlin
14
2
8
9
L
Scylla
STV527
Scylla
4
8
7
0.94
L
Heimdallr
Sadi am eddie
Heimdallr
3
9
6
0.67
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,030
Damage
58,431
66,119
Taken
66,284
36,689
Mitigated
55,915
9,364
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aidley
Cerberus
13,807
809
829
7,419
30,534
38,649
720
6,852
23,252
47,139
0
L
Achilles
Freeekeh
Achilles
13,282
4,122
369
2,790
25,965
23,823
0
16,419
9,546
0
41,495
W
Merlin
Mr Pogona
Merlin
30,182
2,064
344
10,973
18,295
9,434
1,054
6,931
10,998
122,791
0
L
Scylla
STV527
Scylla
20,227
1,035
0
1,445
17,757
5,365
0
12,474
5,283
81,225
0
L
Heimdallr
Sadi am eddie
Heimdallr
16,521
8,888
0
4,760
22,397
7,501
1,242
15,234
7,163
0
67,374
W
14,442
1,104
477
2,368
17,455
7,832
18
5,772
11,475
0
59,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
46,803
242
Minions Killed
263
0
Camps Cleared
0
1,024,364
Distance Traveled
1,236,097
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,400
700
59
3
0
423,709
1
L
Achilles
14,354
652
62
3
0
350,387
4
W
Merlin
16,441
747
125
6
0
406,547
0
L
Scylla
14,049
639
91
4
0
351,834
1
L
Heimdallr
13,831
629
89
4
0
322,143
4
W
Susano
14,962
680
79
4
0
405,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role