Player Matchup

Achilles
Achilles
MT_Cai
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,692 Elo+
Solo
Olorun
Olorun
MiPiJaZo
Olorun
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 28L
1,747 Elo+
Solo
Kukulkan
Kukulkan
Neurozzy
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Sylvanus
Sylvanus
OtakuSuperStar
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
rednose6969
Nemesis
Level 31
God Stats
1W - 1L
1,663 SR
Queue Stats
18W - 17L
1,628 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,644 Elo+

VS

Team Averages
Level 16
1,380 SR
1,467 Elo+
Cthulhu
Cthulhu
JBTUY
Cthulhu
Level 17
God Stats
12W - 13L
1,509 SR
Queue Stats
19W - 19L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
RiokxBr
Sun Wukong
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,551 Elo+
Solo
Horus
Horus
Swiger29
Horus
Level 16
God Stats
1W - 1L
1,304 SR
Queue Stats
18W - 14L
1,514 Elo+
Party 1
Cupid
Cupid
TerrorDAJUnGle
Cupid
Level 27
God Stats
10W - 8L
1,474 SR
Queue Stats
28W - 30L
1,372 Elo+
Solo
Nu Wa
Nu Wa
hyuying
Nu Wa
Level 13
God Stats
2W - 6L
1,113 SR
Queue Stats
95W - 95L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MT_Cai
Achilles
15
2 / 6 / 2
10,385
433
6,619
16,239
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
MiPiJaZo
Olorun
20
13 / 6 / 3
14,468
603
36,371
34,273
19,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Neurozzy
Kukulkan
16
3 / 9 / 4
11,588
483
14,092
12,732
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
13
2 / 4 / 6
10,483
437
5,988
15,464
18,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
rednose6969
Nemesis
14
1 / 9 / 2
10,088
420
9,790
22,391
14,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JBTUY
Cthulhu
16
6 / 4 / 12
11,778
491
16,373
23,307
21,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
RiokxBr
Sun Wukong
16
7 / 4 / 6
10,897
454
10,871
19,542
9,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
Swiger29
Horus
17
1 / 2 / 14
11,212
467
8,929
19,081
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 5 / 8
14,043
585
23,547
22,506
8,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
hyuying
Nu Wa
18
5 / 6 / 17
12,052
502
19,830
15,596
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
21
Kills
33
34
Deaths
21
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JBTUY
Cthulhu
6
4
12
3
L
Achilles
MT_Cai
Achilles
2
6
2
0.5
L
Olorun
MiPiJaZo
Olorun
13
6
3
2.42
L
Kukulkan
Neurozzy
Kukulkan
3
9
4
0.56
L
Sylvanus
2
4
6
1.25
W
Sun Wukong
RiokxBr
Sun Wukong
7
4
6
2.5
W
Horus
Swiger29
Horus
1
2
14
4
W
14
5
8
3.6
W
Nu Wa
hyuying
Nu Wa
5
6
17
2.25
L
Nemesis
rednose6969
Nemesis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,860
Damage
79,550
101,099
Taken
100,032
71,702
Mitigated
64,999
34,058
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JBTUY
Cthulhu
16,373
1,380
372
1,154
23,307
21,735
264
14,099
9,139
49,170
0
L
Achilles
MT_Cai
Achilles
6,619
1,193
0
847
16,239
13,826
891
5,981
10,258
51
31,298
L
Olorun
MiPiJaZo
Olorun
36,371
21,620
572
21,036
34,273
19,685
6,106
14,683
19,590
133,279
7,681
L
Kukulkan
Neurozzy
Kukulkan
14,092
1,657
0
0
12,732
5,560
642
3,376
9,356
83,817
0
L
Sylvanus
5,988
1,517
1,278
4,385
15,464
18,550
643
6,159
9,305
18,902
0
W
Sun Wukong
RiokxBr
Sun Wukong
10,871
4,341
0
6,727
19,542
9,303
275
5,720
13,747
0
60,064
W
Horus
Swiger29
Horus
8,929
5,023
1,376
3,533
19,081
19,651
183
9,678
9,078
0
48,837
W
23,547
14,579
642
10,573
22,506
8,651
904
14,971
7,510
0
104,449
W
Nu Wa
hyuying
Nu Wa
19,830
6,075
274
2,377
15,596
5,659
900
10,672
4,899
74,093
0
L
Nemesis
rednose6969
Nemesis
9,790
5,819
0
5,940
22,391
14,081
0
6,387
16,004
0
63,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,012
Gold Earned
59,982
506
Minions Killed
483
0
Camps Cleared
0
1,960,198
Distance Traveled
2,126,799
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,778
491
51
2
0
455,516
3
L
Achilles
10,385
433
49
2
0
485,104
1
L
Olorun
14,468
603
185
8
0
359,923
4
L
Kukulkan
11,588
483
154
6
0
380,229
1
L
Sylvanus
10,483
437
21
1
0
322,402
4
W
Sun Wukong
10,897
454
82
3
0
434,745
5
W
Horus
11,212
467
93
4
0
411,476
1
W
Cupid
14,043
585
155
6
0
427,660
1
W
Nu Wa
12,052
502
102
4
0
397,402
1
L
Nemesis
10,088
420
97
4
0
412,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role