Player Matchup

Cthulhu
Cthulhu
Hunter1157
Cthulhu
Level 8
God Stats
4W - 3L
1,326 SR
Queue Stats
7W - 4L
1,474 Elo+
Party 1
Thor
Thor
Lykaro
Thor
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PuShKinAS
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Wryjok
Izanami
Level 16
God Stats
4W - 7L
1,373 SR
Queue Stats
6W - 10L
1,377 Elo+
Party 1
Achilles
Achilles
eXtensisFive
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,440 SR
1,470 Elo+

VS

Team Averages
Level 25
1,551 SR
1,399 Elo+
Chronos
Chronos
Fusziho
Chronos
Level 28
God Stats
9W - 5L
1,665 SR
Queue Stats
49W - 44L
1,467 Elo+
Solo
Pele
Pele
MrBen2
Pele
Level 28
God Stats
7W - 3L
1,250 SR
Queue Stats
70W - 73L
1,181 Elo+
Solo
Chernobog
Chernobog
THUGSHADOW
Chernobog
Level 27
God Stats
2W - 2L
1,838 SR
Queue Stats
24W - 20L
1,629 Elo+
Solo
Ares
Ares
V6ghostrider
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,565 Elo+
Solo
Nemesis
Nemesis
ahmedzt2
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hunter1157
Cthulhu
8
0 / 2 / 8
5,150
468
4,171
7,559
5,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
Lykaro
Thor
15
7 / 0 / 0
7,879
716
6,432
7,025
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
PuShKinAS
Olorun
7
0 / 2 / 1
4,774
434
1,341
5,135
1,468
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Wryjok
Izanami
10
6 / 1 / 5
6,497
591
4,043
5,377
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
eXtensisFive
Achilles
8
2 / 5 / 1
5,160
469
2,701
7,554
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fusziho
Chronos
11
1 / 2 / 1
6,579
598
7,188
7,689
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
MrBen2
Pele
10
4 / 4 / 1
6,346
577
4,460
7,144
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
THUGSHADOW
Chernobog
8
4 / 3 / 2
5,555
505
7,219
5,269
1,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 6 / 2
5,175
470
3,127
7,643
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ahmedzt2
Nemesis
4
0 / 2 / 0
4,282
389
487
2,566
547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
10
10
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
Fusziho
Chronos
1
2
1
0.75
W
Cthulhu
Hunter1157
Cthulhu
0
2
8
2
W
Thor
Lykaro
Thor
7
0
0
7
L
Pele
MrBen2
Pele
4
4
1
1.13
W
Olorun
PuShKinAS
Olorun
0
2
1
0.25
L
Chernobog
THUGSHADOW
Chernobog
4
3
2
1.67
L
1
6
2
0.33
W
Izanami
Wryjok
Izanami
6
1
5
8.5
L
Nemesis
ahmedzt2
Nemesis
0
2
0
0
W
Achilles
eXtensisFive
Achilles
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
22,481
32,650
Taken
30,311
16,348
Mitigated
11,631
6,420
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Fusziho
Chronos
7,188
2,207
0
2,832
7,689
2,553
336
1,564
6,100
41,582
0
W
Cthulhu
Hunter1157
Cthulhu
4,171
638
46
0
7,559
5,944
120
2,558
5,001
10,069
0
W
Thor
Lykaro
Thor
6,432
2,722
0
3,369
7,025
2,582
0
2,289
4,736
0
53,956
L
Pele
MrBen2
Pele
4,460
973
0
676
7,144
3,645
253
119
6,871
0
30,085
W
Olorun
PuShKinAS
Olorun
1,341
670
97
1,063
5,135
1,468
0
2,394
2,741
11,518
0
L
Chernobog
THUGSHADOW
Chernobog
7,219
4,363
0
0
5,269
1,683
769
1,369
3,827
0
22,821
L
3,127
976
567
837
7,643
3,203
18
2,460
5,133
8,667
0
W
Izanami
Wryjok
Izanami
4,043
2,189
0
1,494
5,377
1,834
560
1,711
3,666
0
25,933
L
Nemesis
ahmedzt2
Nemesis
487
180
0
588
2,566
547
80
0
2,541
0
7,188
W
Achilles
eXtensisFive
Achilles
2,701
1,026
0
351
7,554
4,520
0
1,363
6,191
0
15,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
27,937
220
Minions Killed
192
0
Camps Cleared
0
1,003,405
Distance Traveled
833,977
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,579
598
77
7
0
196,196
0
W
Cthulhu
5,150
468
13
1
0
213,220
4
W
Thor
7,879
716
113
10
0
227,649
2
L
Pele
6,346
577
61
6
0
196,431
0
W
Olorun
4,774
434
25
2
0
179,391
0
L
Chernobog
5,555
505
34
3
0
181,629
2
L
Ares
5,175
470
6
1
0
171,493
1
W
Izanami
6,497
591
47
4
0
199,034
1
L
Nemesis
4,282
389
14
1
0
88,228
0
W
Achilles
5,160
469
22
2
0
184,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role