Player Matchup

Danzaburou
Danzaburou
Eisai Kolo
Danzaburou
Level 36
God Stats
51W - 46L
1,507 SR
Queue Stats
234W - 225L
1,538 Elo+
Party 3
Ares
Ares
WiLLLLLL
Ares
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 224L
1,532 Elo+
Party 3
Bellona
Bellona
andresferen11
Bellona
Level 122
God Stats
14W - 12L
1,338 SR
Queue Stats
343W - 358L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
animogok2
Kukulkan
Level 23
God Stats
34W - 34L
1,584 SR
Queue Stats
204W - 230L
1,558 Elo+
Party 2
Fenrir
Fenrir
overlordmeat
Fenrir
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
243W - 240L
1,550 Elo+
Party 2
Team Averages
Level 82
1,486 SR
1,542 Elo+

VS

Team Averages
Level 78
1,510 SR
1,527 Elo+
Apollo
Apollo
Apollobushes
Apollo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,598 Elo+
Party 1
Khepri
Khepri
ChefBoiARE_D
Khepri
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 37L
1,227 Elo+
Solo
Danzaburou
Danzaburou
CyclicGuide0618
Danzaburou
Level 121
God Stats
7W - 2L
1,874 SR
Queue Stats
24W - 13L
1,658 Elo+
Party 1
Poseidon
Poseidon
Kisekimasu
Poseidon
Level 147
God Stats
1W - 1L
1,253 SR
Queue Stats
45W - 27L
1,656 Elo+
Party 1
Ao Kuang
Ao Kuang
S713natrapS
Ao Kuang
Level 38
God Stats
5W - 3L
1,422 SR
Queue Stats
39W - 40L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eisai Kolo
Danzaburou
16
9 / 4 / 1
10,997
550
14,295
12,410
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
14
0 / 2 / 10
9,446
472
5,551
13,506
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
18
4 / 5 / 3
11,410
571
8,966
19,110
15,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
animogok2
Kukulkan
14
2 / 7 / 2
9,394
470
7,553
11,367
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
7 / 7 / 2
9,866
493
8,313
17,363
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 5 / 0
9,455
473
3,739
11,335
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
0 / 7 / 1
8,992
450
2,536
14,656
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
CyclicGuide0618
Danzaburou
17
5 / 4 / 9
11,445
572
12,061
16,859
7,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Kisekimasu
Poseidon
20
6 / 2 / 6
12,442
622
16,064
12,962
4,425
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
S713natrapS
Ao Kuang
19
12 / 4 / 3
12,070
604
12,428
14,766
13,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
22
Kills
25
25
Deaths
22
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
5
0
0.4
W
Khepri
0
7
1
0.07
W
Danzaburou
CyclicGuide0618
Danzaburou
5
4
9
2.38
L
Danzaburou
Eisai Kolo
Danzaburou
9
4
1
2.38
W
Poseidon
Kisekimasu
Poseidon
6
2
6
4.5
W
Ao Kuang
S713natrapS
Ao Kuang
12
4
3
3.38
L
Ares
0
2
10
2.5
L
Bellona
4
5
3
1.1
L
Kukulkan
animogok2
Kukulkan
2
7
2
0.43
L
Fenrir
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,678
Damage
46,828
73,756
Taken
70,578
40,393
Mitigated
44,273
22,613
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,739
2,430
0
3,501
11,335
4,405
4,479
1,236
10,099
0
58,317
W
Khepri
2,536
599
0
1,195
14,656
14,758
1,370
3,215
11,441
19,627
0
W
Danzaburou
CyclicGuide0618
Danzaburou
12,061
5,079
0
6,973
16,859
7,433
3,476
1,586
15,273
0
67,872
L
Danzaburou
Eisai Kolo
Danzaburou
14,295
7,975
0
3,749
12,410
5,021
365
3,494
8,858
0
82,768
W
Poseidon
Kisekimasu
Poseidon
16,064
2,235
0
2,112
12,962
4,425
837
3,091
9,871
95,301
0
W
Ao Kuang
S713natrapS
Ao Kuang
12,428
2,348
0
5,848
14,766
13,252
1,845
3,976
10,790
51,261
3,125
L
Ares
5,551
572
549
4,718
13,506
8,476
0
5,667
7,681
22,116
0
L
Bellona
8,966
4,499
0
8,887
19,110
15,337
1,357
6,907
12,051
0
67,651
L
Kukulkan
animogok2
Kukulkan
7,553
814
0
0
11,367
3,955
0
6,507
4,636
51,090
0
L
Fenrir
8,313
1,885
0
4,710
17,363
7,604
0
7,282
9,893
0
57,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,113
Gold Earned
54,404
473
Minions Killed
545
0
Camps Cleared
0
1,723,177
Distance Traveled
1,746,427
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,455
473
130
7
0
339,646
2
W
Khepri
8,992
450
34
2
0
297,186
2
W
Danzaburou
11,445
572
113
6
0
348,739
3
L
Danzaburou
10,997
550
138
7
0
327,042
6
W
Poseidon
12,442
622
165
8
0
428,709
4
W
Ao Kuang
12,070
604
103
5
0
332,147
6
L
Ares
9,446
472
23
1
0
336,325
1
L
Bellona
11,410
571
130
7
0
350,955
1
L
Kukulkan
9,394
470
97
5
0
330,248
0
L
Fenrir
9,866
493
85
4
0
378,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role