Player Matchup

Sun Wukong
Sun Wukong
Carlosauri0
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Loskie_
Cu Chulainn
Level 28
God Stats
6W - 8L
1,559 SR
Queue Stats
66W - 91L
1,511 Elo+
Solo
Izanami
Izanami
Rezu__antho
Izanami
Level 24
God Stats
6W - 9L
1,718 SR
Queue Stats
6W - 10L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
Rodeurjoyeux54
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,439 Elo+
Party 1
Ymir
Ymir
dg805player
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,469 Elo+

VS

Team Averages
Level 20
1,688 SR
1,322 Elo+
Artemis
Artemis
PumpkinRhino262
Artemis
Level 17
God Stats
10W - 6L
1,700 SR
Queue Stats
160W - 201L
1,223 Elo+
Solo
Ymir
Ymir
Rexi2155
Ymir
Level 4
God Stats
1W - 1L
1,287 SR
Queue Stats
2W - 3L
1,164 Elo+
Solo
Cupid
Cupid
Thewittyfool1564
Cupid
Level 29
God Stats
41W - 50L
1,819 SR
Queue Stats
96W - 118L
1,437 Elo+
Solo
Nemesis
Nemesis
Xeece
Nemesis
Level 22
God Stats
7W - 7L
1,942 SR
Queue Stats
63W - 53L
1,372 Elo+
Solo
Cthulhu
Cthulhu
lorenzogamer4033
Cthulhu
Level 29
God Stats
8W - 3L
1,695 SR
Queue Stats
89W - 114L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carlosauri0
Sun Wukong
8
0 / 2 / 2
5,387
449
3,185
6,486
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Loskie_
Cu Chulainn
13
4 / 3 / 0
7,444
620
6,809
7,458
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Rezu__antho
Izanami
8
1 / 5 / 3
5,545
462
3,397
7,112
1,762
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
8
2 / 2 / 2
5,936
495
3,299
7,637
2,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
1 / 2 / 2
5,153
429
1,916
3,616
1,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,812
484
3,904
6,602
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
1 / 3 / 3
6,006
501
3,468
8,146
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 1
7,129
594
4,786
5,770
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Xeece
Nemesis
11
4 / 1 / 1
6,805
567
5,330
6,617
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 2 / 3
5,651
471
4,275
8,494
3,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
12
14
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Carlosauri0
Sun Wukong
0
2
2
0.5
L
Cu Chulainn
Loskie_
Cu Chulainn
4
3
0
1.33
W
3
2
0
1.5
W
Ymir
1
3
3
0.83
L
Izanami
Rezu__antho
Izanami
1
5
3
0.5
L
Ao Kuang
2
2
2
1.5
W
3
1
1
3.5
W
Nemesis
Xeece
Nemesis
4
1
1
4.5
L
1
2
2
1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
21,763
32,309
Taken
35,629
12,989
Mitigated
15,565
4,060
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Carlosauri0
Sun Wukong
3,185
781
0
1,470
6,486
2,632
0
1,534
4,952
0
16,768
L
Cu Chulainn
Loskie_
Cu Chulainn
6,809
2,076
0
1,481
7,458
4,941
66
2,157
5,301
0
40,781
W
3,904
1,898
0
2,881
6,602
2,040
864
2,924
3,678
0
19,569
W
Ymir
3,468
927
0
36
8,146
4,131
0
66
8,080
23,974
0
L
Izanami
Rezu__antho
Izanami
3,397
2,695
0
0
7,112
1,762
834
2,318
4,794
0
16,971
L
Ao Kuang
3,299
631
0
881
7,637
2,039
0
1,106
6,531
14,154
0
W
4,786
2,341
161
3,400
5,770
2,080
1,433
542
5,228
0
37,803
W
Nemesis
Xeece
Nemesis
5,330
2,373
0
323
6,617
4,237
162
851
5,766
0
35,181
L
1,916
421
0
228
3,616
1,615
0
628
2,988
10,004
0
W
4,275
514
0
1,890
8,494
3,077
90
832
7,662
23,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
31,403
195
Minions Killed
246
0
Camps Cleared
0
1,039,971
Distance Traveled
1,102,297
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,387
449
35
3
0
221,331
0
L
Cu Chulainn
7,444
620
85
7
0
228,895
0
W
Artemis
5,812
484
38
3
0
183,168
0
W
Ymir
6,006
501
37
3
0
237,204
0
L
Izanami
5,545
462
33
3
0
190,140
0
L
Ao Kuang
5,936
495
27
2
0
260,669
0
W
Cupid
7,129
594
74
6
0
206,291
0
W
Nemesis
6,805
567
67
6
0
236,025
0
L
Ymir
5,153
429
15
1
0
138,936
1
W
Cthulhu
5,651
471
30
3
0
239,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role