Player Matchup

Yemoja
Yemoja
Bori-lIlI
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,260 Elo+
Solo
Cthulhu
Cthulhu
HipThiftybull
Cthulhu
Level 25
God Stats
95W - 69L
1,794 SR
Queue Stats
610W - 722L
1,244 Elo+
Party 1
Nemesis
Nemesis
Mr Kazekage
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,219 Elo+
Solo
Chaac
Chaac
Pavblito9
Chaac
Level 15
God Stats
3W - 6L
1,189 SR
Queue Stats
10W - 16L
1,049 Elo+
Solo
Ymir
Ymir
mopman16
Ymir
Level 3
God Stats
2W - 2L
1,304 SR
Queue Stats
253W - 387L
1,059 Elo+
Party 1
Team Averages
Level 13
1,457 SR
1,166 Elo+

VS

Team Averages
Level 8
1,388 SR
1,293 Elo+
Hera
Hera
GiuliV10
Hera
Level 6
God Stats
0W - 3L
1,289 SR
Queue Stats
189W - 292L
1,320 Elo+
Party 2
Susano
Susano
K1DTaitaN_z
Susano
Level 3
God Stats
0W - 1L
1,285 SR
Queue Stats
53W - 104L
1,153 Elo+
Party 2
Bakasura
Bakasura
NFZ_teoOtaku
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,158 Elo+
Party 2
Neith
Neith
Slushy57
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
XIMWHERE
Medusa
Level 26
God Stats
36W - 35L
1,366 SR
Queue Stats
48W - 47L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bori-lIlI
Yemoja
13
11 / 1 / 6
9,070
648
8,030
7,041
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
12
3 / 2 / 1
7,546
539
3,599
6,044
2,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Mr Kazekage
Nemesis
13
9 / 3 / 5
8,789
628
7,416
10,626
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Pavblito9
Chaac
11
3 / 0 / 0
7,234
517
2,712
5,626
3,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
11
3 / 3 / 5
7,891
564
3,027
10,333
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
2 / 6 / 2
5,723
409
3,136
7,045
2,009
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
8
2 / 10 / 3
5,910
422
2,548
8,953
2,879
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
NFZ_teoOtaku
Bakasura
6
0 / 9 / 2
5,006
358
1,440
7,408
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Slushy57
Neith
9
2 / 5 / 2
5,970
426
5,487
7,541
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
XIMWHERE
Medusa
13
2 / 1 / 0
7,673
548
5,511
10,289
3,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
29
Kills
8
9
Deaths
31
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bori-lIlI
Yemoja
11
1
6
14
L
Hera
2
6
2
0.5
W
Cthulhu
3
2
1
1.75
L
Susano
2
10
3
0.35
W
Nemesis
Mr Kazekage
Nemesis
9
3
5
3.83
L
Bakasura
NFZ_teoOtaku
Bakasura
0
9
2
0.11
W
Chaac
Pavblito9
Chaac
3
0
0
3
L
Neith
Slushy57
Neith
2
5
2
0.6
L
Medusa
XIMWHERE
Medusa
2
1
0
2
W
Ymir
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,784
Damage
18,122
39,670
Taken
41,236
18,791
Mitigated
13,100
7,812
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bori-lIlI
Yemoja
8,030
2,510
834
768
7,041
3,957
1,476
1,201
5,790
30,396
0
L
Hera
3,136
1,285
0
1,301
7,045
2,009
44
2,826
4,219
18,476
0
W
Cthulhu
3,599
275
10
540
6,044
2,328
506
357
5,687
33,923
0
L
Susano
2,548
675
0
0
8,953
2,879
0
3,569
5,384
0
8,839
W
Nemesis
Mr Kazekage
Nemesis
7,416
3,766
0
3,006
10,626
3,611
425
219
10,297
0
40,542
L
Bakasura
NFZ_teoOtaku
Bakasura
1,440
902
0
202
7,408
2,852
0
2,748
4,660
0
8,858
W
Chaac
Pavblito9
Chaac
2,712
555
0
2,197
5,626
3,068
3,545
0
5,576
0
22,662
L
Neith
Slushy57
Neith
5,487
2,784
0
1,771
7,541
2,003
312
2,636
4,905
0
21,131
L
Medusa
XIMWHERE
Medusa
5,511
2,080
50
5,635
10,289
3,357
848
2,877
7,412
0
51,382
W
Ymir
3,027
1,026
0
457
10,333
5,827
1,199
1,359
8,903
26,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
30,282
286
Minions Killed
171
0
Camps Cleared
0
1,378,876
Distance Traveled
1,237,370
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,070
648
34
2
0
270,067
2
L
Hera
5,723
409
26
2
0
236,597
1
W
Cthulhu
7,546
539
66
5
0
243,575
0
L
Susano
5,910
422
14
1
0
285,550
0
W
Nemesis
8,789
628
82
6
0
316,777
0
L
Bakasura
5,006
358
16
1
0
224,460
1
W
Chaac
7,234
517
47
3
0
275,349
1
L
Neith
5,970
426
26
2
0
240,529
0
L
Medusa
7,673
548
89
6
0
250,234
2
W
Ymir
7,891
564
57
4
0
273,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role