Player Matchup

Arachne
Arachne
B_oh3ck
Arachne
Level 129
God Stats
5W - 2L
1,578 SR
Queue Stats
202W - 174L
1,648 Elo+
Party 1
Fafnir
Fafnir
Infotex
Fafnir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,430 Elo+
Party 4
Merlin
Merlin
LikeTheDust
Merlin
Level 107
God Stats
9W - 11L
1,500 SR
Queue Stats
519W - 519L
1,467 Elo+
Party 4
Hou Yi
Hou Yi
SnickersXzocker
Hou Yi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
yarakusaurus
Achilles
Level 25
God Stats
5W - 7L
1,844 SR
Queue Stats
220W - 220L
1,499 Elo+
Party 1
Team Averages
Level 60
1,584 SR
1,509 Elo+

VS

Team Averages
Level 64
1,527 SR
1,563 Elo+
Artio
Artio
FRONKOZO
Artio
Level 139
God Stats
5W - 2L
1,314 SR
Queue Stats
202W - 133L
1,600 Elo+
Party 3
Skadi
Skadi
Slushier
Skadi
Level 34
God Stats
16W - 10L
1,592 SR
Queue Stats
120W - 82L
1,513 Elo+
Party 3
Thanatos
Thanatos
ToxicMajinZ
Thanatos
Level 47
God Stats
2W - 1L
1,419 SR
Queue Stats
54W - 49L
1,590 Elo+
Party 2
Osiris
Osiris
VlAzdaja
Osiris
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
xDionDea
Scylla
Level 40
God Stats
14W - 4L
1,812 SR
Queue Stats
32W - 28L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B_oh3ck
Arachne
8
1 / 3 / 1
4,916
492
4,422
8,568
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Infotex
Fafnir
6
0 / 5 / 2
4,584
458
1,639
7,398
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
8
0 / 4 / 1
4,863
486
2,913
5,850
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 1
4,780
478
3,846
5,790
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
yarakusaurus
Achilles
10
1 / 3 / 0
5,269
527
1,705
5,079
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FRONKOZO
Artio
7
1 / 0 / 7
5,270
527
3,113
5,692
2,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Slushier
Skadi
9
6 / 2 / 4
5,961
596
8,806
6,904
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
ToxicMajinZ
Thanatos
11
7 / 0 / 4
6,903
690
5,666
7,409
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
VlAzdaja
Osiris
11
2 / 1 / 1
6,305
631
3,091
3,711
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
xDionDea
Scylla
10
3 / 1 / 4
6,198
620
3,502
3,932
951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
19
19
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
B_oh3ck
Arachne
1
3
1
0.5
W
Artio
FRONKOZO
Artio
1
0
7
4.5
L
Fafnir
Infotex
Fafnir
0
5
2
0.2
L
Merlin
0
4
1
0.13
W
Skadi
Slushier
Skadi
6
2
4
4
L
1
4
1
0.38
W
Thanatos
ToxicMajinZ
Thanatos
7
0
4
9
W
Osiris
VlAzdaja
Osiris
2
1
1
2.5
W
Scylla
xDionDea
Scylla
3
1
4
5
L
Achilles
yarakusaurus
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,525
Damage
24,178
32,685
Taken
27,648
12,800
Mitigated
11,121
8,340
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
B_oh3ck
Arachne
4,422
2,725
0
3,517
8,568
1,930
0
1,733
6,825
0
18,489
W
Artio
FRONKOZO
Artio
3,113
465
316
2,052
5,692
2,777
0
1,272
4,334
8,492
0
L
Fafnir
Infotex
Fafnir
1,639
485
0
1,684
7,398
3,908
0
1,049
6,349
6,481
0
L
Merlin
2,913
115
0
1,192
5,850
1,258
0
2,428
3,272
20,849
0
W
Skadi
Slushier
Skadi
8,806
4,469
0
2,071
6,904
1,902
122
1,170
5,690
0
30,442
L
3,846
1,304
0
987
5,790
1,280
0
1,245
4,545
0
17,509
W
Thanatos
ToxicMajinZ
Thanatos
5,666
2,735
0
8,392
7,409
2,416
0
631
6,684
0
37,026
W
Osiris
VlAzdaja
Osiris
3,091
1,200
0
500
3,711
3,075
0
0
3,711
0
33,556
W
Scylla
xDionDea
Scylla
3,502
1,114
0
500
3,932
951
0
1,049
2,677
26,456
0
L
Achilles
yarakusaurus
Achilles
1,705
307
0
960
5,079
4,424
0
0
5,079
0
19,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
30,637
170
Minions Killed
278
0
Camps Cleared
0
891,326
Distance Traveled
966,872
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,916
492
35
4
0
190,131
1
W
Artio
5,270
527
15
2
0
195,986
3
L
Fafnir
4,584
458
3
0
0
178,698
0
L
Merlin
4,863
486
41
4
0
180,897
3
W
Skadi
5,961
596
51
5
0
161,388
2
L
Hou Yi
4,780
478
46
5
0
166,660
1
W
Thanatos
6,903
690
72
7
0
223,437
3
W
Osiris
6,305
631
73
7
0
201,568
4
W
Scylla
6,198
620
67
7
0
184,493
2
L
Achilles
5,269
527
45
5
0
174,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role