Player Matchup

Osiris
Osiris
DonOmar_2000
Osiris
Level 44
God Stats
3W - 3L
1,564 SR
Queue Stats
15W - 19L
1,587 Elo+
Party 1
Ares
Ares
Gerarob1
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 1
Hachiman
Hachiman
Mr Bungar
Hachiman
Level 24
God Stats
9W - 7L
1,861 SR
Queue Stats
579W - 591L
1,612 Elo+
Party 3
Ao Kuang
Ao Kuang
Myth BlaZe9648
Ao Kuang
Level 37
God Stats
9W - 6L
1,750 SR
Queue Stats
99W - 107L
1,622 Elo+
Party 3
Danzaburou
Danzaburou
peixe_testa
Danzaburou
Level 23
God Stats
10W - 10L
1,729 SR
Queue Stats
173W - 134L
1,672 Elo+
Solo
Team Averages
Level 26
1,681 SR
1,595 Elo+

VS

Team Averages
Level 22
1,478 SR
1,591 Elo+
Kukulkan
Kukulkan
BBWaphroDite69
Kukulkan
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 72L
1,522 Elo+
Solo
Sobek
Sobek
MiKE SAVAGE C
Sobek
Level 69
God Stats
7W - 12L
1,500 SR
Queue Stats
141W - 120L
1,848 Elo+
Party 2
Thor
Thor
SM iCalledShot
Thor
Level 5
God Stats
1W - 2L
1,391 SR
Queue Stats
3W - 3L
1,636 Elo+
Solo
Neith
Neith
dqcixn
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Awilix
Awilix
jim poythress
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 0 / 1
6,405
582
3,060
4,105
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
9
0 / 2 / 3
5,694
518
1,045
4,706
2,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Mr Bungar
Hachiman
9
0 / 0 / 2
5,025
457
2,176
6,028
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
9
2 / 0 / 3
5,993
545
1,901
5,536
1,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
peixe_testa
Danzaburou
11
8 / 0 / 2
7,250
659
10,393
5,367
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 2 / 0
5,790
526
3,217
3,841
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 0
5,064
460
3,160
9,450
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,588
417
1,722
6,288
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
dqcixn
Neith
6
0 / 3 / 2
4,286
390
1,218
4,399
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,212
474
2,872
7,693
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
0
0
W
Osiris
3
0
1
3.5
W
Ares
0
2
3
0.75
L
2
3
0
0.67
W
Hachiman
Mr Bungar
Hachiman
0
0
2
1
W
Ao Kuang
2
0
3
3.5
L
0
4
0
0
L
Neith
dqcixn
Neith
0
3
2
0.33
L
0
3
0
0
W
Danzaburou
peixe_testa
Danzaburou
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,575
Damage
12,189
25,742
Taken
31,671
11,293
Mitigated
10,882
6,527
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,217
58
0
520
3,841
1,323
90
396
3,445
37,363
0
W
Osiris
3,060
999
0
1,070
4,105
3,614
954
0
4,105
0
29,019
W
Ares
1,045
205
0
564
4,706
2,603
429
1,136
3,570
12,676
0
L
3,160
173
0
2,099
9,450
4,723
0
1,027
8,423
11,316
0
W
Hachiman
Mr Bungar
Hachiman
2,176
1,212
0
2,271
6,028
1,847
301
2,466
3,412
0
17,716
W
Ao Kuang
1,901
456
0
1,324
5,536
1,493
0
638
4,822
17,626
0
L
1,722
764
0
241
6,288
1,711
135
756
5,532
0
14,412
L
Neith
dqcixn
Neith
1,218
701
0
610
4,399
836
0
574
3,825
0
7,183
L
2,872
1,020
0
2,248
7,693
2,289
0
193
7,500
0
24,897
W
Danzaburou
peixe_testa
Danzaburou
10,393
5,776
0
1,298
5,367
1,736
1,328
1,841
3,456
0
40,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
24,940
213
Minions Killed
205
0
Camps Cleared
0
982,613
Distance Traveled
951,575
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,790
526
85
8
0
190,728
2
W
Osiris
6,405
582
67
6
0
187,636
2
W
Ares
5,694
518
21
2
0
182,483
0
L
Sobek
5,064
460
12
1
0
228,012
0
W
Hachiman
5,025
457
35
3
0
193,461
0
W
Ao Kuang
5,993
545
30
3
0
215,011
0
L
Thor
4,588
417
30
3
0
185,574
0
L
Neith
4,286
390
17
2
0
127,101
0
L
Awilix
5,212
474
61
6
0
220,160
2
W
Danzaburou
7,250
659
60
5
0
204,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role