Player Matchup

Danzaburou
Danzaburou
Bocuerga
Danzaburou
Level 14
God Stats
5W - 3L
1,574 SR
Queue Stats
85W - 80L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
GrumpyRetutuff
Sun Wukong
Level 25
God Stats
1W - 3L
1,278 SR
Queue Stats
107W - 102L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IceShadow65
Tsukuyomi
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
183W - 172L
1,422 Elo+
Solo
Xing Tian
Xing Tian
MAKEDONSKY13
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 206L
1,455 Elo+
Solo
Olorun
Olorun
galactictachyon
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,424 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,430 Elo+

VS

Team Averages
Level 14
1,496 SR
1,422 Elo+
Ra
Ra
OKapl
Ra
Level 29
God Stats
3W - 0L
1,740 SR
Queue Stats
20W - 17L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
RolyHD
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,512 Elo+
Solo
Bellona
Bellona
VioletButterfly
Bellona
Level 5
God Stats
1W - 1L
1,241 SR
Queue Stats
4W - 7L
1,134 Elo+
Solo
Neith
Neith
erehanathi
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
iexhilaratE
Yemoja
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 40L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bocuerga
Danzaburou
2
0 / 1 / 0
2,707
541
59
729
78
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
GrumpyRetutuff
Sun Wukong
6
0 / 0 / 0
3,429
686
1,084
2,547
1,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
IceShadow65
Tsukuyomi
5
0 / 2 / 0
3,449
690
1,351
3,387
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
MAKEDONSKY13
Xing Tian
6
0 / 0 / 0
3,143
629
391
1,651
585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,343
669
450
2,723
779
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
3 / 0 / 0
4,164
833
2,037
1,233
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
RolyHD
Tsukuyomi
6
0 / 0 / 3
3,761
752
1,401
3,398
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
3,831
766
1,903
2,516
1,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
5
0 / 0 / 1
3,324
665
1,190
2,257
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
6
1 / 0 / 0
3,873
775
208
277
94
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bocuerga
Danzaburou
0
1
0
0
L
Sun Wukong
GrumpyRetutuff
Sun Wukong
0
0
0
0
L
Tsukuyomi
IceShadow65
Tsukuyomi
0
2
0
0
L
Xing Tian
MAKEDONSKY13
Xing Tian
0
0
0
0
W
Ra
3
0
0
3
W
Tsukuyomi
RolyHD
Tsukuyomi
0
0
3
1.5
W
0
0
0
0
W
Neith
0
0
1
0.5
L
0
1
0
0
W
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,335
Damage
6,739
11,037
Taken
9,681
3,534
Mitigated
3,365
3,432
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bocuerga
Danzaburou
59
0
0
0
729
78
0
54
675
0
2,510
L
Sun Wukong
GrumpyRetutuff
Sun Wukong
1,084
142
0
1,007
2,547
1,170
0
0
2,322
0
11,265
L
Tsukuyomi
IceShadow65
Tsukuyomi
1,351
312
0
1,329
3,387
922
0
845
2,542
0
12,717
L
Xing Tian
MAKEDONSKY13
Xing Tian
391
35
0
108
1,651
585
0
154
1,497
4,751
0
W
Ra
2,037
398
179
556
1,233
384
0
342
891
17,757
0
W
Tsukuyomi
RolyHD
Tsukuyomi
1,401
372
0
1,724
3,398
975
0
108
3,290
0
13,991
W
1,903
314
0
1,212
2,516
1,372
0
0
2,316
0
15,221
W
Neith
1,190
625
0
1,426
2,257
540
88
391
1,866
0
11,711
L
450
95
0
988
2,723
779
37
1,192
1,531
11,368
0
W
Yemoja
208
58
133
160
277
94
0
0
277
3,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,071
Gold Earned
18,953
105
Minions Killed
136
0
Camps Cleared
0
457,102
Distance Traveled
522,788
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,707
541
5
1
0
47,002
0
L
Sun Wukong
3,429
686
26
5
0
110,654
0
L
Tsukuyomi
3,449
690
40
8
0
108,224
2
L
Xing Tian
3,143
629
6
1
0
108,102
2
W
Ra
4,164
833
39
8
0
106,229
1
W
Tsukuyomi
3,761
752
37
7
0
122,020
0
W
Bellona
3,831
766
32
6
0
91,492
3
W
Neith
3,324
665
21
4
0
98,752
2
L
Olorun
3,343
669
28
6
0
83,120
0
W
Yemoja
3,873
775
7
1
0
104,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role