Player Matchup

Ne Zha
Ne Zha
Dominator-Z55
Ne Zha
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 129L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
HeCtiK_FuZioNz
Sylvanus
Level 12
God Stats
1W - 0L
1,467 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
TheBiggestSnaek
Mulan
Level 144
God Stats
2W - 0L
1,735 SR
Queue Stats
69W - 75L
1,537 Elo+
Party 1
Neith
Neith
atastyparalegic
Neith
Level 38
God Stats
1W - 1L
1,278 SR
Queue Stats
42W - 54L
1,332 Elo+
Solo
Nu Wa
Nu Wa
theripjaw1224
Nu Wa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,473 Elo+
Party 1
Team Averages
Level 78
1,496 SR
1,455 Elo+

VS

Team Averages
Level 45
1,585 SR
1,474 Elo+
Sun Wukong
Sun Wukong
GunnBoyz2020
Sun Wukong
Level 35
God Stats
22W - 14L
1,536 SR
Queue Stats
73W - 79L
1,499 Elo+
Solo
Anubis
Anubis
OotoriShinji
Anubis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,628 Elo+
Solo
Nemesis
Nemesis
bulleramram
Nemesis
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 33L
1,128 Elo+
Solo
Kumbhakarna
Kumbhakarna
cozac666
Kumbhakarna
Level 82
God Stats
10W - 10L
1,891 SR
Queue Stats
72W - 72L
1,558 Elo+
Party 2
Hou Yi
Hou Yi
disco-Big-rig
Hou Yi
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 54L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 9
16,494
589
22,469
27,559
12,766
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
17
0 / 9 / 14
12,368
442
9,908
29,938
35,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 5 / 9
15,643
559
29,603
41,805
37,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 8 / 6
12,503
447
15,212
17,994
6,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 4 / 11
13,826
494
24,474
15,947
6,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GunnBoyz2020
Sun Wukong
20
4 / 6 / 7
13,514
483
18,756
25,081
19,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
20
16 / 6 / 5
17,224
615
26,750
26,208
16,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
bulleramram
Nemesis
20
12 / 10 / 5
15,513
554
23,427
30,377
17,174
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
cozac666
Kumbhakarna
15
1 / 5 / 10
11,585
414
10,961
30,304
30,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
1 / 6 / 10
12,847
459
11,791
19,189
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
71
32
Kills
34
34
Deaths
33
49
Assists
37
Player
Kills
Deaths
Assists
KDA
W
13
8
9
2.19
L
Sun Wukong
GunnBoyz2020
Sun Wukong
4
6
7
1.25
W
Sylvanus
0
9
14
0.78
L
Anubis
16
6
5
3.08
W
12
5
9
3.3
W
3
8
6
0.75
L
Nemesis
bulleramram
Nemesis
12
10
5
1.45
L
Kumbhakarna
cozac666
Kumbhakarna
1
5
10
1.2
L
1
6
10
1
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,666
Damage
91,685
133,243
Taken
131,159
99,064
Mitigated
91,113
51,989
Healing
44,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,469
8,910
0
10,474
27,559
12,766
2,408
5,545
21,964
0
119,164
L
Sun Wukong
GunnBoyz2020
Sun Wukong
18,756
6,291
0
8,975
25,081
19,217
606
6,337
18,744
0
71,875
W
Sylvanus
9,908
1,921
5,083
6,435
29,938
35,579
660
7,316
22,572
30,781
0
L
Anubis
26,750
1,456
0
14,991
26,208
16,868
2,548
7,396
18,812
149,797
0
W
29,603
4,032
0
20,488
41,805
37,946
2,682
10,699
30,431
0
106,343
W
15,212
5,706
1,522
5,054
17,994
6,020
1,470
7,867
10,127
0
78,948
L
Nemesis
bulleramram
Nemesis
23,427
14,532
0
8,366
30,377
17,174
1,091
6,320
24,057
0
152,179
L
Kumbhakarna
cozac666
Kumbhakarna
10,961
543
0
7,439
30,304
30,857
268
9,494
20,810
45,949
0
L
11,791
5,225
0
4,985
19,189
6,997
1,583
4,835
14,354
0
78,298
W
24,474
4,847
620
2,313
15,947
6,753
2,296
6,284
9,613
82,725
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,834
Gold Earned
70,683
579
Minions Killed
704
0
Camps Cleared
0
2,210,835
Distance Traveled
2,376,463
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,494
589
151
5
0
484,740
0
L
Sun Wukong
13,514
483
99
4
0
497,343
4
W
Sylvanus
12,368
442
37
1
0
390,795
3
L
Anubis
17,224
615
225
8
0
397,938
9
W
Mulan
15,643
559
140
5
0
455,327
2
W
Neith
12,503
447
148
5
0
398,420
5
L
Nemesis
15,513
554
173
6
0
499,800
4
L
Kumbhakarna
11,585
414
55
2
0
576,347
2
L
Hou Yi
12,847
459
152
5
0
405,035
0
W
Nu Wa
13,826
494
103
4
0
481,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role