Player Matchup

Ares
Ares
DarkAristaeus
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
969 Elo+
Party 1
Neith
Neith
LadyFireEyes
Neith
Level 15
God Stats
8W - 36L
1,127 SR
Queue Stats
20W - 53L
1,170 Elo+
Party 1
Chernobog
Chernobog
Luke790
Chernobog
Level 17
God Stats
11W - 8L
1,611 SR
Queue Stats
12W - 8L
1,560 Elo+
Solo
Merlin
Merlin
NightVeiL-
Merlin
Level 17
God Stats
39W - 30L
1,587 SR
Queue Stats
64W - 65L
1,406 Elo+
Solo
Kali
Kali
sharkboy0006
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,057 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,233 Elo+

VS

Team Averages
Level 18
1,532 SR
1,415 Elo+
Ra
Ra
Bubba Jay 8
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,430 Elo+
Solo
Jormungandr
Jormungandr
Ethanmckeegs21
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
GhostPanic4985
Kali
Level 20
God Stats
6W - 2L
1,717 SR
Queue Stats
46W - 42L
1,374 Elo+
Solo
Artemis
Artemis
MrN1C3Infected
Artemis
Level 26
God Stats
2W - 2L
1,409 SR
Queue Stats
27W - 26L
1,336 Elo+
Solo
Ratatoskr
Ratatoskr
Paperonciolo
Ratatoskr
Level 26
God Stats
5W - 3L
1,535 SR
Queue Stats
46W - 53L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 7
11,511
959
10,593
32,056
34,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 6 / 5
10,438
870
3,738
12,079
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Luke790
Chernobog
16
3 / 10 / 6
10,795
900
16,321
22,936
19,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
NightVeiL-
Merlin
17
5 / 2 / 5
12,103
1,009
12,989
9,599
3,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 11 / 4
10,617
885
2,754
15,141
6,527
Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 15
12,656
1,055
18,640
13,703
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Ethanmckeegs21
Jormungandr
19
1 / 3 / 23
11,915
993
10,999
10,540
7,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
14 / 2 / 13
14,343
1,195
22,625
12,749
7,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 5 / 15
12,773
1,064
18,803
9,642
3,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Paperonciolo
Ratatoskr
19
10 / 0 / 13
12,512
1,043
10,106
8,100
3,927
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
118
13
Kills
39
39
Deaths
13
27
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
L
2
10
7
0.55
W
Jormungandr
Ethanmckeegs21
Jormungandr
1
3
23
4.17
W
14
2
13
10.25
L
1
6
5
0.58
L
Chernobog
Luke790
Chernobog
3
10
6
0.6
W
6
5
15
2.7
L
Merlin
NightVeiL-
Merlin
5
2
5
3.75
W
Ratatoskr
Paperonciolo
Ratatoskr
10
0
13
16.5
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
81,173
91,811
Taken
54,734
69,491
Mitigated
28,035
2,440
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,640
1,849
1,859
5,013
13,703
5,599
0
6,518
7,185
41,309
0
L
10,593
1,897
0
960
32,056
34,806
0
7,629
23,509
17,896
0
W
Jormungandr
Ethanmckeegs21
Jormungandr
10,999
3,418
0
250
10,540
7,367
0
4,094
6,446
28,550
0
W
22,625
14,827
667
5,716
12,749
7,146
0
6,321
6,428
0
32,695
L
3,738
3,066
0
1,176
12,079
4,980
0
5,019
7,060
0
17,070
L
Chernobog
Luke790
Chernobog
16,321
11,415
0
0
22,936
19,347
0
8,226
14,710
0
33,255
W
18,803
12,089
0
0
9,642
3,996
0
4,227
5,415
0
29,733
L
Merlin
NightVeiL-
Merlin
12,989
2,205
0
0
9,599
3,831
0
1,990
7,609
47,870
0
W
Ratatoskr
Paperonciolo
Ratatoskr
10,106
3,082
0
1,143
8,100
3,927
0
2,422
5,678
0
20,316
L
2,754
1,785
0
304
15,141
6,527
0
6,775
8,366
0
6,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,464
Gold Earned
64,199
140
Minions Killed
164
6
Camps Cleared
1
846,367
Distance Traveled
1,020,704
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,656
1,055
52
4
0
206,349
1
L
Ares
11,511
959
7
1
1
210,822
2
W
Jormungandr
11,915
993
28
2
1
178,473
0
W
Kali
14,343
1,195
30
3
0
221,529
0
L
Neith
10,438
870
35
3
1
126,932
0
L
Chernobog
10,795
900
30
3
0
176,576
2
W
Artemis
12,773
1,064
30
3
0
167,979
1
L
Merlin
12,103
1,009
64
5
2
182,943
0
W
Ratatoskr
12,512
1,043
24
2
0
246,374
0
L
Kali
10,617
885
4
0
2
149,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role