Player Matchup

Neith
Neith
BottyBoy
Neith
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 12L
1,009 Elo+
Solo
Kukulkan
Kukulkan
Dahitsu
Kukulkan
Level 5
God Stats
1W - 2L
1,536 SR
Queue Stats
1W - 2L
1,479 Elo+
Solo
Olorun
Olorun
Marius250
Olorun
Level 5
God Stats
0W - 4L
1,144 SR
Queue Stats
0W - 5L
1,225 Elo+
Solo
Chang'e
Chang'e
OxiPower
Chang'e
Level 23
God Stats
0W - 2L
1,715 SR
Queue Stats
20W - 37L
1,287 Elo+
Solo
Hou Yi
Hou Yi
xXArmatharXx
Hou Yi
Level 29
God Stats
7W - 6L
1,711 SR
Queue Stats
7W - 6L
1,668 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,334 Elo+

VS

Team Averages
Level 23
1,577 SR
1,464 Elo+
Ganesha
Ganesha
Aelhys
Ganesha
Level 16
God Stats
29W - 16L
1,812 SR
Queue Stats
70W - 58L
1,399 Elo+
Solo
Fenrir
Fenrir
BigFuria
Fenrir
Level 21
God Stats
19W - 15L
1,412 SR
Queue Stats
23W - 20L
1,356 Elo+
Solo
Anubis
Anubis
Moscovıum
Anubis
Level 28
God Stats
30W - 19L
1,566 SR
Queue Stats
34W - 30L
1,509 Elo+
Party 1
King Arthur
King Arthur
SiriusMaus
King Arthur
Level 25
God Stats
9W - 7L
1,616 SR
Queue Stats
42W - 30L
1,549 Elo+
Solo
Merlin
Merlin
xMajax
Merlin
Level 26
God Stats
11W - 14L
1,478 SR
Queue Stats
34W - 30L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BottyBoy
Neith
14
0 / 12 / 3
8,316
924
5,082
17,095
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Dahitsu
Kukulkan
14
2 / 4 / 2
9,115
1,013
17,994
10,990
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Marius250
Olorun
14
0 / 12 / 2
8,147
905
6,878
22,036
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
OxiPower
Chang'e
14
0 / 9 / 4
8,286
921
5,332
20,341
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
14
2 / 10 / 1
8,682
965
9,798
18,864
5,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aelhys
Ganesha
17
0 / 1 / 31
10,925
1,214
8,130
9,074
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
BigFuria
Fenrir
18
11 / 2 / 21
10,953
1,217
10,859
8,966
5,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Moscovıum
Anubis
18
15 / 0 / 19
11,392
1,266
16,936
8,831
4,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SiriusMaus
King Arthur
18
13 / 1 / 26
11,599
1,289
29,307
19,097
20,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
xMajax
Merlin
18
8 / 0 / 28
10,998
1,222
18,841
5,792
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
172
4
Kills
47
47
Deaths
4
12
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aelhys
Ganesha
0
1
31
15.5
W
Fenrir
BigFuria
Fenrir
11
2
21
10.75
L
Neith
BottyBoy
Neith
0
12
3
0.13
L
Kukulkan
Dahitsu
Kukulkan
2
4
2
0.75
L
Olorun
Marius250
Olorun
0
12
2
0.08
W
Anubis
Moscovıum
Anubis
15
0
19
24.5
L
Chang'e
OxiPower
Chang'e
0
9
4
0.22
W
King Arthur
SiriusMaus
King Arthur
13
1
26
26
W
Merlin
xMajax
Merlin
8
0
28
22
L
Hou Yi
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,084
Damage
84,073
89,326
Taken
51,760
24,895
Mitigated
42,115
10,981
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aelhys
Ganesha
8,130
677
0
1,284
9,074
9,513
0
5,683
3,191
20,493
0
W
Fenrir
BigFuria
Fenrir
10,859
2,111
0
390
8,966
5,049
0
5,011
3,737
0
13,650
L
Neith
BottyBoy
Neith
5,082
2,858
0
962
17,095
4,384
0
10,737
6,283
0
16,099
L
Kukulkan
Dahitsu
Kukulkan
17,994
1,063
0
0
10,990
3,329
0
5,049
5,766
43,739
0
L
Olorun
Marius250
Olorun
6,878
3,198
174
2,811
22,036
6,222
0
10,949
10,715
17,805
0
W
Anubis
Moscovıum
Anubis
16,936
515
1,318
5,509
8,831
4,939
0
4,716
3,887
45,588
0
L
Chang'e
OxiPower
Chang'e
5,332
789
2,406
3,195
20,341
5,513
0
9,578
10,644
17,648
0
W
King Arthur
SiriusMaus
King Arthur
29,307
3,398
703
5,923
19,097
20,156
0
10,878
7,805
0
42,412
W
Merlin
xMajax
Merlin
18,841
1,268
0
0
5,792
2,458
0
2,790
2,936
29,878
0
L
Hou Yi
9,798
5,962
370
1,063
18,864
5,447
0
7,594
11,095
0
20,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
55,867
152
Minions Killed
158
3
Camps Cleared
3
644,105
Distance Traveled
892,351
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,925
1,214
0
0
0
167,133
0
W
Fenrir
10,953
1,217
17
2
0
191,174
0
L
Neith
8,316
924
21
2
1
116,235
2
L
Kukulkan
9,115
1,013
66
7
1
169,187
0
L
Olorun
8,147
905
18
2
1
126,100
0
W
Anubis
11,392
1,266
86
10
0
171,916
1
L
Chang'e
8,286
921
31
3
0
122,037
0
W
King Arthur
11,599
1,289
32
4
0
178,707
0
W
Merlin
10,998
1,222
23
3
3
183,421
3
L
Hou Yi
8,682
965
16
2
0
110,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role