Player Matchup

Cthulhu
Cthulhu
FedsMuan
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Solo
Pele
Pele
Jayjik
Pele
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
89W - 76L
1,632 Elo+
Solo
Artemis
Artemis
Sekane
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
Soyras
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,347 Elo+
Party 2
Janus
Janus
TheGodOfWarri
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,526 Elo+

VS

Team Averages
Level 17
1,490 SR
1,444 Elo+
Agni
Agni
BlaAckKingZKD
Agni
Level 8
God Stats
6W - 13L
1,580 SR
Queue Stats
116W - 110L
1,354 Elo+
Party 1
Fenrir
Fenrir
BlueStar0025
Fenrir
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 105L
1,437 Elo+
Solo
Chang'e
Chang'e
GOLIATH60
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,466 Elo+
Solo
Yemoja
Yemoja
IsmaRM22
Yemoja
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
249W - 263L
1,610 Elo+
Solo
Danzaburou
Danzaburou
THGKWRLD
Danzaburou
Level 8
God Stats
2W - 4L
1,371 SR
Queue Stats
109W - 94L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FedsMuan
Cthulhu
6
0 / 3 / 0
5,777
321
1,125
4,576
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Jayjik
Pele
14
7 / 8 / 1
9,329
518
12,439
13,901
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Sekane
Artemis
11
0 / 6 / 1
5,991
333
3,585
8,335
2,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Soyras
Jing Wei
11
0 / 5 / 4
6,502
361
3,966
8,749
2,920
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 4 / 2
9,387
522
11,816
13,536
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
9,214
512
5,079
8,431
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
15
4 / 2 / 3
9,353
520
5,381
11,225
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
GOLIATH60
Chang'e
17
5 / 1 / 4
10,540
586
10,084
9,196
7,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
IsmaRM22
Yemoja
15
9 / 1 / 5
9,919
551
9,428
11,996
10,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
THGKWRLD
Danzaburou
14
4 / 3 / 8
9,624
535
5,590
10,329
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
13
Kills
25
26
Deaths
13
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
W
Fenrir
4
2
3
2.75
L
Cthulhu
FedsMuan
Cthulhu
0
3
0
0
W
Chang'e
GOLIATH60
Chang'e
5
1
4
7
W
Yemoja
IsmaRM22
Yemoja
9
1
5
11.5
L
Pele
Jayjik
Pele
7
8
1
0.94
L
Artemis
Sekane
Artemis
0
6
1
0.08
L
Jing Wei
Soyras
Jing Wei
0
5
4
0.4
W
Danzaburou
THGKWRLD
Danzaburou
4
3
8
2.67
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,931
Damage
35,562
49,097
Taken
51,177
17,565
Mitigated
29,236
7,778
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,079
722
0
0
8,431
2,766
779
2,589
5,616
36,417
0
W
Fenrir
5,381
1,469
350
5,004
11,225
4,353
812
2,301
8,819
0
48,218
L
Cthulhu
FedsMuan
Cthulhu
1,125
477
0
378
4,576
2,326
0
1,817
2,759
13,539
0
W
Chang'e
GOLIATH60
Chang'e
10,084
1,292
774
4,586
9,196
7,546
1,233
2,754
6,236
67,098
0
W
Yemoja
IsmaRM22
Yemoja
9,428
1,974
2,783
2,230
11,996
10,537
332
3,242
8,562
34,260
0
L
Pele
Jayjik
Pele
12,439
3,593
0
2,809
13,901
4,681
0
6,640
7,261
0
43,922
L
Artemis
Sekane
Artemis
3,585
1,333
340
482
8,335
2,813
0
4,082
4,253
0
17,730
L
Jing Wei
Soyras
Jing Wei
3,966
1,977
0
1,699
8,749
2,920
0
4,919
3,830
0
23,968
W
Danzaburou
THGKWRLD
Danzaburou
5,590
2,240
0
1,615
10,329
4,034
1,979
1,262
9,003
0
52,124
L
11,816
862
0
2,070
13,536
4,825
366
7,133
6,403
56,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,986
Gold Earned
48,650
288
Minions Killed
428
0
Camps Cleared
0
1,364,533
Distance Traveled
1,593,426
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,214
512
71
4
0
315,787
0
W
Fenrir
9,353
520
84
5
0
373,537
0
L
Cthulhu
5,777
321
41
2
0
148,711
1
W
Chang'e
10,540
586
133
7
0
323,684
5
W
Yemoja
9,919
551
56
3
0
304,184
0
L
Pele
9,329
518
66
4
0
283,032
1
L
Artemis
5,991
333
27
2
0
293,583
0
L
Jing Wei
6,502
361
40
2
0
328,399
0
W
Danzaburou
9,624
535
84
5
0
276,234
0
L
Janus
9,387
522
114
6
0
310,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role