Player Matchup

Thor
Thor
ForeverPNK
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 3
Olorun
Olorun
KittyGuyPLL
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
NamelessGnom
Ymir
Level 16
God Stats
3W - 4L
1,736 SR
Queue Stats
68W - 50L
1,409 Elo+
Solo
Athena
Athena
mandalorian77
Athena
Level 24
God Stats
3W - 1L
1,629 SR
Queue Stats
28W - 49L
1,354 Elo+
Solo
Neith
Neith
mikabooooshi
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 3
Team Averages
Level 10
1,573 SR
1,543 Elo+

VS

Team Averages
Level 34
1,515 SR
1,495 Elo+
Pele
Pele
Cicamacska
Pele
Level 18
God Stats
6W - 4L
1,290 SR
Queue Stats
21W - 23L
1,758 Elo+
Solo
Ymir
Ymir
Papatank32
Ymir
Level 21
God Stats
10W - 14L
1,300 SR
Queue Stats
188W - 178L
1,445 Elo+
Party 2
The Morrigan
The Morrigan
smansour911
The Morrigan
Level 103
God Stats
3W - 3L
1,686 SR
Queue Stats
633W - 633L
1,381 Elo+
Party 1
Mercury
Mercury
vrbots
Mercury
Level 6
God Stats
9W - 3L
1,703 SR
Queue Stats
52W - 36L
1,468 Elo+
Party 1
Neith
Neith
xPunkerx
Neith
Level 20
God Stats
25W - 24L
1,593 SR
Queue Stats
254W - 269L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 0
6,373
455
4,158
11,227
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
10
0 / 5 / 0
5,699
407
4,302
8,907
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 3 / 1
7,046
503
4,959
10,064
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 1
5,676
405
1,526
10,076
4,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 10 / 3
5,658
404
4,261
11,006
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,345
525
4,656
8,329
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 1 / 12
8,563
612
5,849
7,904
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
smansour911
The Morrigan
15
9 / 0 / 4
8,882
634
9,991
4,357
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
vrbots
Mercury
13
4 / 1 / 3
7,928
566
5,085
9,299
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
xPunkerx
Neith
13
7 / 2 / 8
8,467
605
10,896
9,039
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
26
27
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
3
5
0
0.6
L
Olorun
0
5
0
0
L
3
3
1
1.17
W
4
1
12
10
L
0
4
1
0.13
L
1
10
3
0.25
W
The Morrigan
smansour911
The Morrigan
9
0
4
11
W
Mercury
vrbots
Mercury
4
1
3
5.5
W
Neith
xPunkerx
Neith
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,206
Damage
36,477
51,280
Taken
38,928
19,016
Mitigated
16,116
10,157
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,656
1,675
0
774
8,329
2,680
982
2,859
5,470
0
34,909
L
4,158
1,291
0
2,569
11,227
3,461
0
2,554
8,561
0
30,596
L
Olorun
4,302
1,132
39
2,345
8,907
2,909
398
4,835
3,824
29,660
0
L
4,959
1,460
0
458
10,064
5,408
231
1,515
8,537
20,925
0
W
5,849
874
0
860
7,904
5,525
237
2,704
5,200
16,125
0
L
1,526
533
210
3,063
10,076
4,372
117
2,508
7,546
14,902
0
L
4,261
1,818
0
1,473
11,006
2,866
0
1,437
9,553
0
18,720
W
The Morrigan
smansour911
The Morrigan
9,991
2,443
0
929
4,357
1,620
0
2,335
2,022
53,367
2,998
W
Mercury
vrbots
Mercury
5,085
2,086
0
990
9,299
3,503
381
1,713
7,586
0
46,143
W
Neith
xPunkerx
Neith
10,896
6,712
0
3,816
9,039
2,788
1,839
1,176
7,863
0
40,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
41,185
212
Minions Killed
319
0
Camps Cleared
0
1,232,291
Distance Traveled
1,375,268
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,345
525
59
4
0
271,162
0
L
Thor
6,373
455
61
4
0
237,395
0
L
Olorun
5,699
407
42
3
0
232,797
1
L
Ymir
7,046
503
52
4
0
243,564
2
W
Ymir
8,563
612
26
2
0
282,983
3
L
Athena
5,676
405
30
2
0
283,328
2
L
Neith
5,658
404
27
2
0
235,207
2
W
The Morrigan
8,882
634
92
7
0
265,900
1
W
Mercury
7,928
566
77
6
0
303,751
4
W
Neith
8,467
605
65
5
0
251,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role